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About aramal0997

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  1. aramal0997

    Third Edition is Coming!!

    This guy --> ...encapsulates my response. He thought he was talking about football/soccer but actually predicting my response about this announcement. M2E is complex and I love it. Best. Game. EVER! M3E hopefully won't dumb down a legendary game. Count me in regardless. As has been said earlier in this thread, we can choose which edition to play casually. Lilith will return. It is inevitable. Collodi (my first Neverborn master) is only missing, he'll turn up, maybe in book 2 or 3 of M3E. Lynch, the slippery, treacherous bastard, has escaped our clutches for the time being, but Huggy has plans. Souls are worth more than drugs/casino income after all. I have faith, Wyrd. Faith. Don't do an England on me and ultimately lose this one. I would say "Let's face the music, and dance", but with Collodi missing, I'll have to wait and see about that music... Colour me cautiously optimistic for the time being. Which, if you're wondering what colour optimistic is, is purple of course.
  2. aramal0997

    Neverborn hand manipulation

    @Adran hadn't considered the subsequent 'wretch activation getting Rage again, good point! @Angelshard The Adze draws a card (& deals 2 dmg) when an enemy model ends the Whispers in the Night condition within 3" (which it, or Will O' The Wisps can apply). In a similar way to Maddox, Zoraida Enthralling Malifaux Raptors can alloy you to manipulate or discard the top 3 cards of the target's deck, so could use on your own models as weak dmg is only 1. I'm sure she has access to other card manipulation via Enthrall, but Raptor was the first that sprung to mind
  3. aramal0997

    Neverborn hand manipulation

    I think the Bloodwretch can only be used with the Dreamer giving Fast as it's Rage Builds is only in effect for the "remainder of this activation". If you activate with something like Obey, it would cease to be in effect at the end of Zoraida's [or other master crew manipulator] activation and thus not be in effect when the Bloodwretch activates. Or it could even be that the Obey is a single activation of itself and therefore adds Rage Builds and then immediately drops it. Going by RAW on the cards, it says "this activation", so I'd think it would apply for that entire activation and not just the part of the activation which caused the 'wretch to Rage Builds. You could subsequently use another of the manipulator's AP to earn some cards from a Bloodwretch, but that's slightly different to tagging a 'wretch with the ability to earn cards later in the turn. Also, if this were the plan, you'd effectively be using your non-Dreamer master's AP to proxy into a lesser model because: cards. 1 Dreamer AP for a net gain of 2 cards over 2 'wretch attacks and flexible activation to boot, reasonable imho. 2 non Dreamer master AP for a likely net gain of 1 card, not worth it. Zoraida with Powerful Control might be able to even this out a little more favourably with potential gain of 2 cards for 2 Z AP for Rage Builds and a bonus charge off a double mask Obey, but they don't cut it when comparing against Dreamer dropping Fast and forgetting about it until you're ready to activate the 'wretch. I might have missed something, but I think the Bloodwretch card has specifically mentioned it's duration wrt Rage Builds which means it doesn't carry over in the way a typical set up would (like Dreamer's "Playtime" for example)
  4. aramal0997

    January 2018 Errata

    @Aaron Will there be any additional Bunraku cards over on wargamevault.com? Usually there will be a distinct card for each model artwork (Beckoner A and B for example), but having spoken with them about there only being a single Bunraku with the January update, they recommended speaking to you guys as the publisher. i only ask as I tend to run several and would like to order distinct cards to track each one when I run multiple Bunraku. Of course there are ways to do this without the distinct cards, but I'd prefer the traditional method if possible 😁 Many thanks!