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About RedHood

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  • Birthday 11/12/1987

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    Manchester, UK
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    Lots and lots obviously tabletop wargaming, a big movie and TV buff, sports - the list goes on.

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  1. I actually don't mind this particular render. But overall I'm looking at the changes to Malifaux and I'm getting less excited week by week. Art is subjective but when I look at the artwork for M3E I can pretty much tell I won't like the artist/artists vision and execution going forward based on the bulk of what I've seen. It's lost that element of nightmarish charm that made me take notice of Malifaux. Now these miniatures could be from a number of different game systems. It's all very generic looking.
  2. The art direction for M3E is just plain bad. This might seem like a strong reaction and I totally understand that it's someones hard work but it isn't right. If the thing it's replacing is better I have to question the necessity for new models at this stage (other than to make a quick buck) I said it at the time of announcement for M3E 'don't fix what isn't broken' the rules need a revamp, certain models need replacing but don't deviate from the tone of the original artwork for something worse. You're just harming the range. I made a decision to hunt down M2E kits that I feel are 'under threat' of replacement with something mediocre. The Dreamer crew (especially that absolutely atrocious Lord Chompy Bits) was one of my first purchases. I've picked up the DMH's kits because well why chuck out something that again people love and enjoy for the sake of fluff? Away from the artwork taking away the flexibility from crew hiring (whilst I understand this prevents all star crews to a point) it also stifles players. Sure your average power gamer nerd at a tourney might whip out these obnoxious crews time and time again but there could be other avenues to explore to stop that. The majority of Malifaux games being played I would imagine are between friends or at the very least between two people just looking for a fun game to play.
  3. I've got the black and white beta cards I was referring to the new M3E style card (tarot size) using the M2E artwork. I think they would look awesome.
  4. Again the M2E sculpt is better. It would be nice if the cards were made available with the M2E artwork.
  5. I'm not a fan so far of the art direction of M3E. It seems several levels below that what we saw in M2E. I said when M3E was announced that one of the things that almost didn't need to change with the exception of certain models was the mini's. The new style is just not Malifaux.
  6. Yeah this is another underwhelming sculpt. Is it a different lead artist they're using this time round?
  7. I always thought of Malifaux as that game those deeply invested in got a lot from but intimidating for many potential new players. I've got a few friends who are just unwilling to give it a chance because it does seem to have too many intricacies. When players are having less time to wargame they're likely to opt for something a bit more user friendly. So it's a trade off I suppose lose some of the quirkiness and depth that I think many of us here liked to hopefully increase the amount of people who will be willing to give the game a chance. I'm fine with that and that's why I'd say I'm on board with M3E and looking forward to it. I think the game will develop as has been said and truthfully I think it needs it. I just hope they don't come too far away from the art direction of M2E because whilst some of the mini's are a pain in the backside to put together I hands down think the Malifaux M2E range is artistically the best miniatures range on the market. Glad I'm not the one having to follow those designers!
  8. God darn Skaven Ratling guns. I had some great games me (a High Elves player) against one my friends a filthy Skaven player. To be fair my strategy was always simple, sit back blast with magic and then charge with Silver Helms. But going back to your original point GW really did get their act together. I went from completely and utterly bored with Fantasy and 40k to being deeply invested once again in both AoS and 40k. I do think a big part of that is that they tackled the high price point and got back to making affordable start collecting boxes and even the big faction boxes that come out around Christmas. Couple that like you say by stuff like Kill Team (which I'm starting soon), Necromunda, Shadespire they've really got something for every type of player. I'm excited by some of the changes to Malifaux I haven't managed to actually play a game using the M3E beta rules yet so I can't comment too much. Hiring seems a little less flexible to me I quite liked the fact that Outcasts were Mercs that any faction could use providing they paid the extra Soulstone. Now it seems like each crew will play in a set pattern and probably won't deviate too much from a certain playstyle - again this is just an observation I'm making without having played a game. Oh and I'm not a fan of how a lot of the new M3E model renders seem to be chunky, it's as if many of the characters have been hitting the big macs hard. I've been snapping up M2E kits incase this new art direction really isn't all that. I like the Raspy render that's really cool but the M2E mini's seem so perfect in their gothic pulp style.
  9. Could you tell me what brand plastic sheets you pick up for basing Adran?
  10. Updated as no longer need Mech Attendant and want the Nicodem crew box.
  11. Didn't they say at some point they are going to be offering unassembled TOS stuff on their webstore? Is that still happening? When you've managed to get the mini's unassembled is it easy to remove the glue they used to put the model together?
  12. The only thing that should be made illegal is taking my beloved Ramos out of the game. The Wyrd staff should be made to make a walk of shame ala Cersei Lannister, naked through the streets whilst commoners throw vegetables at them.
  13. Not to be the 'I told you so' guy but I said these very things during the Kickstarter. The 'high quality' PVC miniatures is a myth. No 'special blend' or magic elixir can bring PVC to the same standard as stuff like hard plastic or resin. So unless you're in one of three camps 1) Don't care about quality 2) Willing to sacrifice quality for instant playability or 3) Stinking rich you're probably going to come away disappointed when you compare them to other miniature lines. That said I have no personal experience and can only go off the images I've seen so far and the reports from those that did pick stuff up. It's a bloody shame is what it is (In Northern British accent whilst twisting mustache that I don't have) as I was willing to go big on the Kickstarter but they pretty much went in the complete opposite direction to what I was hoping/expecting.
  14. The Malifaux models are lovely....once you've got them together but even myself who's been putting miniatures together for over fifteen years found some of the miniatures to be poor from a modelling perspective. The contact points between parts can be extremely small and many of the miniatures just seem to require a level of care several notches higher than miniatures produced by other companies. But I won't be replacing my existing models because I just don't think aesthetically there will be a big enough leap with the new kits. It's like comparing the old metals to the existing plastics where in most cases you can see a clear visual enhancement, I can't see that happening here. Take the new Dreamer crew as an example I actually prefer the old kit. I think for me the main issues with M2E was a convoluted ruleset, some of the components needed addressing, the cards for example I do think needed a visual facelift - I do like the new design from what I've seen . The two player set was quite weak and it didn't really sell the game to new players. One of my best friends summed up M2E quite perfectly, he had about five crews and every time I asked him if he wanted a game he'd say no. He loved the models but he absolutely hated having to digest so much information before he knew not only how to use his own models but how his opponents models were going to function during a game. In the end he sold majority of Malifaux stuff off. So yes whilst I quite enjoy a game with a ruleset that has incredible depth and intricacy I would gladly sacrifice some of that to actually get more people to the table 😊
  15. I haven't done any digging but obviously this is an open beta have Wyrd given any sort of timeline as to when we can expect the full release along with new rulebook?
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