Ok, made a game yesterday with my list.
Well, not completely true as it was a game against an almost new player (I'm almost new too ) so we played at 35SS, with just a simple strategy, no schemes
The strategy was composed by an objective in the center. If you have 2 models in 6" of the objective you core 1 point. I've won 4-3 at the end of 4th turn.
Being at 35SS , I've put on the field :
35 SS Neverborn Crew
Lilith + 6 Pool
- Beckon Malifaux (1)
- On Wings Of Darkness (1)
Cherub (3)
Nekima (13)
- A Thousand Faces (1)
Young Nephilim (6)
Terror Tot (4)
Terror Tot (4)
My opponend was playaing Gremlins:
35 SS Gremlins Crew
Ulix + 5 Pool
- Huntin' Bow (2)
- Husbandry (3)
Penelope (2)
Old Major (9)
Gracie (10)
The Sow (8)
I've managed to play Lilith in a slightly more effective way than last time, being able to Vicked Wines and root Gracie to prevent a charge, Creating forest to slow the enemy and firing a couple of my pieces with Tangle shadows to maximize charges and attacks.
Nekima is very powerful. I'm not a fan of the growing option, but at the beginning of 2nd turn I had the change to transform a "A Thousand Faces" inot Rapid growth, killed a little pig (don't remember the name ) and growth a tot into a young. I also growth also the other tot and made the young a mature. ut it is true, it is a trap. In fact I've sacrificed a young neph just to try to kill an enemy and make it growing while I had better moves...
The Cherub seems able to do lot of things, but I rarely mange to make something relevant with him. In reality this mission, where Interact was not necessary, was not the best for him ( Primordial magic would have been probably useless, except for Rush of Magic)
The Young Nephilim is a good beater, and the tots helped in scoring at the beginning, then evolved in young ad mainteined the position and inflicted some damage. So happy of that.
A funny thing : my oponent charged my tot with a pig (was summoned , don't remember the name), inflicted 3 dmg, pushed it by 4 to try to put it out of the scoring zone, and followed the push imself. Doing so it activated the punch of my tot, that inflicted enough damage to kill it and evolve in young.
Apart that, I find pigs very hard to deal with. At one point Ulik forced one of his pigs to charge, the charging pig managed to trigger another charge and it was an endless pain. Probably the "single strategy in the middle",resulting in a big rumble in the middle of the table, was favoureable for though pieces like those.
Hope to be able to test better the list next tuesday, so to become more confortable with the my pieces. I'm starting to remember some stats, so it's good