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BaronGreenback

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About BaronGreenback

  • Birthday 12/19/1980

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  1. Thank's Adran, where can I get a list of allowed proxies?
  2. What I liked about Hoff box was all the minion constructs could be used by Lucius... once I start on Ramos, then I own an Arcanist master, and as I already have Zoraida and a load of Gremlins, I am already straddling... and ghostbusters taught us to never cross the streams. I need to keep my eye on the prize.... the only non-guild I may be tempted into is Rail Golem, just because it is an awesome mega mini to buff Hoff...
  3. If this is true then great. I wont buy a second box just to get a double hoffman, extra guard and watcher... easier to look for another watcher...
  4. Thanks, Can you use the hoffman avatar? Or would that be restricted to campaign games?
  5. Hi all, I have expanded my Lucius by getting the Hoff box to get the hunter, watcher and guardian. I have already got two wardens, Ryle and a Peacekeeper. What other constructs work well with Hoff? Is it necessary to get a second box to get double hunter, watcher and guardian options?, is Rail Golem needed? Thanks in advance for any ideas.
  6. Ludvig, what are your thoughts on any synergies with Lucius taking convict gunslingers, desperate mercs and Ryle? I'm looking at what else I can add to Lucius.
  7. The free focus for zero gives the option of two attacks, and the extra plus is all that's left after the first plus gets lost on cover, camouflage or hard to wound. Also if you have 3 rifles, or two rifles and a pathfinder, he's a force multiplier for all three... having said that I know what you mean. Maybe summoning upgrade gives him something to do whilst he is hanging back. I have converted Lucius to be playing a violin, and the scribe has a wine bottle on his tray, in my crew he is the Sommelier not the scribe. This is why they are tier 1 for me. He plays the violin and drinks fine wine whilst he wins. His Sommelier uses Red Wine not Red Tape. You can't refuse the chateau 1897....
  8. Ludwig where can I get the dashel upgrade... only via the 4th book or is it wave 3 card? Or wave 4? Do they sell it as card decks?
  9. Yeah but scheming is always easier once you have dealt with a few threats... I've tried scheming with Lucius and not dealing with the threats... all my minions tend to die. So maybe you need to lay down a bit of early game pain with the rifle dashel. Then switch to more scheming. It's malifaux so pretty much every post can be countered with a situationally dependant what if.... there is no one size fits all, but that's a positive in my book. Back to OP, what's good with Lucius, riflemem, dashel and traps combo get my vote.
  10. This is one reason I love him. Guild riflemen with dashel behind. Focus for zero, ready aim. First shot = firing line, ram. Rifle 2nd ram. Fire for + on flip. so that's 2+ on flip, +on damage with double crib built for 3,4,6. 2nd shot is only +duel, 1ram. For 2,3,5. Then we companion for number two. Repeat. Still alive? Number 3. Still alive?. Ok Lucius can you command presence or better still issue command take aim? What's that you can do it three times...? Still alive? Secret assets with vengeance shot for 0. Trying to rush the gunline? What your past the four traps and pathfinder already? ... oh your melee monster finally made it. Scribe hands out red tape. Enjoy. this is why we love him.
  11. Played twice today against friend who was running perdita with Nino, brutal emissary, Ryle, austringer, nephelim, watcher, first match - I took lawyer, 3 guards, dashel, pathfinder, warden, scribe, traps. Went pretty well. I turtled in one corner so he couldn't bring his slow guys or guns to bear, but with corner deployment the guards are waaaay to slow...maybe need a sgt for speed buff or mounted guard. The 'what lackeys are for' worked really well. Couldnt stop perdita luring/ obeying my guards towards them for easy headhunter points... second game was better for extraction. I set up dashel with two riflemen on one flank, killed Nino in first activation due to close set up. Pathfinder and 4 traps in the centre slowed his crew down long enough for Lucius and two warden to take centre around informant. Red tape all over Ryle and Brutal emissary rendered them useless. All gravy. Predita shot one warden and two traps dead on one activation.... nevertheless it was a win. need to experiment with brutal emissary providing heals in tandem with devils deal. Also want to trial mounted guards and guard sgt. I think dashel and two rifles, along with pathfinder are nearly auto-include....
  12. I've been getting good mileage out of pathfinders, riflemen, and wardens. All working well for me. I don't feel under-powered. Most of my prior experience was with gremlins, and compared to those guys, the guild don't feel squishy...
  13. I had my first Lucius game for a while today, after a 8 month break. I took, Lucius, The Scribe, Dashel, Pathfinder, Austringer, 2 x Wardens and a Lawyer. It was pretty solid, although I was rusty on my combo's etc. I also have, riflemen, and extra guards, austringers, wardens, lawyers. I dont have any hounds or hunters, although thinking about it. As I have been away a while I have missed the following: - emissaries, sanctioned spell casters, manifests/avatars?, mounted guards, queeg... not sure what else over past 8 months or so. Are there any key things I should be looking into out of the above, and how important are they for my Lucius crew? Thank in advance for any advice to a rusty player.
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