Hi and thanks @Maniacal_cackle for using my suggestion for the pool!
I was a 2nd edition player and so far have only played one game of M3E (right when it was released/ McMourning vs. Nekima) and taken a hiatus since for game-unreleated reasons.
So I'm not familiar with the crews anymore and just finished me re-read of the rule book. Also the GG Season 1 Strats and Schemes are all new to me.
I have a game coming up with this pool and my opponent declared Guild . He will probably play either Sonnia or Dashel, but that is knowledge that shouldn't come to heavy into play for selecting the crew. Later of course after we declare masters I can then tailor a crew with that knowledge.
I have most of the faction with the exception of von Schtook whose crewbox I have but he's neither build nor painted.
So, my plan before knowing the pool was to play Kirai because I haven't played her so far and the crew read relatively simple to me (Crews like Jack Daw or Yan Lo seem less then ideal to learn the game again). But then I read up on my opponents crews and I feel if it's Sonnia on the opposing side of the table the Urami Models will melt away super fast with low wound count and the fact that burning doesn't stop at the end of the turn in M3E.
So alternatively I thought about playing McMourung again because his crew seems good for the Strat and they are relatively sturdy with all the poison healing. ... but I realy wanted to try Kirai
I feel Kirai can get the killing for the strat done easily and her crew will be right in the opponents face so they can pick up those strategy markers easy, but then again they will deliver their own right to the opponent also.
Schemewise I feel like Vendetta is probably a good choice with all the killing going on and maybe Research Mission? (btw. are scheme markers one type of marker or do enemy + friendly scheme markers count as two kinds?). Seeing as Kirai doesn't do a lot with corpse markers there should be corpses (altough not much of my own crew), scheme markers, strategy markers and the drowned could put down riptide markers, maybe scrap if my opponent brings something that could drop it.
The markerbased schemes (Runic Binding and Spread them out) seem like something Kirai can do but isn't particularly well suited for.
Take Prisoner needs a little cooperation from my opponent it seems with the whole no other enemy models in 4" , or me killing them all/ pushing them away. Also it means one enemy model will basicly have immunity and can do what it wants without me punishing it to hard. That seems fine on a cheaper, not to dangerous model but if my opponent catches wind of this (or after the reveal) he could just attack some of my Urami models (which he will do probably anyway) and kill his own model that way with vengeance (and the whole "... or if the chosen model was killed by an enemy-controlled model ..." wouldn't work in that case, right?)
But maybe I'm overvaluing the schemes anyway. They only give 4 points now combined and they seem a lot harder to achieve then in M2E. Maybe i should focus on the strat and Vendetta and pick the second scheme on a whim and what seems most easily done that day (game is a few weeks away).
So I guess I would take something like:
Size: 50 - Pool: 7
The plan would be to just rush in there with the Goyos and Ikiryo to kill and get strat markers. Seishin + Lost Love are second row and there for support (maybe assist to remove burning if Sonnia is burning the place down ... so she would probably just blast the seishins easily). Kirai summons a model/turn maybe two if Ikiryo is already killed (she would probably deliver her strat marker to the opponent tough) and also shoots parts of the enemy crew with the trigger to let the freshly summoned models hit them too.
The Onryo is for Vendetta. It will have to sit back till i damaged the target already, then scream at it and get the reveal point. Then the target can be killed and the Onryo will have to sit back, survive and shoot if there is a good opportunity. Lost Love can try to help to keep it alive.
Seeing as killing an opposing model with a intel counter drops a corpse and a strat marker (most likely, the opposing crew will have mostly "living" models) Research Mission doesn't seem like the worst option. Maybe summon a drowned to help that with riptide markers.
Like I said i could also see Mc Mourning with his usual core doing mostly the same but sturdier but I would like to use Kirai if possible.
Anyway, I will definitly let you guys know what Crew I picked, what Crew I faced and how it went.
Thanks for all your Input in advance