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cegorach

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Everything posted by cegorach

  1. Now that's impressive Thank you so much!!
  2. So I was all excited for my first session of 2nd Ed TTB tomorrow night when I realised that I didn't have any character sheets. Quick check online tells me there are no digital versions available. Looked at the 1st ed sheets - a few differences. Probably nothing that can't be remedied once sheets are available but not fun with a bunch of newbie players telling them to pencil in things that aren't there and ignore others I would have liked to have been able to photocopy the sheets in the back of the book but due to the printing, the second page can't be photocopied properly as a few mm are stuck to the black inside leaf - something that should have been picked up prior to printing. If anyone happens to have whipped up a new sheet, I'd be very appreciative if they could ping me a link!
  3. This may be a little late.... Sometimes, no matter how bad you want something, you just can’t get it. Whether that’s a lack of ability, or the whims of a heartless universe, there comes a time when you must question whether to keep pushing on. William H. Preston had reached that time, asked that question, and found himself an answer. You should understand, William had given it his all. From a family of modest means, he’d led a modest life as was expected. Though springs and cogs weren’t his thing, he took up the family trade behind the counter of the watchmaker on the corner of Eddington and Morningford. Up by six, open by seven, always a smile and a quiet nod for those who placed their time in his hands. Whether that be the casual tracking of a life slowly winding down, or the agitated metronome of an existence tied to every driven second. So, though he lacked the passion for mechanism that had inspired two prior generations, he took seriously the charge to help others keep the time of their life flowing as they wanted it. This was because William was a philosophical sort, with his nose buried in one book or another when he wasn’t screwing in the loupe and taking up the tweezers. On account of a lackadaisical uncle who thought it entertaining to fill the head of a serious little boy with tales of wild magic and forbidden sorcery, William had grown into a man with a quietly burning passion for the arcane. This was both an escape from what must be acknowledged as a somewhat boring life, and that more ephemeral stirring that most folks feel but never act on. For William was sure that magic was his calling. He could feel it in his fingertips, a will to create, a force pushing from within, stretching him this way and that in its desire to be made manifest. Problem was however, that poor William wasn’t any good at it. As a lad, his saved pennies flew into the pockets of any bookseller offering to part with blurrily-printed secrets or barstool sorcerer who would sketch a sigil into the beer pooling around William’s elbows. But no matter how carefully he enunciated or steadily etched his runes, young William couldn’t summon up the tiniest candle-flame of magic. As he coasted from youth to responsible adulthood, he took this failure in his stride, along with his difficulty in meeting a suitable young lady or developing a robust social life. In all these things he never lacked for effort, nor was there any obvious flaw that would endear a sympathetic shake of the head. It’s just that something was…lacking. And so the days passed to the syncopated ticks and tocks of the comfortable little store that brought in a comfortable amount of money. It at least meant that despite the gaping voids poor William could not fill in any number of late night séances or afternoon teas with the nieces of family friends, life was, well, comfortable. Which is considerably less than can be said for the last few minutes spent by his parents on this mortal coil. Their near-matching crushed organs were courtesy of a hansom cab that mounted The Strand just as the two of them had purchased a newspaper-wrapped handful of hot chestnuts on their customary constitutional. As with everything else, William took this in his stride. With no other family to speak of, his was a tidy inheritance, and theirs a neat and suitably well-attended funeral. Once all the papers were filed and condolences delivered, William Preston of Preston and Son Watchmakers (est 1843) was a man alone in charge of his destiny. It would be nice to think that some occurrence of occult significance took place, such as an eerie silence when he returned to his store and found all the clocks had stopped the moment of his parents’ death. Or a black cat crossing his path and drawing his eye to a bright poster promising a life of opportunity on just the other side of the Breach. Truthfully, no such punctuation mark existed. Within a week a buyer for the store had been found (with a view to convert it into an upmarket haberdashers), the terrace house behind was sold, and William was on the SS Periwhistle on his first journey beyond the shores of England. Not too long after, he was packed into a crowded passenger car, breathing in the air of expectation and mild panic as it hurtled towards that tear in reality where, if even a fraction of the stories were true, magic could be found under every cobblestone. Some tales were told of transformative experiences effecting a number of those who passed through the breach. Of hidden arcane powers erupting – often quite messily, the penny dreadfuls would gloat – filling these surprised souls with the power from Beyond. Until, of course, these menaces to public safety were hauled off the train and slapped into shackle. Shackles that would see them transformed into the hunched, shivering sniffer dogs employed by the Guild Witch Hunters to root out more of their kind. It would be safe to say that those seconds approaching the breach saw William on the edge of his seat, most definitely filled with a greater sense of anticipation than his fellow travellers. The failed hopes of just under four decades bubbled past that comfortable upholstering of his internal landscape, producing a quivering lip and knuckles whiter than his mother’s finest porcelain. What cannot be stated is the feeling of disappointment that suffused every cell of William’s body once he could no longer question whether the threshold had been crossed. Emanating in an almost physical wave, it created an oasis of unconscious pity around him as his fellow travellers chattered in relief and gathered their belongings prior to entering their new world. William was found still staring at his soft, unfalteringly average hands, by the carriage clean up crew. With the level of caution that can only be found when a fellow has seen the insides of a number of other fellows, and ladies and children besides, dripping from the roof of an otherwise unremarkable train carriage, the nearest witch hunter was quietly found and beckoned on board. The only spell that was broken in that carriage was the utter darkness of the soul that had consumed Mr Preston. His reverie was shattered by the surprisingly gentle sniffing of the stalker straining at the end of the leash held by the hard-faced gentleman pointing a revolver at the back of William’s head. The desultory shake of that poor tormented creature’s head was the postscript to William’s journey to his own personal abyss. Provided final, definitive proof that not one sniff of magic was to be found in his soul, William made his quiet apologies, retrieved his small satchel of belongings, and stepped onto the platform of Malifaux station. It would be cheerful to think that at this point William had passed through a gauntlet of transformation that had left him if not happy, at least reconciled to remain within the state that he had been accustomed. Indeed, to any onlooker, he seemed one of the calmer of new arrivals under the watchful eyes of the snipers in their station roosts. Submitting with the best of graces to the pokes, prods, papers and prompts required, he passed through the station into the next chapter of his life under a strange new sky. And what a chapter it would be. With what could only be poetically described as a clockwork level of precision, William crafted for himself a new life in which each and every step was unerringly calculated to deliver him to a precise time and place. This time and place. Less than two days from setting foot in the streets of Malifaux city, William straddled a bloodied, bawling gent in an alley behind the Copper Dome tavern. While an onlooker would have seen a frenzied flurry of blows hammering a clasp knife into the man’s chest, these were in fact delivered with a precise rhythm, eliciting exactly the responses William desired from between those blood-frothed lips. A week on, and a family were on their knees before Mr Preston not twenty miles beyond the city limits, daughter pressed to her mother’s bosom as father pleaded for their lives. Two shots, screams, and a sharp blow to a small skull. Smoke, heavy, scented. A low roof, braziers splashing wild shadows to chase rats through stinking rivulets of a city’s rejection. “What do you mean I can’t have it?” “I did everything you promised. Everything.” An ogre’s silhouette shot forwards, blotting out the light, arms raised high. “I must have it.” In the last moments before the ornate jar comes crashing down, she must have seen the despair in his eyes. A despair driving the desperation that brought a final darkness to match that stretching on forever through the windows of his soul. It is that darkness that I swim in, coiled around his limbs. The very embodiment of all he desires, intimately entwined yet, as always, smoke between his fingers. The closer I draw to him the higher his fever rises, pounding inside his skull with insensate pressure that can find no release within the chains of final acceptance. I follow his fingers into the sockets, worming ecstatically through the warmth and the searing dark. As he leaves, I pass him. This could be the moment where I offer a final crumb of comfort, or damn him with one last taunt. But as is my nature, I let him pass without a word. It was never going to be, for William H. Preston.
  4. BACON FAUX Schedule: 9.30am for 10am start 10-12 – Game 1 12-1 – Lunch 1-3 – Game 2 3.15-5.15 – Game 3 5.15 – Dinner - 2 Pre-prepared lists are to be given to TO by 22nd. - Lunch will be bacon, bacon with hickory sauce, bacon, facon, and whiskey - Dinner will be slow cooked cajun BBQ ribs and a VEGETARIAN SURPRISE, in that I haven’t worked it out yet. Four tables, four strategies. Players will be rotated between tables randomly. Strategy 1 – PORK GRIND! A 40mm Angry Porker will be situated in the centre of the table. The Porker may be attacked at range or in melee and has DF4, unlimited wounds. The opposing player flips for the Porker’s defence. A successful hit pushes the Porker up to 3” directly away from the attacker. At the end of every turn after the first, if a player has 2 non-peon models within 3” of the Porker they score 1VP. Strategy 2 – Wee, wee, wee, all the way home! Six 30mm Piggy bases will be situated along the Centre line. Any model moving within 2” of a Piggy triggers a TN12 WP duel that may not be cheated. Succeeding at the duel allows the model’s owner to push the Piggy 3” in any direction. Failing moves the Piggy 6” directly away from the model. At the end of every turn after the first, a player scores 1VP if two or more Piggies have one or more of their non-peon models within 2” and no non-peon enemy models within 2”. Strategy 3 – BOOMSHINE! Three 50mm moonshine still markers are placed in each half of the board and one in the centre of the table. A player ‘owns’ the three markers in their half of the table. A model may interact with an enemy still marker within 1”, or the centre still marker, and as a (1) interact action place a dynamite charge. An opposing model may disarm a dynamite charge by moving within 1” of the still, using a (1) interact action and passing a TN 12 WP duel. At the end of each turn, all armed dynamite charges will explode, causing 2 damage to any models within 3” of the marker. A player scores 1 VP for each still they destroy. Strategy 4 – HOOCHIE MAMA. Six 30mm hooch stash markers are placed along the centreline of the table. Any model in base to base contact with a hooch stash may take a (1) interact action and gain the following condition until the end of the game – PLASTERED – This model suffers a negative flip to all duels. At the end of each turn after the first a player scores 1 VP if two or more of his models have the PLASTERED condition. Each table will also have a selection of 4 schemes, two of which will be assigned randomly to each player. These are *variations* on existing schemes
  5. I'm just sad I've seen this same topic occur more than a few times over the years in the wargaming community. My personal experiences are always so pleasant and the people I game with so awesome, it breaks my heart to hear about awful people doing awful things and I don't understand why there has to be a debate about it
  6. I get the strong feeling you are confusing 'random comments someone made on tumblr' with 'people being physically abused and harassed in the real world' and conflating society at large with the gaming community (and since I'm more than guilty of that, fully understandable). I'd suggest that freedom of speech and expression are not open-ended things, and they differ considerably between nations in legal terms. Rule of thumb - if you're using freedom of speech to be a d*ck, it doesn't matter whether that's *legally* acceptable, you're not in the moral right simply because you *can* do it. You're being a d*ck. You can do it, but don't be surprised or upset or claw for moral high ground if people call you on it. The instances being discussed here are white dudes moaning because they can't say or do things that offend people. Personally, in these instances I'd say if you can't say something nice, just be quiet, don't make yourself out to be a martyr for personal freedoms. That's not what we are talking about here. We are talking about people who suffer physical or emotional abuse. See above about confusing tumblr and real life. These experiences being discussed are awful, real things that happened to real people in the real world. So yes, trauma. I really, truly do not buy this fantasy notion of poor, victimised white dudes cowering in their basements while hordes of pitchfork waving feminists scream outside for their deaths. I hear it a lot these days and it's pretty weak. But sure, there may have been a small handful of men who have been wrongfully accused and this turns into a mob riot (though in the gaming community I have never, ever heard of this). You do realise that this is being used to downplay the physical, emotional and sexual abuse of people, right? That of just women, we are talking about millions worldwide and within the space of history, probably a good few hundred or even into the thousands within the gaming community alone. I don't think this provides an effective counterpoint for it to be regularly brought up in the discussion as if it holds some kind of validity. Again though, I think you are mixing up your arguments and talking about something else, about tumblr (which isn't relevant to the real world or the gaming community in terms of the point you are responding to). So you don't believe awareness raising to prevent awful things happening should occur if there is possible doubt about a given comment? Well, that's your prerogative but I'd strongly disagree - and I'd suggest this attitude is a very strong reason why awful things do happen. Casting doubt on any accusation is the main reason why abuse is allowed to flourish in the world and if you're going to insist on 100% veracity for every accusation then you're certainly rubber-stamping a lot of awful things. No one that I have seen has said it is 'because of the community'. Isolated instances aside, it's been pretty clear that abuse isn't conducted in mass-group efforts. Yes, it is individuals doing these thing most times, as in any community. The point is that the community's attitude can encourage or discourage these things occurring. I'm arguing (and Wyrd is too, and many other people here) that the community's attitude should be clearly stated upfront zero tolerance for abuse. That as a community, we declare that we will not allow or support these things and will act in any way to prevent them. The only counter position to this is that you have *some* tolerance for abuse, within whatever boundaries you choose to define. I doubt that's what you're trying to say (at least I hope not) so I think what I'm hearing is that you're disagreeing with the methods used to assess and enforce abuse on a philosophical level? Fair enough, but I'd caution that while a philosophical argument about personal freedom of expression is all well and good, we are talking about consequences on the other side of the fence up to and including reported physical assault and rape. I'm yet to be convinced that you can equivate that with any feeling of censure a given white dude may feel.
  7. There's a couple of points I would like to unpack here. The first is your argument that 'Policies can go too far or be too draconian in their solutions to problems.'. Sure. We all know about the Patriot Act. The thing is, 'too far' is generally a subjective perspective based on your own level of power and privileged. Currently, visibly physically harming a woman in front of a gaming crowd is 'too far'. However, veiled sexual slurs, unwanted advances, 'accidental' physical contact, patronising commentary, minimisation of viewpoints and being treated like a freak are all things that we collectively know occur with alarming regularity. These are the things we are currently struggling to communicate as 'too far' to many people. The counter arguments I hear to this are basically white dudes saying 'I want to do something that may make someone else feel bad and I AM NOT ALLOWED TO DO IT OH MY GOD POLITICAL CORRECTNESS GONE MAD I SHOULD BE ABLE TO DO WHAT I WANT WHENEVER I WANT HOWEVER I WANT TO THIS HAS GONE TOO FAR.' I often get the feeling people are equating their own personal minor annoyance at having to do things like rephrase something as being on the same level as a woman being pushed up against a counter and physically groped. That's what a lot of this whole thing is about. If you're an average white dude, you simply don't realise how easy you have it. Your idea of trauma is being asked to not do something you are accustomed to. And fair enough - if that's all you know, then that can feel pretty bad. But if you want to be a somewhat evolved human being, it's necessary to think outside your own bubble and be realistic in approaching scenarios you personally may not be familiar with. I'm deadly serious about rape-related issues. I have never been raped. I have never seen rape. But I have had dozens of people who have experienced it share their stories with me and I have not in my life ever felt as awful as simply LISTENING to them. So that tells me that even though I have no personal experience, and hopefully never will, the magnitude of this event is such compared to my own experiences that I need to drop my own limited views to respect the experiences of others. And I think that's what a lot of this comes down to. If the guys downplaying these things (and they almost all are guys) sat down in person and heard a dozen of these stories, then I guarantee that apart from a small core of sociopaths, you'd see a lot of this argument fade away. These real stories pierce through the comforting layers of privilege and wake people up. That's why sharing them as often as possible, and not allowing people to shut them down, minimise them or downplay them, is important. Which leads to the second point. You said "This does not mean we should just always listen and believe. Sadly, people have motives that are not always the best. We know that some unfortunate things happen, and more often to women, this does not mean each individual woman's story is truthful. That would be like saying we should just believe the UVA rape story because we know that rapes do happen on college campuses. We should be supporting of people telling their story and not be hostile to them for telling it. But this does not de-facto mean every story is true or correct." Well yes, this is the case with everything in life. But it's a line of commentary that comes up a lot more frequently in this discussion than it does say in regards to people discussing rules issues in Malifaux. It is very important that you be clear here whether you are speaking about specific, individual cases or making a general point. You've not made it clear, so when I discuss it please be aware the 'you' I am using isn't directed at you personally but in the general phrasing, as it was above If you're being specific, then sure, of course. Someone makes a rape allegation about a specific person, that's a legal matter with severe ramifications. Veracity of that individual allegation is incredibly important. But any severe issue of that nature is generally taken care of by law enforcement or similar bodies so I don't see why it's regularly brought up in this discussion. And your final point, about 'naming and shaming' ties into this. It's a dangerous path to do that when it isn't being handled by law enforcement. I don't like the dude running my local LGS? Start spreading rumours about him sexually assaulting people. And I think that was the point you may have been getting at with your comments about veracity, and it's a very salient one. However, if you're making a general point, well that is something different. Thing is, even if a given story IS false, the problem is you can guarantee that story exists in numerous actual, untold instances. So by raising awareness and acting to rectify you are still moving in the right direction. Let's use the example that started this all off. Some unsubtantiated claims were made. And the fact they remain unsubtantiated despite polite and safe options to shed more light indicates they probably lack the degree of truthfulness that is indicated. And supporting them were a number of statements about harassment that definitely appear in a few cases to be copied and pasted from other places on the internet. On the face of it, with no extra information provided, it looks like a bunch of untruths, or at least half truths. So should we ignore it? Hell no. Because even though these things may not have happened to her, we know darn well they have happened to many others - the number of people who have commented to say her post mirrors their experience is a very good measure of this. And even if you want to assume each and every one of these people is a liar, the actions by Wyrd and the discussions being had around the issue certainly have been (at least here) very constructive in terms of ensuring a positive community spirit. And ignoring that, taking steps to have a zero tolerance approach to these kinds of harassment - even if each and every example put forward is a fabrication - means that awful things can be prevented. So when I see this point brought up again and again in this discussion, I really don't get why.
  8. I don't think it's main merit is just 'entertainment'. It's about being 'social' - there's so much more to it. And that broad spectrum includes the awful behaviour that DOES exist - behaviour you are trying to downplay in counter to it simply being recognised by Wyrd. This is not about people being 'sensitive'. This is about me, and many, many others, personally knowing people who have suffered experiences of abuse through gaming. And when you try and minimise their experiences by calling it 'sensitivity', I really wish you could be sat in a room with just one of these people and hear a blow by blow account of the pain they suffered. And that's just one. There will be thousands, across the world. Those stories in the post that kicked this all off? I've heard much worse. Utterly horrifying stuff. Wyrd are not even vaguely making this a crusade. They have responded as best as can be done to an unsubstantiated allegation that has gained a lot of traction because so many people identify with the core message. They have responded by actually taking a stand to make their position clear, instead of angrily rebutting and ending up with all the Men's Rights Activists and other assorted awful people coming out from under their rocks to provide support. That's what a lot of other companies would have done and it would turn these forums into a smoking pit of toxicity. By handing it the way they have not only has plenty of constructive, polite debate been had, but the more...extreme...people have realised that this isn't something they can leverage to spew poison. In terms of marketing and PR, not to mention basic human decency, Wyrd have chosen the best practice approach to manage this and I applaud them for it.
  9. Yes it is. The implication is sex - she's not sitting in his lap to read Dostoevsky. The 'joke' is that instead of being a person, she's a sex object that can be passed around - and with the example given, the objectification is even more depersonalised given her partner is present. Dude, this is a REAL PERSON. She's RIGHT HERE (in this thread). This is not OK. This is not a 'joke'. This is not flirting, bad or otherwise. This is an awful, insecure man trying to exert power over a woman in order to get the approval of his peers. He's putting her down, reducing her to a joke. Using her gender as a weapon to utterly minimise and bully her to make himself look big in front of his friends. That's the very definition of sexism. No kidding, anyone who did that to my fiance in front of me would be laid out on the floor a second later. Figuratively speaking of course. And that's not because she can't defend herself, it's just that she's a lot nicer than I am What I am seeing from your posts are a lot of assertions that implicitly support people doing these awful things. As I said before, it's clear you don't mean to do any harm. I guess what I'd ask you to consider is while that's the case, choosing to downplay or minimise these things directly contributes to them happening. The reason why horrible men do horrible things is that they know that most of the time they will be surrounded by people with views similar to those you have put forward - well meaning, but not particularly concerned about these matters and most likely to write them off as 'jokes' or 'harmless'. No guy would dare make that kind of joke in front of me - at least he would never do it twice. And I'm OK with that. My partner is not an object for someone else to use for their own insecurity. And neither is anyone else's if I'm in the room. Would you be OK with someone else using your partner that way?
  10. I'm pretty sure any unbiased analysis of wealth, social standing, employment, violence rates, sexual abuse rates and pretty much everything else will show you that it's going to be quite some time before we need safe spaces for white dudes. On the point of quotas - have you actually thought about what that means? It means that it's a GIVEN that white dudes are hired first and that it requires forcible action to prevent this happening I get the feeling that people who say 'the white straight man is now the world's biggest victim' don't talk to many people who aren't actually white straight males. Having said that - you're quite right. Despite all the pearl clutching by certain kinds of folks, it's almost a certainty that within a short space of time (historically speaking) white males will lose their dominant position in the world. Can't build that many walls They will be replaced by another ethnicity (or more than one) although their gender is unlikely to lose dominance for quite some time. And then white straight males get to have a dose of what they have been serving everyone else in the world for a good few centuries now. Some people might call it poetic justice, I just call it history and determinism. And I'll feel as sorry for those hypothetical white dudes when it happens as I do for the people they currently lord it over. Which is why it behooves white dudes to make the effort now to try and change the power dominance structures of society - so that when the pendulum swings, they don't get treated as badly as they treated others when they were top dogs. Enlightened self interest, the most awesome thing ever
  11. Really? I guarantee there are square kilometres of each and every city of the world where walking the streets would utterly disprove your point, in more ways than one. And shops and restaurants and plenty of other places too. The thing is, you don't see the ways in which you are privileged - because they are never brought into question for you. Because, as someone close to the top of the world's privilege pyramid you don't have to undergo the everyday issues people less privileged than you do. Are you seriously telling me you are envious of the way women are treated? Gay people? People of colour? I tell you, as a white straight male, I'd be utterly terrified to swap places with any of them. Yes, we are all individuals. But the number of places you and I can walk into and be treated as the individuals we are, not as our skin colour, religion, breast size, clothing choice or gender of partner, is exponentially wider than people not straight white males like us. But since it doesn't happen to you, you don't see it. Unless you go to a gay bar with your gf/wife - and even then, you're likely to be treated a hell of a lot better than an openly gay couple will be in the majority of 'normal' bars. That's fair enough and not your fault at all. And it's only from talking to a LOT of people from many, many different walks of life over many years have I come to grasp how privileged I am. And that grasp isn't real - I don't actually know what it's like to kiss my partner in public and have most people recoil in disgust. I don't actually know what it's like to have a store detective trail me around a shop because I have dark skin. I don't actually know what it is like to walk down a street and be viscerally, genuinely fearful that someone will attack me and sexually assault me. I can only guess, and as I said, it terrifies me. Which is why when it comes to gaming, an area where us white dudes are like a 90% majority and all the tropes are lined up to be as white-dudey as they possibly can be, I'm willing to err on the side of caution for other folks. As many people here are saying, these issues are not everyday hot-button problems for the gaming community. If nothing else, the rarity of women and other non-white dudes means that numerically speaking these things don't happen amazingly often. But it's about keeping the light on these issues so that they aren't dismissed, downplayed or marginalised when they do happen. The whole 'I'm a white male and I feel oppressed' makes me raise not one, but two eyebrows. What I think is actually being said is 'I'm a white male who doesn't harass people and has no experience of being harassed, so all I'm hearing is people accusing white males in general and therefore I feel vaguely targeted'. That's fair enough - because although these horrible dudes doing horrible things exist, they thankfully are relatively low in number and are very good at doing their horrible things in ways that don't bring attention to them. That's all this is about - making people like yourself with a (thankfully!) low awareness of harassment just a bit more vigilant. So when you see that guy in your group brush up against a girl and she flinches, you don't just ignore it but pay close attention and see whether or not it was innocent or something else. That when someone who is being harassed tries to express it in a roundabout way, because they are afraid or ashamed, that you pick up on what it is they are trying to say and help them get it out.
  12. I'd argue that you shouldn't need 'facts' - you should need only one fact. That fact that these things happen. The problem with that line of reasoning is that it boils down to an eventual weighing up of a ratio between the level of discomfort those in power (in this case generally straight white males) *should* be willing to tolerate in their pastimes versus the number of rapes/abuses/harassments they are comfortable with occurring as a result of the power imbalance perpetuated by their choice. That's what the actual argument is behind the reasoning and you're hardly alone - in fact it represents the majority view. This doesn't make you a bad person at all and it certainly doesn't mean you endorse these things happening. And I'd say that the majority of people who share your majority view are the same. But the thing is, that point of view includes within it an implicit acceptance of these bad things happening. The minute any one of these percentages you are looking for is more than 0% then they are real things. "*Only* 0.5% of women at college are raped. That's awesome, right? Such a low number!" Until you take the time to realise that of a million women in college in our nice shiny Western nations, that's 50,000 women. These are not things we should rationalise. There's not a percentage of women in ANY area of life that we should find to be an *acceptable* ratio of abuse targets. There should not be a situation where you say to a gay person 'Well, if there were only another 500,000 of you in America then we could have one of the 100s of the minis in our range be gay. Sorry 'bout that.'. And so on and so forth. That's how power structures are defined and maintained. We who have power (currently straight white males such as my glorious self) like to rationalise our privilege and dole out scraps to those below us on our own terms. That's kind of awful and responsible for much of the hurt in the world. I applaud how Wyrd has handled this situation - it's head and shoulders above any other mini company I've seen. Simply being frank and open about it and encouraging this kind of positive discussion is a big step forward in an industry not known for its progressiveness. Zero tolerance for abuse is the message and while (as pointed out above) this isn't the same as inclusiveness, it at least cleans the slate to allow you to build a better framework for that. There are people who will read this thread and disagree, who will put their own privilege ahead of the very real suffering and pain of others unlike themselves. But I feel in this community that these people are in the very small minority, and the more these kinds of discussions are had, the more they will leave to find places more welcoming to their point of view.
  13. Well, you can bring it - just don't expect me to eat it
  14. WhenSaturday 23rd April, from 8:45am until 5:45pmWhereSouth Perth Civic Centre, corner of South Tce and Sandgate St, South PerthCost$30 for the day, or $25 for Outpost 6030 or Club Westgamer Members.Note that if you attend an Outpost 6030 event on both days of the weekend, you will qualify for a $5 discount on one event!Entry is payable in person at an Outpost 6030 Club night, or by direct deposit;Name: Outpost 6030 IncorporatedBSB: 036 069Acc #: 603621Please include your name and “Malifaux” in the reference details.Format• For the event, players will be playing a single faction with 1-2 fixed lists. - Before the event, players build one or two 45SS lists, one of which they select for each game on the day.- Crew lists can contain the same models and even the same Master, but must be from the same declared Faction (eg. you can’t take Resurrectionist-Nicodem and Guild-McMourning for your two lists) - You can choose to bring only one list and use just that one every game if you want. Likewise you can bring two lists but only use one of them during the tournament.• A copy of your crew list/s must be submitted to the Tournament Organiser when you sign in on the day • There will be four games played with predetermined deployment, strategies and schemes (below).• Before the game you do not need to show your opponent your available lists until you have both chosen which to take for the match. However you do need to declare which Faction you’re using, as per the Encounter rules in Chapter 4 of the Malifaux Rules Manual. • There is currently a 20 player cap on the event, so get in fast!Mali-food!Players are encouraged to bring thematic Malifaux dishes to be shared amongst the tournament during lunchtime. The Community Centre has a kitchen with a full range of amenities – please notify the TO in advance if you intend to bring food and it requires some form of preparation. Bringing food will give that player a bonus 3 points towards their sportsmanship score.Winners and Prizes!After each game, players will gain 3, 1 or 0 “Tournament Points” (TPs)for a Win, Loss or Draw. TPs will be used to determine the overall winner, with the VP differential (ie. won/lost by +/- X VPs) and total VPs being used in that order for any required tie-breakers. For more details, see the 2016 Gaining Grounds document on the Wyrd website. Prizes awarded for:Best Overall (Highest TP)Best Painted (As voted by your peers, must have painted your crew yourself, nominated judge to break ties.)Best Sportsman (As voted by your peers, with a 1-3 ranking provided by each player at the end of the day. 3 bonus points will be awarded to each player bringing a dish of food.An official Wyrd event pack has been purchased for the tournament, and every entrant will get an official scrip token, with other prizes available dependent on numbers.More details can be found in the Players pack here - https://www.dropbox.com/s/hn0yww0dcyiv8 ... .docx?dl=0You'll be using the Gaining Grounds Strats and Schemes - printouts will be available on the day but I suggest taking a look here before the tournament http://www.wyrd-games.net/s/Organized-P ... s-17km.zip Hope to see you there!
  15. Hey folks, I'm Dave and I'm one of the local henchpersons. I'm happy to run demos for anyone - at Outpost 6030 South Perth is where I am most commonly found on Tuesday nights (there's almost always a game or three on there) but happy to travel. Westgamer is where the most regular info on Perth Malifaux can be found - http://www.westgamer.com/forum/viewforum.php?f=19 http://www.westgamer.com/forum/viewforum.php?f=59 and http://www.westgamer.com/forum/viewforum.php?f=6 Message me here or there any time.
  16. Where does the text in red come from? Is that from a new version of the FAQ (or am I just missing it in the old one)? edit: I don't have the rulebook on me but I found the following reference Declare Triggers section (big rule book pg 32) After succeeding: These effects are resolved after Step 5, and only if the model with this Trigger wins the duel. After damaging: These effects happen after Step 5 and only if the target suffers 1 or more damage from the Action. These effects are resolved before the damaged model is removed if it was killed by the damage.
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