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Bengt

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Posts posted by Bengt

  1. 14 hours ago, solkan said:

    For the record, that's Snow Storm on the right (you can see the person on their back), and the amazing non-terrible Wendigo on the left.

    I think what luciusmccabe is looking for is a drawing/painting/concept art, not a model.

    Oh. I must say that I prefer the M2E Snowstorm. The new one looks kind of silly, so I guess it goes well with the M2E Blessed though 😐.

    11 hours ago, lusciousmccabe said:

    You're right. Also, what I was thinking of my have a actual been the new myranda. Is she kind of mid transformation and goofy?

    This? prqg1hGItug.jpg

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  2. Watcher. It's sculpted in perspective, it boggles the mind how this got accepted.

    Blessed of December. The body structure and pose looks really silly IMO.

    Johan. Extreme caricature (each foot is about twice the size of his head), which would have been acceptable if every human was sculpted to that aesthetic (while it wouldn't have been a game I would have gotten into, I could have appreciated the effort).

    Hannah. The retail model is just plain ugly, and doesn't look nearly as functional as the original. The fact that the original limited model is quite nice also rubs it in our faces.

    Steam Arachnid. When someone laid out the sprue for these, one of the legs was copy pasted twice and another was left out. So not really a re-sculpt so much as a re-cut, but I'm guessing one wont happen without the other.

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  3. Friendly fire: "When a model declares a Projectile (z) Action targeting an engaged or engaging model..."
    Conflagration: "This Action ignores models with Burning for the purposes of Friendly Fire."

    So if you target a model engaged with one other model you can ignore friendly fire if either one has burning?

  4. I don't think it's a big deal that TDB lower the burning on the target, high burning has such diminishing returns and it doesn't remove all so doesn't interfere with Intense Heat. The problem with TDB is that the effect is so minor that it's not worth the action or placing Kaeris in jeopardy. She is not very hard so if she is going to have a PBAE it need to do something strong.

    I agree that Assist remove too much Burning when compared to Wildfire actions, does it also remove too much for condition crews, e.g. McMorning? If it does, Assist need to be changed to 1/1/2 or something, otherwise the problem is with Wildfire...

    I also think Lampad should have Wildfire, it wouldn't be implausible for an undead fire spirit to be drawn to or sought out by Kaeris.

  5. 17 hours ago, Mortarion said:

    Marcus, Nekima, Dashel, Basse, von Schtook, Euripides and Hamasaki are very likely to get new models, as they either have none or have changed quite a lot.

    I'd add Ironsides and any other masters who now have out of keyword models in their boxes.

    I wouldn't be surprised if the long term plan is to replace all, but obviously some are pretty low priority because they are fine as is.

    • Agree 1
  6. On 9/28/2018 at 8:37 AM, Rathnard said:

    Wyrd's clearly been very coy about timelines, but I feel like M3E will be out before Gencon next year. I can't imagine them taking any longer than that and if nothing else, I'm sure they'll want to get it out ASAP now that the new edition has been announced. 

    The Other Side was announced at GenCon 2015 as "Coming soon" and seems be coming out this month. Sure, a new game is a larger undertaking than a new edition, but I expect M3E is at the very minimum a year out. :)

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  7. Leveticus started out as mercenary as well, there is a chronicles story where he is hired as a body guard for Ramos. Also doesn't the name of his place of business imply mercenary work? Can't remember what it is right now.

    Force of nature is a good description for Jack Daw. This aspect also makes him, IMO, a very boring character since he totally lacks agency in any stories I've read, he is just drawn to areas and tries to kill everyone there.

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  8. New Master I'm Most Excited For (Including New Dual Factions): Mildly interested in Hoffman I guess, they'd have to make a new set for him though, there is now way I'll spend money on the insult that is the lopsided Watcher...

    Lost Master I'm Most Disappointed In (Including Masters Who Lost Dual Faction): Ramos, I like the thought of spider hordes even though I didn't play them very often. I own Nico as well but hadn't gotten around to painting him, and now I'm feeling less motivated than ever so maybe I'm more disappointed about that?

    Master That Should Have Been: Mouse as a Guild master (instead of Dashell) so Ironsides could have gotten a proper totem...

    Existing Master Change I'm Most Excited In: I live in hope for Kaeris and the new burning mechanic.

  9. 10 hours ago, Razhem said:

    I do fear for unthemed models though, I mean, outside of Leveticus, who does Dead Rider go with?

    There is a "keyword" for unthemed models (was it versatile?), emissaries and effigies are confirmed to have it, the riders also seems like good candidates.

  10. Ravenguard is by a large margin the least painful army I've painted, the black main colour is just so easy to apply with spray and a bit of touch up. And if you mess up a little when doing details it's easy to fix since black covers so well. Iyanden on the other hand...

    In general I enjoy the results of painting, rarely the painting itself. Malifaux is not so bad since mostly you paint relatively few models of each type (I did paint an awful lot of spiders for Ramos), painting 20 Iyanden guardians yellow is a terrible chore, or a bunch of large vehicles yellow. When I'm god-emperor of the galaxy, yellow will be banned. And yes, I'm too stubborn to just switch to a different paint scheme now.

    • Haha 1
  11. I'm happy there's a new edition coming, I think M2E is in need of a shakeup. There will no doubt be some rules changes that I think are for the worse (and some for the better) but so it goes.

    I think the dead man's hand solution is unfortunate, such things always comes with a certain stigma of not being quite really 100% official (I mean there are those who reject Forgeworld models for similar reasons). I don't see why they can't just be part of the regular rules with a note in the fluff that s/he is dead/imprisoned at the current point in the story line.

    I like the idea of themed hiring, and I hope no one in the new edition has ridiculously generous keywords like Leveticus and Marcus has in M2E.

    I like that having less conditions. But in M2E there are other persistent effects that are not conditions that you have to keep track of (e.g. Howard's Steam Cloud), if those aren't also removed it will all be for nought. The "Token" mechanic doesn't seem to bad as from the descriptions it was limited to one effect per Master. Pass tokens seems like you can keep by your soulstone pool so I don't mind those.

    Speaking of Pass tokens, I hope this is an actual mechanic for controlling activation disparity (like for instance Confrontation 3e had) and not just something you can buy or get a set amount of.

    Annoyed that the cards wont be standard magic size since any other sleeves/binders can be quite hard/expensive to get a hold of even if they do exist.

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  12. I've said it before but I think Malifaux is Gotcha the Game. Don't get me wrong, it's still fun for the most part, but I'm not that fond of the design philosophy of making units unique by adding wordier and wordier unique rules as times goes by. I consider a game like Epic Armageddon, which had a list of unit and weapon abilities in the main rules and built all the units from those (and varying scores of course), much more elegant.

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