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Pteppic

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    Warhammer Conquest

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  1. What do tournaments or even local gamers in your area generally do? You are entirely right that going the same faction is generally best for your initial premise, using standard draw random strat, draw random schemes scenario. However many tournaments have fixed strats and schemes, and some allow a different faction each round. But I am not sure if people have missed what you were originally mentioning or not. The other thing to consider is if a duel master approach is even neccessary. There are a fair few flexible masters out there who can do well across different schemes as well as the fact just because a master stays the same doesnt mean the crew has to, but this really depends on how big a part you want theme to play. I would say that you may want to potentially avoid summoners if space is a problem, for instance Nicodm probably needs the most models in the game. Molly sometime wants a a big range of models if you want the flexibility of spirit or horror Molly game to game. I would probably narrow down to 1 faction and then look through at which master brings to the table. Some faction subforums may have threads on hypothetical what would you take with stratedgy x and schemes y available. These threads could help narrow down. On actual advice maybe Lucius with Lynch as neverborn. I am afraid I havent looked into weakneses I just am aware lynch is powerful flexible and often Lynch is considered the goto box set to expand Lucius as neverborn.
  2. Out of interest whats the main difference between the two? (Someone going through a small game while calling in detail what they are doing vs a video of a henchmen doing a demo) In any case I swear I saw a demo game on youtube, I shall hunt through my history in the meantime theres Which I found very helpful.
  3. I did something very similar a week or 2 ago https://docs.google....dit?usp=sharing
  4. Played my first game at 50ss with the list above though I swapped blinding light for sieze the day. Went horribly, not necessarily due to the list, just being an awful tactician due to being new (I hope) and had some bad luck along the way. My opponent played Pandora with roughly the following (id give a more exact list but with the crew creator down I cant really) Pandora Candy Baby Kade 3 woes Poltergeist Teddy We got Reckoning as the strategy and a choice of the following as schemes A line in the Sand Bodyguard Assassinate Make them Suffer Frame for Murder i picked A line in the sand and Framed for murder on Howard. I won initiative turn 2, and the all important turn 3 (but he cheated fate with a 11 beating me), he won iniatiive turn 1 , 3, 4, 5 this was even with me have sieze the day. Turn 3 was vital since it was teddy vs Langston both on low wounds, he won beating an 11 by cheating fate with a ss, and with 4 cards I could beat it We both came ever so close to killing 2 models multiple turns, I black jokeredon turn 2 to prevent myself he got unlucky on damage turn 3 after killing langston Turn and 4 and 5 he got 2 kills or more, Kaeris and a gunsmith turn 4, turn 5 Gunsmith, 2 fire gamin who were both on 1 wound. Game ended turn 5 He won 4-2 He got 2 points for reckoning, I got 0. I got 2 for framed for murder I think he miscalculated his vps since looking back He took make them suffer, which earned him 1, and either assassinate or bodyguard either of which would of earned him 2 points. So he should of got 5 rather than 4. I laid down 4 sheme markers so we thought it was a 4-4 draw, but I completely failed to place them on the centre line since I am an idiot who did not have enough sleep. I had the Steam arachnid left on 5 ish wounds he had Pandora, Candy, Teddy, a Sorrow, baby kade. On turn 2 I thought I was doing ok I had lost Howard, but I was doing some good shooting with the rest of the army at almost max range, then the true neverborn came out, and where I thought I was at a safe distance I was immediately not with sorrows jumping in with their abilities, and pandora moving like grease lightning with her pushes. I was losing a lot of willpower duels and my armour was negated by the nature of the wounds being low but very numerous apart from teddy. My attacks were generally negated by being halved by sorrows ability and putting wounds on pandora to keep them alive. Once Kaeris was down it just became so difficult. She lost so many wound in only a couple of turns due to being close to pandora and woes, and having immolate used against her for max damage. Captain hindsight wise I needed to keep my force together more so I could focus down targets, and instead of charging Teddy I need to utilise nimble and get away and charge something else yes I felt agrieved not to have gotten the iniative in that important turn but I should not of put myself in that position. I was worried he would be able to charge me due to a combo of the pull from candy or baby kade (I forget which) so I ended up charging him in rather unsupported, after he had died my expected follow up of Fire Gamin into gunsmith didnt work due to the wp check paralysing the gamin. I also need to learn when and what to use soulstones for, my opponent seemed to use them in all the right places and I just didnt have a cle when to use them.
  5. Hi there, I wanted to let you guys know that a bug seems to have cropped up with the pane showing recent forum activity. In both Edge, and Chrome, the pane is white and light grey with light grey text, making it incredibly hard to read. Edge also lack the pane for recent blog entries. In opera the pane works fine with the same colour combination as the rest of the site forums.
  6. I will keep this firmly in mind, I am just starting out with the game so while I am aware of the switch your crew depending on mission, I thought with my current limited resources I would just stick with whats above more or less, but you point out quite clearly that a lot of difference can come down to a few tweaks. I bought Ramos box set, Kaeris box set, Electrical creation, and Mechanical Toolkit a few years back when I wanted to get into Malifaux, however the local scene died off massively before the models had fnally been shipped to me . Unfortunately being the older kits they lacked the henchmen, the Ramos box set being outright worse than the new one by not having Joss, and Kaeris box set trading 2 gunsmiths for the Firestarter and Eternal Flame. Next purchase will be a Ramos kit for the Steam Arachnids I need and Joss. Though I will have to wait a while to save up.
  7. Apologies if this is not the appropriate thread. I am thinking of going for this as a first 50ss kaeris list Kaeris Blinding flame 1ss Arcane reservoir 2ss Howard Langston 12ss Powered by Flame 2ss Steam arachnid swarm 8ss Gunsmith 7ss Gunsmith 7ss Fire gamin 4ss Fire gamin 4ss Mobile toolkit 3ss So any thoughts? Only other models available at the moment are: Steam arachnid swarm Fire Gamin Electrical creation Since I dont have many good ways to achieve burning on myself, I felt I could not go down a healing role on kaeris, everything bar the gunsmiths potentially giving out burning, and the gunsmith getting positives from it, I am hoping the damage will be ok. Mobile toolkit hopefully will help Langston survive a bit more. My main concern is then amount of cards I may need which is why I went with Arcane Reservoir.
  8. Yes unfortunately I had them built as 2 swarms. Thanks for the advice guys, sounds like duplicate Ramos is way to go, while joss doesnt synergise with kaeris he may prove very good in the crew as the melee tarpit/beatstick he is, and it lets Ramos actually be useful.
  9. Hi guys getting back into Malifaux, having bought some stuff ages ago, but not getting to play untill recently. I own the following Kaeris Ramos Howard Langston 2 Arachnid swarms Electrical creation Mobile toolkit 2 Gunsmiths 3 Fire Gamin My main concern in getting into learning the game is my lack of henchmen. While I understand they are not mandatory, I feel I am skipping a step as it were by having to launch straight into bigger games. Buying wise to get either Joss or Firestarter I would have to buy a second copy of my masters in their new plastic sets. An alternative would be getting another arcanist box set, im leaning ironsides (not a fan of master but love the captain and mages models) So have you guys got any thoughts on what to get next my focus is on kaeris over ramos currently.
  10. Was not sure if this was appropriate or not, but I have created a google sheet with all the Wave 1 and Wave 2 models and whether they have an official model, or one announced. I have put it here as its about the models, but there may be a better place for it. My current experience as a new player is that there is the pull my finger wiki plenty of podcasts and blogs (sometimes outdated unfortunately) But when looking on the wiki I never saw a quick intro to the rules (I assume henchmen is the way most people go) I also saw tactics discussion of various model to use for masters on the wiki aimed at newer players but no mention of where you obtained the models mentioned (this can be daunting once you have gone past buy the buying the master box set for your chosen leader). This affected me since I have some old metal sets and the changeover isn't the smoothest (I wanted to know how many Wave 1 and Wave 2 models there are to go), but its mainly aimed at anyone who wants to know if cool model x someone has suggested is readily available or if it needs proxying. Here is the link https://docs.google.com/spreadsheets/d/15GbMU9bhKSRyMbRlfkvUWzKywimB2UIQ0oEHMzIp2eY/edit?usp=sharing Feel free to give feedback, or just point to a better source if this has already been done (I could not see anything in a cursory look)
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