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Kapten Vendetta

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Everything posted by Kapten Vendetta

  1. Well...there's certainly nothing wrong with your self esteem if you believe that to be "+2"...
  2. Not that anyone would take the Proxy over the Enslaved Nephilim with Perdita...right? He's just so full of pushy goodness, that lil' slave.
  3. Ooh, that was me. Wyrd had nothing to do with it, they'll have to pay for the privilege, same as everone else.
  4. Does the same logic follow for A Line in the Sand? Touching the centerline? As the rulebook says (I think) "on the centerline", so any part of the base is fine?
  5. If I were a member of Wyrd - which could give the go ahead for this box - I'd rather do that and deal with all those complications then listen to 5 minutes of smooth jazz while I'm on hold...
  6. Wouldn't it be easier just to release a new - proper crew - box with Von Schtook, a cool Totem and alternate sculpts of the Iron Zombies? Instead of dealing with the hassle of speaking to distributors?
  7. Hi, I'm asking for reviews of the starter box set, a kind of introduction to the game as it were, not for me but for my LGS, who would like to know how best to promote the box, to new players - highlighting the different mechanics of the crews, why it's a good building block for later expansions, if indeed it is etc. But also to people who already play the game - why they should get the starter, seeing as they're all mercenaries and which models would benefit which existing crews and so on and so forth. Any such reviews out yet? The box drops in a week or so if I'm not mistaken, and gencon'ers up to the task?
  8. I's like to see compressed versions, of about 15-20min. - edited. The broad strokes as it were, important moments of the game, and a post-game wrap-up, what worked, what didn't, mistakes were made etc. Mini-pod casts as it were. As someone who has seen quite a few of these videos (and other games bat. rep's), poor editing/lighting/parkinsons-camera-syndrome etc., and 60min.+ battle reports can really sour ones enjoyment of games being watched. I think the battle reppers need to go smaller - with better productions - as opposed to more info. (such as current hands/flips etc.) and screen time. I often think of FFG related videos when I think of the benchmark for battle rep's. Commentaries (the better ones anyway), easy to follow (if done right), a static camera above the board, cutting between turns etc. This could easily be applied to a Malifaux game, if done right. Realising it takes a lot of effort to but a video together - I for one appreciate all the brave souls out there trying, regardless of outcome. Keep up the good work all y'all!
  9. She'll hear from my lawyer I tells ya! I've written an epic account of a magical summer in the spanish isles involving sentient beings of destruction, unspeakable soulcrushing horrors and romance. I call it: "Touched by the Void". We'll settle this in court you mark me. Mark me well!
  10. Hi, I seem to remember some topic where someone used a holepuncher of some kind to get a good result for the faction icons on the side of the boxes, to use as scheme markers. Have been trying to find such a tool, without success. Any tips?
  11. A mini-manufacturing game! Brilliant! A player will dread the card that reads: "your consumer base feel entitled, immediately reveal all your face down cards to all players". or: "NERD-RAGE!1!: During a pre-release teaser on your homepage you accidentally reveal rules still being playtested, the internet takes this a sign of the apocalypse. Sit out the next game round while you placate your fanbase."
  12. I like this idea, perhaps there could be an end boss, like, a large gorilla, maybe Cojos father...he could be throwing barrels around, and once he's thrown enough of 'em a Whiskey Golem appears. Perhaps a sewer-dweller like Hamelin might appear, dressed in a fancy new work suit and sporting a moustache?
  13. That is truly terrible. While disagreements may happen, it should never lead to anything even remotely like this, and it is in times like these that a community should voice outrage. I understand many whom have read this tread have chosen to remain silent, for reasons of their own, but I think with a case like this, it is up to the dwellers of this community to stand up against discrimination and petty, juvenile attacks. To continue to remain silent is the same as condoning what happened, and it reflects poorly on the community, the game, and - not least of - you, as an individual. Ferossa, you have my support.
  14. Not a bad idea all things considered, as long as some input remains from the community, if nothing else then for the piece of mind you'd get from knowing that the community couldn't blame everything on you alone when a player fails to win a game somewhere down the road...
  15. As always, the swedes have the answer, just use "hen". Now, some people in Sweden (mainly on the swedish-internet - yes we have our own, it is filled with fire, brimstone and inadequasis) say we can't use hen because it means something different in english... Yeah... That's why I never use the word "barn" because it is a place to store things like cattle and bales of hay in.
  16. Because it's meta-reasoning! That's why it's funny! Funny and clever. And ironic, since explaining something in a meta setting means it's even more meta, and the explenation (of the explenation) itself is even more so...and so it goes, on and on and on. (My head hurts...) But I digress, and no one should adress this post, let us get back to the topic(s) at hand. Adieu! (And now I see Yan Lo has been mentioned, and I prepare to cover in the trenches, nightmare visions of tiny beards assailing my every waking hour...) But! Since I came to think of it; something I've always wondered about: how do these tiny, tiny pieces make the cut, seeing as there are no (to me) logical reasons for them to be separte pieces to begin with. Why Wyrd, why?! I demand answers since I'm a guy on the internet with entitlement-issues.
  17. OK...so that was a swing and a miss, I apologize. But to be fair, I originally planned to go with: "Naah! It thinks it's people.". And just to be really, really, really clear, my original post was a stab at the old joke that married men have no money, only the money given to them by their wives. So... yeah... moving along now.
  18. First of all, being a mercenary means he can hang out with anyone, but having him as Guild means you get to play around with the taxes a bit and save a SS for a rainy day (of which there are many in Malifaux). What does he bring to the table? At first glance he seems to be a melee-centric beatstick with some movement shenanigans. Is there more to him? He has the Witch Hunter characteristic as well, any way to use this? I suppose you could give him the Disrupt Magic and step right into the mix, forcing to casters. Not bad. A solid Df. certainly helps his survivability once in there as well. The downright scary Lobotomy (with nible no less!) might prove useful against pesky high wound targets with low df. (hello Flesh Construct!) seeing as the minimum is nothing to sneeze at. Overall, I like.
  19. Hmm, seeing as Dr. Grimwell is a Witch Hunter, how can you combo him with existing Witch Hunters? Are there any significant advantages to exploit for blood, brains and chainsaw lubrication?
  20. *Sigh* and the male-centric world view continues unabated. But you should know friend, it's all your wife's money.
  21. 1) Yes and with the juggernaut on the ropes (if you believe the sky is falling) I don't think there ever has been a better time to get new blood to the game, now, wouldn't it be nice if those spineless deserters - roaming aimlessly, nerdrage spent, in search of moar plastic krak - stumbled upon a game where the concensus was "this is Ironsides, she is awesome." Dot, just dot. 2) I think this is a 'least amount of work for greatest benefit' type of thing. In regards to artwork and what not, how hard can it be to alter skintone? How hard to alter bodyshape, how hard to think "this is a skirt and sometimes skirts end below the knee, and that's OK". Not all the time, for every page of art, but - you know - every now and again. The art of a game is not to be disregarded, for many of us it gives as much thrill as the models themselves, and to have greater diversity in the art, will lead to the idea of diversity in the world of the game itself. Images are powerful things.
  22. I doubt that talk of realistic ratios in a fantastical setting, where pigs - literally - can fly, is the best way to get a point across but YRMV. Speaking from experience, I have steered clear of manufacturers which portray women (or races, or x, for that matter) in a -ist manner, because I would feel ashamed to actually put the mini. on the table. This is why I respect Malifaux as a game, while there are a few "but why?" minis./artworks for me, I still regard this game as far above the current curve regarding -isms. That being said, it's not a perfect setting, but then again no game is perfect, and I suppose it comes down to a willingness from the designers, the artists and the writers to steer the game - or the representation of it - into better waters, because they see the need themselves, or because they see a need for it from their customers. And these things actually matter, and it isn't as simple as saying blame the player, not the game. Nothing exists in a vacuum, and poor representation (or misrepresentaion) in a game will effect those being misrepresented, and the vast majority will feel nothing of this, because they are the norm, and thus they will have difficulties relating, which in turn often leads to 'it's just a game' comments. A vocal minority is not necessarily wrong just because it is loud.
  23. Never had this kind of problems before those damn PETA people forced Wyrd to stop scrying the future in thrush guts...
  24. Pray tell? How do you play candy when you bring her with Lucius?
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