Jump to content

Auswin

Vote Enabled
  • Posts

    118
  • Joined

  • Last visited

About Auswin

  • Birthday 01/17/1985

Recent Profile Visitors

689 profile views

Auswin's Achievements

Collaborator

Collaborator (7/14)

  • First Post
  • Collaborator
  • Conversation Starter
  • Week One Done
  • One Month Later

Recent Badges

99

Reputation

  1. When: Saturday, Nov. 17, 2019 -- 10 AM Where: Well Played Games 1909 E Firetower Rd Ste G Greenville, NC 27858 Join us for another Malifaux 3E demo day! We will have lots of crews for players to borrow, plenty of players and people looking to add more to our community! Come out, have fun and hopefully Good Things Happen!
  2. We are back for 3E! The player base took a break waiting for the new edition, but now we're back hardcore! When: Thursday nights, 6 p.m. Where: Well Played Games 1909 E Firetower Rd Ste G Greenville, NC 27858 What should I bring? We normally play 50S games, but if you're new and want to learn we're happy to lend you models to demo and try before you buy!
  3. Format: 50ss, GG18 -- Three rounds. Strategies and schemes available at event page on Facebook. Start time: Saturday, June 23 -- 10 am. Location: Well Played Games 1909 E Fire Tower Rd Suite G Greenville, NC 27858 Entry Fee: $10 to venue and prize support.
  4. Hello friends! We have a 50SS, GG18 tournament coming up on Saturday, 3/24 at our new home in Eastern NC, Well Played Games in Greenville. Address: 1909 E Fire Tower Rd Suite G, Greenville, NC 27858 Entry fee: $10 for venue and prize support. Start time: 10 a.m.
  5. First off, these look absolutely incredible. I know y'all probably can't provide it, but I'd love a ballpark cost so I can start squirreling away. Also, has a material been decided on for production? Curious whether these will be PVC, resin, or the hybrid plastic being used on "The Other Side" models.
  6. Hi gang. Got a 50SS GG18 event this week with 100% of entry going to Extra Life. Saturday, Nov. 4 10 a.m. - 8 p.m. Blue Ox Games 2713 E 10th St Greenville, North Carolina 27858 $10 entry fee. Prizes for 1st and 2nd, as well as best painted and raffle drawings.
  7. I need this in my life as a model.
  8. As someone who owns every faction (except Arcanists and Outcasts) and love my Malifaux children equally (except Ressers, you know you're my first love boo), the change to Stuffed Pigs is a mixed bag. I liked to be able to use the Pigapult when I felt like being semi-compeditive but still have a bit of a laugh, because it was never the strongest shooting model -- but that's made more difficult with 3 SS pigs. That said, the implications for Wong are absolutely warranted and it's an excellent thing for the health of the game as it pertains to him being a master. Everyone's experience is different, but especially after the release of Swine Cursed it was very difficult to justify being able to run the Gremlin All-Stars (Trixie and Burt), McTavish AND Swine Cursed and still have a way to out-activate most of my opponents, or drop one of those models and get 13 activations with ease. They'd ask post-game how they should adapt to deal with that and I didn't have an answer, to me that says a lot. Ultimately I think it will lead to more creative list building and less excuses for people to say Gremlins are OP. That is great for the faction.
  9. Hi gang! This is James, the henchman in Greenville, NC to share the results and some info from our 14 person tournament on Saturday 7/29 at Blue Ox Games here in town. Results 1. Erik Lodal, Gremlins 2. Kemp Lambert, Ressurectionists 2. Alfredo Pupperino, Neverborn 4. Sam Newman, Neverborn 5. Patrick Healy, Guild 6. Elliot Triebenbacher, Ressurectionists 7. Craig Shipman, Guild 8. John Lilley, Neverborn 9. Chris Blue, Outcasts 10. Jim Ortiz, Arcanists 11. Samuel Leu, Guild 12. Braelyn Wagoner, Arcanists 13. Kelly Smith, Resurrectionists 14. Mike Metcalf, Outcasts Master Breakdown Guild (3 players) Nellie 58.3%, Perdita 33.3%, Sonnia 8.4% Neverborn (3 players) Collodi 33.3%, Titania 25%, Lucius 16.6%, Zoraida 16.6%, Lilith 8.4% Ressers (3 players) Reva 58.3%, Molly 16.6%, Tara 16.6%, Seamus 8.4% Outcasts (2 players) Viktorias 50%, Tara 50% Arcanists (2 players) Ramos 50%, Marcus 25%, Collette 25% Gremlins (1 player) Somer 100% Strategies and Schemes Round 1 Standard Deployment Strategy: Extraction Schemes: Claim Jump, Dig Their Graves, Accusation!, Hidden Trap, Recover Evidence TO's thoughts: Whenever I build a scheme pool I like to make things difficult -- because I'm evil. Actually, it's more that I like to build counter-intuitive pools that force people into difficult situations. I thought Recover Evidence would be a natural choice, given the centralized nature of Extraction, but it surprised me how many players went for Hidden Trap this round. I often feel it's a difficult scheme to pull off, and this resulted in some major final turn swings. Average Player VP: 5.5 Round 2 Flank Deployment Strategy: Headhunter Schemes: Claim Jump, Frame for Murder, Leave Your Mark, Hunting Party, Set Up TO's thoughts: I felt before the event that this was the second-most difficult round. I felt the trap players would fall into would be to build excessively kill-focused crews to force heads being dropped and score Hunting Party, with the risk that a interact-heavy crew could breach the backfield and score Leave Your Mark, potentially also having their scheme runner be the "sucker" for Frame for Murder. Scores were higher in Round 2, but it was the only round where no player was able to score a full 10. Average Player VP: 6.1 Round 3 Corner Deployment Strategy: Interference Schemes: Claim Jump, Eliminate the Leadership, Accusation!, Show of Force, Search the Ruins TO's thoughts: This was my favorite round when I created it, and the one my local players said they found the most difficult in preparing for the event. I liked the opposing forces of trying to score Interference with the center board-heavy Show of Force and Search the Ruins. The players who did best this round found creative ways of matching their opponent in models and finding interesting ways to accuse enemy models controlling quarters. Average Player VP: 6.1 Round 4 Close Deployment Strategy: Stake a Claim Schemes: Claim Jump, Dig Their Graves, Leave Your Mark, Undercover Entourage, Tail 'Em TO's thoughts: Watching the round unfold this was by far the most fun to watch. The top two tables saw Somer play Neverborn Zoraida and Nellie play Collodi, which was fascinating to see all four players use their control elements and tricks to try and stop the trickiest pool of the day (in my opinion). The combination of Leave Your Mark and Undercover Entourage could potentially result in huge VP swings either way, depending on how they were countered -- but it was also a potential trap considering the AP investment Stake a Claim requires. This was a blast. Average Player VP: 5.71 Final TO thoughts: I consider a total scheme pool a success if I see a wide variety of schemes chosen, paired with an average VP lower than 6.5 on the day. In total players averaged 5.85 across all four rounds, which I hope they felt like was a decent challenge. The amount of control masters taken made games fascinating to watch, particularly in the later rounds when players were more-closely paired. Top 10 Interesting Observations From The Day 1. No Ten Thunders is fairly rare in our meta. Two tournaments ago we have six 10T players in a 16-person tournament. 2. So. Much. Burt. At this point many of us know just how strong Burt Jebsen is, and there's no sign of that slowing down. Burt was used in a total of 18 games on the day, for an average inclusion rate in lists of 32.1%. 3. Wait ... is that FINGERS?! Voted Gremlin Henchman most-likely to induce opinions, Fingers appeared in two games on the day. These were the first two games I've ever seen him in compeditive play. His chatty aura is situationally incredible, especially in a pool like Round 4 with close deployment and interact-heavy schemes. Maybe it's time to consider clipping him from your Brewmaster sprue. 4. Sometimes you need a third tiebreaker. The finish for second and third was so tight that Best Coast Pairings gave up and put two players in the second spot. They tied on Swiss, Diff and total VP -- which took it to head-to-head. 5. Tara vs. Tara means that nothing happens. Outcast Tara and Resser Tara met in Round 2 and tied 7-7. May nobody ever be able to settle which is the better Tara. 6. I don't like to make sweeping generalizations, especially based on one tournament -- but it was interesting to see a potential Neverborn meta shift in the works with two players finishing 3rd and 4th with the faction with 3rd playing Collodi four rounds and 4th playing Lilith in just one round, Titania in one and Zoraida in two. Great to see the faction open up. 7. Weird science. Two Arcanist players in a four round tournament and no Sandeep just felt ... wrong. 8. Games with Reva predominantly featured her out-and-out kill combo of "Littany of the Fallen" and "Decaying Aura," but she had a 3-4 record on the day. 9. BREAKING NEWS: Somer is still good. Erik absolutely deserved the win on the day, and nothing should take away from that. He was masterful with Somer throughout the day, but the depth of the scheme pool showed just how adaptable he is as a master. Somer's ability to slot himself in where needed and fill multiple roles in a game continue to show his strength inside the Gremlins faction. 10. Far fewer rules queries. At this point people are fairly familiar with the FAQ and errata docs, which made for an easy day as a TO. I got to enjoy the games and answer less questions. If you're reading this far: Thank you for ensuring my rambling wasn't in vain. The event was a blast and I hope everyone had fun. I can't wait for Wave 5 and see how things change by the next time we host an event in Eastern NC.
  10. Hi! We're doing a Three round, 50 SS, fixed faction tournament on 7/29 as part of the NC tournament circuit. Date: July 29, 2017 Where: Blue Ox Games 2713 E 10th St Greenville, NC 27858 Time: 11 a.m. Entry fee: $10 towards store and prize support. Prizes: 1st, 2nd, 3rd, best painted
  11. Hello! Greenville, NC is hosting its first Malifaux tournament and we'd love you to be there! When: 11 a.m. Saturday, March 11. Where: Blue Ox Games, 2713 E 10th St, Greenville, North Carolina 27858 Format: 50 SS, Fixed faction, Gaining Grounds 2017. Three rounds. Entry fee: $10 Prizes for: 1st place 2nd place Best painted Best sport If you have any questions feel free to respond here, or send me a private message. Thank you!
  12. Wanted to touch base with everyone. Things are moving along really well in the area and we have a lot of new players. I've also had some of you reach out from surrounding areas explaining that Tuesday isn't the best night for you. This is fine! We now have additional game time by arrangement. Feel free to message me here and you can be added to a Facebook chat we use to arrange games with other eastern NC players. Happy gaming!
  13. Hello all! Eastern North Carolina Malifaux players are partnering with The Grand Guignol Campaign League to play a Shifting Loyalties-style campaign league beginning on 1/29. Whether you're a new player or just in the area, please come join us! Where: Blue Ox Games, 2713 E 10th St, Greenville, NC 27858 When: Tuesday nights at 6 p.m., or by arrangement Entry fee: $10 payable to The Grand Guignol Campaign League for prize support. If you have any questions feel free to ask here, or by DM. Hope to see you at the store!
  14. The process seems identical to Malifaux... so I'm a little confused. 1. Agree to play 2. Announce faction/allegiance 3. Flip for strats and schemes/ operation. 4. Hire crew/army from inside the declared faction/ allegiance. What am I missing?
  15. Hi everyone! Malifaux is continuing to grow at in Greenville, NC and we've hit the point where new players are getting ready to begin playing in events. We have a relaxed, learning meta with the end goal being tournaments both in Greenville, and traveling to play with the rest of the NC meta. Don't worry if you're new to the game or returning after a lapse -- new players are developing together. Here's are the details and we hope to see you soon! Time: Thursday night, 6 p.m. - Close also by arrangement. Where: Well Played Games 1909 E Firetower Rd Ste G Greenville, NC 27858 Bring: Just yourself! We can lend you crews to learn while you decide on a faction.
×
×
  • Create New...

Important Information