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Tonnaris

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About Tonnaris

  • Birthday January 28

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  • Gender
    Male
  • Location
    Colne Lancashire
  • Interests
    wargaming, Larping, re-enacting

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  1. Any chance of this going into the UK App Store?
  2. I like this destiny too I've just had another character send to me and it's look good too 8 Coachman - Drudge western 7 -2/0/+1/+1 Wastern 12 -2/-1/0/+3 Northern Root skills 5 3/2/2/1/1 Southern Endeavour skills 11 3/3/1/1 Body Skills Fate Might +1 Flexible 1(0) After you bleed the coal from Bones Grace -2 (+1) -1 HUSBANDRY 3(4) The August will leave melancholy in everything after Speed +1 MELEE 2(3) But welcome the song of frozen winter Resilience 0 (+1) +1 BLACKSMITHING 2(1) And it is only the penitent who shall tread the path Mind NOTICE 1(4) And the wilful earns his due. Charm 0 WILDERNESS 1(4) Cunning +3 Prospect Intellect -1 TOUGHNESS 3(4) Drudge Tenacity -2 SHOTGUN3(1) Talent LABOUR 1(2) WALL OF MUSCEL PNEUMATIC 1(2) Aspects Defence 2+1 (3) Wounds 4+3+1 (8) Walk 4+1 (5) Willpower 2-2 (0) Height 3 Charge 4+1 (5)
  3. So as I'm thinking about starting a game of this as a fate master I thought I'd best have a pop at rolling(flipping) up a character just so I know what I'm doing (plus I can use him for another game) so so after shuffling my deck I drew the following cards Station 10 - Enforcer, doesn't seem too bad fits my personality quite well West 4 -2/-1/+1/+2, seems like a good draw over all North 8 - 3/2/2/2 good start for skills East 8 -2/0/+1/+1 again another good set I think south 13 - 3/3/2 few but solid skills so I opted to pipit the skills in the following might +1 Charm +1 grace+2 Cunning +1 speed -2(-1) Intelect 0 resiliance 0(-1) Tenacity -2 I opted to up the speed and resilience of my character with a brawler in mind who from a young age has grown up on the streets earth side battering his way through each day I took the following root skills Athletic 2 Martial arts 3 Pistol 2 Evade 2 Pugilist 1 (from my station card) So over all a fist thrower all round grunty meat heat My endeavour skills would take this idea further and add some addition character to the character, my thoughts were of a brawler recruited into a gang as an enforcer the rough brutal thug sent into to deal with problem makers, but also someone who would act as a guard, being Malifaux inspired and me being an Arcanist player I opted to develop some magical ability to further make him better at pounding engines as such I took Toughness 3 Magical enchantment 3 Scruitiny 2 With all these selected my derived aspects looked like this Defence 4 (2+2) Willpower 2 (2-2 Walk 4 Charge 4 (Worked out as 4 -05 = 3.5 rounded up) Wounds 7 (4+3) Height 2 A fairly good character, looking to be getting close to being an enforcer stat wise I opted to take Guard as my pursuit and for the talent armour training And finally his fate When your death rattles at the door The sting of a single wasp will light the agony And the moon shines upon the forest by not your path It is and It grows And it dreams of you
  4. Hello been a long time player but not played or painted much in over a year or so, while revisiting some of the unfinished I started painting up the remnants of my Ten Thunders that had not had much love or attention last night I put paint to one of the archers but hit a wall and now am not sure what to do with the skirt
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