It seems to me that the easiest way to have chi 3 at the end of turn 1 is to take 2 goryo and eat their summons you've got 3 AP to kill 2 models where min is sufficient. You probably won't be able to fit the emissary but the Goryo can do some damage themselves, and with a high crows they can apply adversary (or sun Quang) giving them a charge on a (1).
Right now here's what I'm playing with.
50 SS Ten Thunders Crew
Yan Lo + 6 Pool
- Awakening (1)
- Follow Their Footsteps (1)
- Fortify The Spirit (1)
Soul Porter (3)
Obsidian Statue (9)
- Equality (1)
Sun Quiang (8)
Goryo (7)
Goryo (7)
Charm Warder (5)
Charm Warder (5)
The idea is that the warders and the soul Porter can benefit from the statue's aura while Yan throws models in and kills stuff himself, leaving the Goryo to scheme, kill, whatever. You could also run a TCW to insulate the statue from a Red Joker, however I feel that disguised probably helps just as much over all.