Tnx everyone, who made any suggestions. I've took for a game an advice to build the most dumb and easy-to-operate crew.
My opponent took guild with Lady Justice, her totem, Francisco, 2 death marshals, jury, death marshal recruiter and pathfinder. No idea what upgrades he had.
I've lost by both, models count and mission. And now my thoughts and ideas. Will go model by model:
Von Schill: I really enjoy his tool kit. Hanging out oath keepers and that combo: oath keeper to himself, attack with knife, attack with hand with + flip, attack with pistol are amazing. Survivalist helps me a lot and charge from melee also great. But I found him little bit "jack of all threads". When I saw min 5 from Lady Justice I refuse to consider Von Schill as a killer model. Otherwise, he is great and I liked him more then Levi.
Sue: Made everything what I have expected from him. Not a lot to discuss. I think one of the best model and looks like it will always found a place for him in my list. Only issue is a Return Fire upgrade. I've took it to all games and never used it, because all his deaths comes from swords/claws/hexes.
Steam trunk: Not sure that 3 points worth ability to discard a card for 1/2/3 heal as given (0) to everyone within 4". That's all.
Trapper: Made a shot, earn 1 VP from vendetta, earn VP for opponent from prisoner. Was not able to do any other good shots. I personally like the idea of controlling whole table with him except one smaaaall but reasonable argument: 1/3 of table is covered with 2" walls and buildings that preventslos.
Specialist: Does nothing but cleared my hand in attempts to save him with his mighty def 4 and died, giving burning to Francisco with 1 wound. Totally not worth for model with 7+1ss.
Librarian: Survives little bit longer then specialist, but also does nothing. Can't say something else.
Freikorpmen: I think they done everything what I can expect from scheme runners: placed a markers, earned a vp, died on next turn. Speed 5. But I think I can find anyone with speed 5 for 4 or even less ss.
Now to sum everything up: I've expected a super tanky playstyle from this list. The only 3 models who survives great are: Von Schill himself, Sue and one of freikorpsman who got "HtK" from Schill aura. All other models have died fast and calmly. What I've learned from this game: shooting list is not a panacea, it's better to dive. Von Schill is NOT a beater, but he can do some good moves with placement. This list is really lack of good damage dealers. I'm not expecting to kill master with 14 wounds, but I need some reliable option to do about 8 damage within one activation. Rest of his crew does... nothing? And list also suffers from def 4/5. Why do you need high WP if everyone go face and care only about DF? I know, some people told to pick an engineers, but I do not see why it's better have them? They cost more, they do not provice any good fire power. Any suggestions on improving list?