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hoodedrider

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About hoodedrider

  • Birthday 09/28/1983

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  1. Well the Illuminated always work well, especially with a Beckoner providing Brilliance. The Lawyers, not so much but Lucius also loves him some Illuminated (great targets for Devil's Deal)
  2. Summoned models don't carry over between games, so you don't flip for Finished Off/Injuries
  3. Drop Cherub's Rise Up on Lilith (she is immune to hazardous terrain), use Lilith to Wicked Vines/Rooted target (1 damage), use Alluring Gaze from Wicked Mistress upgrade (3 damage, push target their charge toward her) end push in hazardous terrain (1/2/4 damage) within 1", take a free swing (+flip attack/damage, 2/3/5 damage) That is Lilith's 2 AP use 3rd as needed and laugh maniacally
  4. Pandora is good at keeping them both alive. -flips to wp means the enemy will have a much harder time targeting the pair. And since Kade is a Woe, she can absorb some wounds from him. Dreamer is also good since he can bump Teddy's regen upto +5 if he has no Waking condition and can push Teddy around as well
  5. Having used Angel Eyes during the beta run, I can say she is (or maybe was) amazing. I'm hoping she hasn't changed too much. Rather straight forward, but having that much good shooting in a neverborn list will shock a lot of people. The Scion is definitely useful and the Wretches are solid minions for their price, but we do have many good minions in the 4-5ss range, so opions may vary on them
  6. I have to say, I'm impressed you got Bodyguard off on Kade. My regular opponents seem to see a giant target on him (can't imagine why lol). As for Madnesses, after I run whatever schemes are needed, I throw them at the enemy late turn to make them bleed control cards and found they are more resiliant than they appear. Good write ups so far, keep them up
  7. Even without Nephilim,Lilith is a great master. I've used her to great success with a Brilliance based crew
  8. Ah Misery... I always love the face the other guy gets when I explain that armour and Hard to Kill do nothing and their dude is dead as it gets. Makes me warm and fuzzy inside. Then again, I am kind of an asshole at times hahaha
  9. I've always played it as A, but haven't exactly put much thought into it being any other way. I would like to see if there is an official ruling somewhere, as I can see it being either way
  10. There seem to be ongoing issues with the iOS version of The Breach, but I'm an android user- yes, McTavish can take the upgrade but only Swampfiend minions get special deployment from it
  11. Thanks for the bs tactic of black blooded Illuminated with fees... I will direct all hate-mail to you guys
  12. Last time I ran Hooded was in a summoner Dreamer crew. Since I could summon all the things, I started off with Hooded, Teddy, Kade and a couple of Daydreams. Played vs Leveticus and had an absolute blast. By the end of the game I had summoned the twins, a stitched, coppelius and an insidious
  13. Late 2 or early 3. Use him to hit high priority targets (for the love of the gods put Retribution's Eye on him) or hit where there are multiple scheme markers. He can also soak with the best of them (team with Black Blood Shaman for more lulz), sit back and know he is a worthy investment
  14. I also add in a Performer (mercenary Arcanist model) as it is cheaper and generally more useful than the Beckoner. I say this due to the Beckoner being more about their synergy with Illuminated (but if you do take illuminated, go beckoners), and the wp/df negative flip scheme marker bomb is amazing
  15. Agreed. He is Df7 and Ht1, but if the other player can get a hit in, they will. And he will die. Quickly Especially if he just funked up one of their bigger/tankier/scarier models (which he almost always will)
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