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Kaiser Senpai

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Kaiser Senpai last won the day on July 3 2019

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About Kaiser Senpai

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    Minion
  • Birthday 01/28/1988

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    Des Moines, IA

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  1. Oh I love doing this! It's also a blast to use TTB to really flesh-out personalities or add little surprises. The first conversion I could think of would be Willie and his Master's degree in Engineering that surprised a few of my Fated. I will say it's a tad easier to use the only cards/app as some of the rules have changes when we converted to M3E.
  2. As mentioned before, terrifying and pulses are heavily mitigated by Unionized. Oxfordian Mages help with the ambient removal, but also remember Toni can remove it herself with her bonus action. Also note Union Miners and Howard ignore Candy and Pandy's Df triggers. Amina can put out Adversary at range (worth the stone needed) to circumvent Candy's Manipulative. Concealment is amazing. Both Candy and Pandy have no melee attacks, so have to focus or stone to have a chance at hitting you. Also Howards steam still plinks those two. Don't discount Elijah. He's cheaper than Raspy, or Joss, hits like a truck, and has indirect damage through blade rush and burning. While there's no pyres to protect him, you have decent healing options, and can safely put burning on him with miners. Lastly, remember that triggers are declared when totals are finalized. If someone puts stunned on you with an action, that stunned will not apply to the duel you're currently resolving. Overall yeah, Toni is a pretty safe pick into Neverborn. The worst matchup is possibly Dreamer simply because Insidious Madness's Scatter is unresisted and if he forces through a Wp attack, your bubble is in danger.
  3. Core box is out and about (currently sold out on the web store). None of her supplemental stuff is available, though, so she's kind of unplayable without previously owning her keyword or lucking into a bunch of M2E boxes.
  4. After a rousing speech given to the people of Innocence to put their backs into preparations for the coming battle, my Invested hit the Red Joker and basically recreated the entirety of Be A Man from Mulan. Seeing how inspiring he could be with word (and song) I decided to pursue a...pursuit befitting of a classic Bard from fantasy RPGs. While there's nothing in the books depicting inspiring minstrels (the Into The Bayou advanced pursuit was more about being obnoxious) there still was a relatively easy answer: Collaborator. So with a voxcaster installed into his chest (why waste time playing an instrument when you can use the wonders of technology!) my newly minted Busker completed the rest of the module supporting the town and the rest of the party with his borrowed music.
  5. What: Faux Moines and the Secret of Mackelmourning's Thrift Shop is a 50ss M3E Three Round Tournament. We will be using Gaining Grounds Season 1 rules and the 'Singles' variant. Where: Mayhem Comics and Games in Clive, IA (Des Moines) When: March 21st, starting at 10am Cost: $10 entry fee. Prizes will be given out to every attendee Extra: Prize selection will be based around overall winner, which is a combination of wins, placement, and painting scores. Tournament Packet: https://docs.google.com/document/d/1LqINYIAWf72RWv7qi1nL0MBIAxWNcUrcKDmfP6xOcI0/edit?usp=sharing
  6. So been in a bit of a rut with my core crew almost always consisting of Amina, Fitz, and Howard. The gist of it, obviously, being to keep the steam bubble up as much as possible and grind things against it. This works for a lot of situations but still lacks in a lot of places and against certain masters/keywords. I'm going to start branching out more and trying a few ideas. I think Toni can do a pretty good Injury spam list, as well a 'wall of bodies' idea I have floating around. I'll keep you posted. Fun bits of 'Oh this works really well' from my last tournament: Steamfitters are clutch for emergency healing Howard and the Mechanical Rider. Being able to charge a guaranteed 2 health into your construct buddies cannot be understated. As fun as the Emissary's main attack is, I find his tactical to be just as useful in several situations. Mainly bubble busting and hurting groups (especially incorporeal). Still didn't save me in a game against Dreamer, but I know now know the weaknesses of my usual builds against him.
  7. Alright. Finished basically all I wanted to do for this thread. Lemmie hear how your games go!
  8. 22nd. Really weird of me to only leave the date out.
  9. What: Faux Moines and the Soulstone Tower is a 50ss M3E Three Round Tournament. We will be using Gaining Grounds Season 0 rules and the 'Bans' variant. Where: Mayhem Comics and Games in Clive, IA (Des Moines) When: February 22nd, starting at 10am Cost: $10 entry fee. Prizes will be given out to every attendee Extra: Prize selection will be based around overall winner, which is a combination of wins, placement, and painting scores. Tournament Packet: https://docs.google.com/document/d/1LqINYIAWf72RWv7qi1nL0MBIAxWNcUrcKDmfP6xOcI0/edit?usp=sharing
  10. Because that seemed like an acceptable change for a model that I feel is just a bit too good for 6 stones?
  11. Being on the receiving end of these, I think Mad Dog Brackett, Guilty, Rusty, & A&D are my biggest complaints. Mad Dog - Cost increase and/or only Injured +1 on the Cigar. Rusty - cost increase and she probably doesn't need execute. Min 3 with relatively easy access to 4 shots an activation is plenty. A&D - Cost increase. Insignificant on Dust Storm Guilty - Cost increase. Some of these are probably a bit extreme, but it's just my initial thoughts.
  12. I think he's perfectly balanced around mediocre stats and pretty bland actions. The dude doesn't even have a trigger on his entire card.
  13. I would be fine with Swarms going up a stone in cost. I feel like that's relatively safe. Amina shouldn't stop the attack from charging on her own Obeys. She's nerfing herself. Saboteurs need SOMETHING to keep them alive. Stealth might be too powerful, but they really die quickly. The Captain could use a nudge. Maybe a -1 to cost and/or a bump to the target number on his shockwave. Alternatively, allow his to negate the damage/burning of his shockwave on friendlies to get a little of his old M2E utility back. I get use out of Steamfitters most of the time, but it still feels like they lack enough of the support that people think they're meant to be performing. Needing a 7 and a tome to give M&SU focused is pathetic when looking at something like a Freikorps Engineer. Give Medibots a purpose in Hoffman or make them Versatile/M&SU I don't like giving out pass tokens due to Totems coming in multiples (feels like a punishment) Perhaps an ability on Mechanical Doves that makes all of them only count as one model for purposes of Pass Token generation?
  14. What: Faux Moines and the Murder on the Ridley Express is a 50ss M3E Three Round Tournament. We will be using Gaining Grounds Season 0 rules and the 'Bans' variant. Where: Mayhem Comics and Games in Clive, IA (Des Moines) When: January 11th, starting at 10am Cost: $10 entry fee. Prizes will be given out to every attendee Extra: Prize selection will be based around overall winner, which is a combination of wins, placement, and painting scores. Tournament Packet: https://docs.google.com/document/d/1LqINYIAWf72RWv7qi1nL0MBIAxWNcUrcKDmfP6xOcI0/edit?usp=sharing
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