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Pikciwok

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Everything posted by Pikciwok

  1. I doubt it would have significantly better features than the CrewFaux.
  2. TTB Session Adventure: An Easy Mark (WCh14) Location: Gentlemen's Club, Smulikowskiego 1/3, Warsaw
  3. Seryjniak's right. She's a specialist model, but she probably has her niche.
  4. I'd like to invite you to the 5th edition of our monthly tournament cycle, 'Kamienie na Szaniec'. 50 ss, Fixed Faction Smulikowskiego 1/3, Warsaw start: 9.00 am end: 6.00 pm entry fee: 20 PLN 3 rounds, 150 minutes each contact: kamienie.malifaux@wp.pl Gaining Grounds 2016 scoring unpainted models allowed (Extra TP for playing painted crew, though) covertions allowed ROUND I: Flank Deployment, Extraction, Show of Force, Leave Your Mark, Take Prisoner, Search the Ruins; ROUND II: Standard Deployment, Headhunter, Show of Force, Hunting Party, Set Up, Undercover Entourage; ROUND III: Corner Deployment, Squatter's Rights, Exhaust Their Forces, Take Prisoner, Covert Breakthrough, Detonate the Charges; Please send your entries and/or questions here: kamienie.malifaux@wp.pl Trivia: https://en.wikipedia.org/wiki/Stones_for_the_Rampart
  5. I'd like to invite you to the 5th edition of our monthly tournament cycle, 'Kamienie na Szaniec'. 50 ss, Fixed Faction Smulikowskiego 1/3, Warsaw start: 9.00 am end: 6.00 pm entry fee: 20 PLN 3 rounds, 150 minutes each contact: kamienie.malifaux@wp.pl Gaining Grounds 2016 scoring unpainted models allowed (Extra TP for playing painted crew, though) covertions allowed ROUND I: Flank Deployment, Extraction, Show of Force, Leave Your Mark, Take Prisoner, Search the Ruins; ROUND II: Standard Deployment, Headhunter, Show of Force, Hunting Party, Set Up, Undercover Entourage; ROUND III: Corner Deployment, Squatter's Rights, Exhaust Their Forces, Take Prisoner, Covert Breakthrough, Detonate the Charges; Please send your entries and/or questions here: kamienie.malifaux@wp.pl Trivia: https://en.wikipedia.org/wiki/Stones_for_the_Rampart
  6. I'd like to invite you to the 5th edition of our monthly tournament cycle, 'Kamienie na Szaniec'. 50 ss, Fixed Faction Smulikowskiego 1/3, Warsaw start: 9.00 am end: 6.00 pm entry fee: 20 PLN 3 rounds, 150 minutes each contact: kamienie.malifaux@wp.pl Gaining Grounds 2016 scoring unpainted models allowed (Extra TP for playing painted crew, though) covertions allowed ROUND I: Flank Deployment, Extraction, Show of Force, Leave Your Mark, Take Prisoner, Search the Ruins; ROUND II: Standard Deployment, Headhunter, Show of Force, Hunting Party, Set Up, Undercover Entourage; ROUND III: Corner Deployment, Squatter's Rights, Exhaust Their Forces, Take Prisoner, Covert Breakthrough, Detonate the Charges; Please send your entries and/or questions here: kamienie.malifaux@wp.pl Trivia: https://en.wikipedia.org/wiki/Stones_for_the_Rampart
  7. I'd like to invite you to the 5th edition of our monthly tournament cycle, 'Kamienie na Szaniec'. 50 ss, Fixed Faction Smulikowskiego 1/3, Warsaw start: 9.00 am end: 6.00 pm entry fee: 20 PLN 3 rounds, 150 minutes each contact: kamienie.malifaux@wp.pl Gaining Grounds 2016 scoring unpainted models allowed (Extra TP for playing painted crew, though) covertions allowed ROUND I: Flank Deployment, Extraction, Show of Force, Leave Your Mark, Take Prisoner, Search the Ruins; ROUND II: Standard Deployment, Headhunter, Show of Force, Hunting Party, Set Up, Undercover Entourage; ROUND III: Corner Deployment, Squatter's Rights, Exhaust Their Forces, Take Prisoner, Covert Breakthrough, Detonate the Charges; Please send your entries and/or questions here: kamienie.malifaux@wp.pl Trivia: https://en.wikipedia.org/wiki/Stones_for_the_Rampart
  8. I'd like to invite you to the 5th edition of our monthly tournament cycle, 'Kamienie na Szaniec'. 50 ss, Fixed Faction Smulikowskiego 1/3, Warsaw start: 9.00 am end: 6.00 pm entry fee: 20 PLN 3 rounds, 150 minutes each contact: kamienie.malifaux@wp.pl Gaining Grounds 2016 scoring unpainted models allowed (Extra TP for playing painted crew, though) covertions allowed ROUND I: Flank Deployment, Extraction, Show of Force, Leave Your Mark, Take Prisoner, Search the Ruins; ROUND II: Standard Deployment, Headhunter, Show of Force, Hunting Party, Set Up, Undercover Entourage; ROUND III: Corner Deployment, Squatter's Rights, Exhaust Their Forces, Take Prisoner, Covert Breakthrough, Detonate the Charges; Please send your entries and/or questions here: kamienie.malifaux@wp.pl Trivia: https://en.wikipedia.org/wiki/Stones_for_the_Rampart
  9. I'd like to invite you to the 5th edition of our monthly tournament cycle, 'Kamienie na Szaniec'. 50 ss, Fixed Faction Smulikowskiego 1/3, Warsaw start: 9.00 am end: 6.00 pm entry fee: 20 PLN 3 rounds, 150 minutes each contact: kamienie.malifaux@wp.pl Gaining Grounds 2016 scoring unpainted models allowed (Extra TP for playing painted crew, though) covertions allowed ROUND I: Flank Deployment, Extraction, Show of Force, Leave Your Mark, Take Prisoner, Search the Ruins; ROUND II: Standard Deployment, Headhunter, Show of Force, Hunting Party, Set Up, Undercover Entourage; ROUND III: Corner Deployment, Squatter's Rights, Exhaust Their Forces, Take Prisoner, Covert Breakthrough, Detonate the Charges; Please send your entries and/or questions here: kamienie.malifaux@wp.pl Trivia: https://en.wikipedia.org/wiki/Stones_for_the_Rampart
  10. I'd like to invite you to the 3rd edition of our monthly tournament cycle, 'Kamienie na Szaniec'. 50 ss, Fixed Faction, Fixed Master Anieli Krzywon 3, Warsaw start: 9.00 am end: 6.00 pm entry fee: 10 PLN 3 rounds, 150 minutes each contact: kamienie.malifaux@wp.pl Gaining Grounds 2016 scoring unpainted models allowed (Extra TP for playing painted crew, though) covertions allowed ROUND I: Flank Deployment, Interference, Convict Labor, Leave Your Mark, Take Prisoner, Inspection, Occupy Their Turf; ROUND II: Standard Deployment, Extraction, Convict Labor, Show of Force, Hunting Party, Public Demonstration, Frame from Murder; ROUND III: Corner Deployment, Headhunter, Convict Labor, Exhaust Their Forces, Leave Your Mark, Covert Breakthrough, Occupy Their Turf; Please send your entries and/or questions here: kamienie.malifaux@wp.pl Trivia: https://en.wikipedia.org/wiki/Stones_for_the_Rampart
  11. @orkdork, I hope you do realize models you've mentioned appear in every list of every master in our faction. I'm not saying your list is bad, I just want to point out your suggestion is to take powerful, independent models that work well with any master. Personally, I don't like Nekima in Dora's lists. She's very squishy - more fragile than the Teddy UNLESS she spends lots of soulstones for damage prevention. The problem is Dora always need lots of stones - for Crows, Tomes, Damage Prevention. Also, I don't think Johan is necessary model. He's slow so it's fully dependant from movement tricks. So is Pandora. Plus I don't think condition removal is that important. Most of time Johan will keep swinging his hammer, and we've got a lot of other beaters.
  12. I'm a little upset how you've skipped through abilities of the Poltergeist. It's a decent model, good at scheme running, with great debuffing aura. His (2) action is situational but can be a game changer. He's a good jumping point for Sorrows. It has reasonable price. I do like Primordial Magic. It's cheap so I can put another high cost model in the list, and that extra card cycling is nice, but in GG2016 it's scheme marker ability is more situational than in Core Book Schemes. However, I do think taking PM as an auto-include in Dora's crews is bad. Everywhere I read 'If you take Poltergeist you're paying extra opportunity cost of not taking Primordial Magic.' FYI, If you takie PM you're paying extra opportunity cost of not taking Poltergeist. flips means your opponent will loose that Wp duels badly. More often than not you will be on a straight flip. Your opponent will loose high cards in that flips. She will also loose Horror Duels, giving you extra cards from Widow Weaver. Her models will more likely stay in your engagement range.
  13. I do hope you're right. I expect we'll get 6 models per faction (that's 42 new models and 50+ new sculpts!!!) For Neverborn that could be something like this: Titania Captain Silurid (FIRST Swampfiend Enforcer, yay!) Bloated Fairy Fly Skull Things previewed with Hodgepodge Emissary (Fae Minions, maybe included in Titania's Starter?) Titania's personal Totem Fae Enforcer, maybe with other keywords/synergies Fae Henchman, same as above
  14. IMHO it's a great and flexible model that offers a lot of unique mechanics to the faction as a whole, not just particular Masters. Please do notice I haven't proxied it yet so everything I write is pure theory. Usually I play Pandora against Zoraida, McCabe or Colette. More often than not I wish I could remove powerful conditions like reactivate from opponent's models. Also, damaging your own model for 2 is a small price to pay for removing Sewn Fate AND that 5 burning. The Emissary is also a great marker cleaner. In Pandora's Crew I tend to use models that utilize high Crows and mid to high Tomes. It's quite good to have models that can make use of other cards, and The Emissary is one of them. He's a good summoner and the Changelings are IMHO the best summons in our faction (Excluding some of the Dreamer's options, but hey, we're comparing the Master with 5 ss upgrade vs 10 ss Enforcer!). He brings up to two hungry land markers with him. He's really fast. As a player who like to take Teddy and Sorrows I can really appreciate models that actually are hard to hit. Mind that I haven't mentioned its Conflux Upgrades yet. Confluxes of Sorrow, Music, Fate and Mysterious Conflux all look good on paper. The rest is... OK-ish, I guess? As for CoS, I would use the 0 action from time to time, when I really, really need to put the Mood Swing on something, and neither Iggy nor Dora can do it, or when I cannot/don't have to place Hungry Hungry Markers. A perfect Copy is great. usually I would copy Poltergeist aura, but there are so many good abilities in our faction
  15. I don't think Iggy needs a buff. He's cheap bag'o'tools that happens to be enforcer. I love him in my Pandora's Crew especially when Show of Force is in play. He has its place in Zoraida's lists, too. I love Sorrows. They're quite potent but they do die fast. Martyr helps a bit. I use them to set up Convict Labor on turn 1. After that their performance varies greatly. I do had game when a pair of Sorrows did 12 damage with their auras and paralyzed an important model. My expectations? I hope Titania and a new scheme-centred Guild Master will not turn Lucius obsolete.
  16. Personally I find Widow Weaver very powerful especially in strategies that favor concentrating your models in one place. In my games she's usually left unmolested, because opponents are too busy fighting off Pandora, her Woes, and maybe Teddy. As for upgrades, Ozzy tend to play her with On the Wings of Darkness, Fears Given Form, The Box Opens and full cache. The point is to make your enemies reluctant to attack her. New GG2016 schemes favor Masters supporting the Crew, so I suggest you to start experimenting with Voices, Cry for Me and/or Fugue State.
  17. Hi, I'm Pandora's player, too. Plus, I had pleasure to meet the best Pandora's player in Krakow, Ozzy. He's the real winning machine in a highy competitive environment. As you have already noticed, your list has too many fragile pieces. I personally love Sorrows, but Imho 3 are too much, unless you want to set up markers for Convict Labor scheme turn 1. Most people prefer to use 1 or none, I think 2 are optimal. To keep them in good shape you have to take Iggy and use Martyr ability. Iggy's a great model, especially with Show of force in a scheme pool. But back to sorrows: they're super fast, they help you against models with common defensive abilities, late in turn 2 they can paralyze things to set up great turn 3 for you, they can rock in interference, but even such Sorrow enthusiast as I sometimes leave them in a box. You don't want them in reckoning, or when you hunting party is in the pool. Ozzy rarely use them. Madnesses are great scheme runners and debuffers, but you'll rarely need more than 2. Pandora loves the Widow and It's almost auto-include model for Ozzy. Tbc...
  18. Hello, I would like to invite you to our fellow player's birthday tournament, '13 Years of Terror'. The guy's name's Szymon and yep, he's (almost) 13-year old. Format: 50 ss, Fixed Faction, 3 Rounds 150 minutes each, GG2016 Where: Warsaw Wargaming Club 'Dragon', Anieli Krzywon 3, Warsaw Start at: 9.00 am Entry fee: NONE!!! (It's a birthday party, after all) Round 1: Corner Deployment Interference Convict Labor, Search the Ruins, Detonate the Charges, Exhaust their Forces, Inspection; Round 2: Standard Deployment Guard the Stash Convict Labor, Set Up, Neutralyze the Leader, Undercover Entourage, Take Prisoner; Round 3: Flank Deployment Headhunter Convict Labor, Mark for Death, Show of Force, Detonate the Charges, Search the Ruins;
  19. Hello, I'd like to invite you to the first edition of Warsaw Slow Growth League, Vavafaux. Here's the rules: - Fixed Faction; - It's the Slow Growth League in each consecutive round we play with higher ss cost crew (30,35,40,45,50ss); - In first two rounds (30 and 35 ss) the crew have to be led by a Henchman; - 5 rounds total, despite the number of players; - 2 weeks to play a game in a round and to report results; - Pairings, strategy and schemes in every second Sunday; - In case of lack of reporting results by a 12 pm every second Saturday, both players get 0,+5,5 score; - Please register and report results in THIS topic; - Entry fee: 10 PLN - First pairings, startegy and schemes - May, 30 Questions? ASK HERE Contact: PM kamienie.malifaux (at) wp.pl
  20. Hello there, My name's Filip. If you want to learn how to play Malifaux, please PM me, or send an e-mail: kamienie.malifaux@wp.pl When: I prefer weekends, at 12.00. Where: I prefer running demos at Warsaw Wargaming Club 'Dragon' (Anieli Krzywon 3). Other possible locations are: Gentleman's Club (Smulikowskiego 1/3) Paradox Cafe (Anielewicza 2) Wargamer Store (Wilcza 62)
  21. We can always share our opinions how we would like to change the game (i.e. I would like summoner Pandora - releasing the Sorrows from her Box) but I think some of you who demand fixing Lucius are missing the point. The argument that he should be fixed because Collodi/Dreamer/Other Master is better is IMHO invalid. There are four strategies and six main schemes in the game, but 7 masters in every faction. It's impossible to find a perfect niche for every Master. Lucius offers us a few scheme marker tricks and bigger hiring pool. That's it. There would be a real problem if Lucius wouldn't be able to achieve victory. I doubt that's an issue. Personally I would like to try Lucius with Changelings (hired or summoned), two Pathfinders, and a model with Lure. Two opportunity attacks against the lured target (one copied from the clockwork trap, another from Suprise!) sounds great. Or The Illuminated with hard to wound (Lawyers). Or maybe a list that abuses Black Blood Pustule? (Shamans + Hounds) As long as he's playable - I'm satisfied. If you like a rocky road to victory - play Lucius. If you're not - there are other masters.
  22. I'd like to invite you to the 3rd edition of our monthly tournament cycle, 'Kamienie na Szaniec'. 50 ss, Fixed Faction, Fixed Master Anieli Krzywon 3, Warsaw start: 9.00 am end: 6.00 pm entry fee: 10 PLN 3 rounds, 150 minutes each contact: kamienie.malifaux@wp.pl Gaining Grounds 2016 scoring unpainted models allowed covertions allowed ROUND I: Standard Deployment, Reconnoiter, Convict Labor, Exhaust their Forces, Hunting Party, Covert Breakthrough, Set Up; ROUND II: Flank Deployment, Squatter's Rights, Convict Labor, Show of Force, Leave Your Mark, A Quick Murder, Occupy Their Turf; ROUND III: Close Deployment, Guard the Stash, Convict Labor, Exhaust Their Forces, Show of Force, Mark for Death, Public Demonstration; Please send your entries and/or questions here: kamienie.malifaux@wp.pl Trivia: https://en.wikipedia.org/wiki/Stones_for_the_Rampart
  23. Is it true that lack of rams suit in Bad Ink Fate Deck was a result of a typo in correspondence between Wyrd and card designer ( arms instead of rams)?
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