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Oblivion awar

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About Oblivion awar

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    Peon
  • Birthday 01/12/1993

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  1. Oblivion awar

    Third Edition is Coming!!

    Can we have any official comments about how crew boxes will be changed after m3e hits life? I'm talking about last realized boxes (especially Parker's one and Zipp's). If it's only a question of new stat cards and upgrades, than I can continue to grow my army without any doubts.
  2. Oblivion awar

    Monday Preview - GenCon Nightmare Crew

    As far as I know there was an issue with production process, so Wyrd decided to make one model from resin, rather then delaying all shipments with this box. So it should be regular plastic.
  3. Oblivion awar

    Gunline suggestions

    Then I will be down for 7 activation.
  4. Oblivion awar

    Gunline suggestions

    I cannot find any free spot for strongarm. 10ss is too much for this list. And looks like it's not model of Ashes and dust power level. In addition Schill cash do not help with this problem at all.
  5. Oblivion awar

    Gunline suggestions

    I'm visiting weekly gaming night with local players. And the model limit is not an issue. I enjoy collecting part of hobby in equal rate as game itself (and I'm a terrible painter 😀). The problem that all players have a huge experience and they can win me without even trying. And it's drives me crazy. I understand that playing with stronger opponent can help you skill to grow. But what I'm looking for is a combination of equal skills and pro players. Sometime each of us want to win, even by 1 or 2 VP.
  6. Oblivion awar

    Gunline suggestions

    Can't say I'm happy to hear it, but thank you for detailed explanation. Looks like I need to answer for more abstract question "is it game for me", rather then "what list should I use". And a big thanks to all who tried to provide any feedback/suggestions. It's definitely one of best and friendly community I've ever seen.
  7. Oblivion awar

    Gunline suggestions

    Tbh, yes and no. I like how some of models operates. Especially Schill, Sue. May be trapper, because at least he can hit and do some consistent damage. Definitely thumb down about specialist. Still debating about librarian. May be I will swap one freikorpsman and specialist for 2 engineers for tanking potential and card drawing. Here is a trick. I do not want to repeat my experience from another wargame "You must lose about 30 times and then you could start winning". What I learn about malifaux, is that in addition you have to had almost all models from your faction to answer all potential threats and missions. Am I correct? And thank you for answer.
  8. Oblivion awar

    Gunline suggestions

    Didn't know that. It's actually great then and totally worth to pick. I've used oath keeper that Schill gave, took a focus, misses and then hit with normal shot. Maybe, but what I've seen, her ability to kill much higher then mine. And I've end game with Schill alive in 3 wounds, trunk and trapper and opponent with almost fully healed Leader, healthy Jury, healthy death martial and almost healthy recruiter. And talking about librarian, I'm lacking of killing ability, not healing. So she is still not worth to eat 7ss in list. But I'm not sure what model in outcasts can replace her without any doubts.
  9. Oblivion awar

    Gunline suggestions

    Tnx everyone, who made any suggestions. I've took for a game an advice to build the most dumb and easy-to-operate crew. My opponent took guild with Lady Justice, her totem, Francisco, 2 death marshals, jury, death marshal recruiter and pathfinder. No idea what upgrades he had. I've lost by both, models count and mission. And now my thoughts and ideas. Will go model by model: Von Schill: I really enjoy his tool kit. Hanging out oath keepers and that combo: oath keeper to himself, attack with knife, attack with hand with + flip, attack with pistol are amazing. Survivalist helps me a lot and charge from melee also great. But I found him little bit "jack of all threads". When I saw min 5 from Lady Justice I refuse to consider Von Schill as a killer model. Otherwise, he is great and I liked him more then Levi. Sue: Made everything what I have expected from him. Not a lot to discuss. I think one of the best model and looks like it will always found a place for him in my list. Only issue is a Return Fire upgrade. I've took it to all games and never used it, because all his deaths comes from swords/claws/hexes. Steam trunk: Not sure that 3 points worth ability to discard a card for 1/2/3 heal as given (0) to everyone within 4". That's all. Trapper: Made a shot, earn 1 VP from vendetta, earn VP for opponent from prisoner. Was not able to do any other good shots. I personally like the idea of controlling whole table with him except one smaaaall but reasonable argument: 1/3 of table is covered with 2" walls and buildings that preventslos. Specialist: Does nothing but cleared my hand in attempts to save him with his mighty def 4 and died, giving burning to Francisco with 1 wound. Totally not worth for model with 7+1ss. Librarian: Survives little bit longer then specialist, but also does nothing. Can't say something else. Freikorpmen: I think they done everything what I can expect from scheme runners: placed a markers, earned a vp, died on next turn. Speed 5. But I think I can find anyone with speed 5 for 4 or even less ss. Now to sum everything up: I've expected a super tanky playstyle from this list. The only 3 models who survives great are: Von Schill himself, Sue and one of freikorpsman who got "HtK" from Schill aura. All other models have died fast and calmly. What I've learned from this game: shooting list is not a panacea, it's better to dive. Von Schill is NOT a beater, but he can do some good moves with placement. This list is really lack of good damage dealers. I'm not expecting to kill master with 14 wounds, but I need some reliable option to do about 8 damage within one activation. Rest of his crew does... nothing? And list also suffers from def 4/5. Why do you need high WP if everyone go face and care only about DF? I know, some people told to pick an engineers, but I do not see why it's better have them? They cost more, they do not provice any good fire power. Any suggestions on improving list?
  10. Oblivion awar

    Gunline suggestions

    Thanks a lot. It was really useful feedback. One thing I'm afraid about playing with Von Schill - I have no idea how he can win games. And for now I'm on the middle between learn with simple crew and lose at 150% rate or be lost in rules but hire better models and have at least some chances to win.
  11. Oblivion awar

    Gunline suggestions

    Reasonable argument. I must agree that SaS list not always good. But I have only achieved any good results with Ashes and Dust (but was completely outplayed by mission). But doesn't condition immunity and summoning makes Ashes and Dust almost useless for 3/4 (ignoring wagons, 1/27 chances to appear) of strategy? And he is not cheap at all to neglect this point.
  12. Oblivion awar

    Gunline suggestions

    Looks interesting but too complex. Especially without deep knowledge of missions it could even makes everything worse. Positing always was my weak side. I'm planning to use Von Schill as support master that spends all his actions to give oath keeper to other crew models.
  13. Oblivion awar

    Gunline suggestions

    Thank you. I thought it's an abbreviation for a model. I'm using the last one, that gives oath keeper to any freikorps model. But I do not understand another one, Nythera Aftermath, that gives weaker melee and and ability to shoot at pushed model.
  14. Oblivion awar

    Gunline suggestions

    Thank you for details. What does "Thst" stands for? That what I'm thinking of but I'm afraid I will run out of cards pretty fast with all that "discard to heal, discard to add pair". And his crew looks too expensive (7 for trapper, 5 for regular infantry with small damage). And Von Schill himself doesn't looks like a killer machine that will wipe everyone alone. I came up with idea for that crew: Leader: Von Schill - Cache:(1) Oath of the Freikorps 1ss Survivalist 1ss Steam Trunk 3ss Sue 8ss Return Fire 1ss Freikorps Specialist 7ss Scramble 1ss Freikorpsmann 5ss Freikorpsmann 5ss Freikorps Engineer 6ss Freikorps Trapper 7ss But I'm afraid there is no real fire power. Only Sue has min and I can only hope for hand full of rams for discard purposes. I'm avoiding buying out-of-faction models because I can come up with a situation when I spent money and effort to paint and do not really enjoy playing it. At least until I understand I have enough in-faction models.
  15. Oblivion awar

    Gunline suggestions

    Even if it's true the point is that Engine have nothing common with gunline. Here is thing. I cannot trade model in close combat reasonably without knowing all opponent's list tricks. To learn em I have to focus on them, but not on my own list tricks. Then then comes all things that I've already described.
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