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anumberone

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About anumberone

  • Birthday 02/25/1978

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  1. Don't see it as losing 3 masters, see it as gaining a Marcus. Although Seamus and Jack Daw teaming up would be epic, maybe you're right.
  2. I'm super hyped for M3E and everything I've heard so far. Two of my favorite masters, Jack Daw and Marcus, moving to dual faction in my second and third favorite factions. And their new mechanics sound great. And love that Gremlins is changing to Bayou. Class the faction up a bit. And I can finally agree with the old joke "Gremlins are not a faction".
  3. 1 extra wound or 1 stone less would be even better for the survivors. I'd take them in certain situations for 4 stones. But maybe that's too much. Emmisary getting the pig key word would be great for Ulix. I've wanted to use him for a while. Such a cool model.
  4. I thought what Travis and company was pretty spot on, except maybe for bayou bushwhackers. If they could cycle cards as Jacob assumed they'd be fine but they are a stone over costed and should get a zero focus.
  5. I agree the Sow is potentially very good as an alpha strike model, particularly with a hog whisperer giving him reactivate and Old Major potentially pushing him further up the board. I was thinking about situations that could make your opponent's alpha strike falter or divert. A model like a Yasunori could come in and kill key models and dart around to see another fight outside of a Sow's range. Yas kills something in the way like a engaging piglet, Killjoy pops out, maybe Yas hits him a couple times, splashes black blood on himself and then Killjoy smacks the crap out of him. Corner case, sure, but sometimes I think it could be easier than trying to set up a charge.
  6. I concur with most of the above and I'm also thinking Killjoy might be a good answer to potential alpha strikes even though Ulix is usually very tight on points. Sacrifice a charging piglet become a Killjoy in the middle of the enemy crew or in the face of opposing alpha striker. Needs some testing though and, like I said, Ulix needs pricey big pigs including Old Major to function.
  7. Lame0, hoping you can make it down tomorrow. I've enjoyed your insights on Gremlins.
  8. Whenever I have used him 2 have been more than enough but I do own 3 just in case.
  9. Nice! We definitely need more hillbillies in gremlins.
  10. I like it quite a bit but I share similar concerns to Ludvig. Then again, Viks can be trouble for a lot of Ulix lists. I'll have to try it out and see how it works.
  11. I like his obey as is since you still need a suit or poison to use it with the upgrade and Zoraida's new upgrade really expands her obey to be very powerful. She's still not the only obey master but she can get probably the best results from it. I think mostly everyone agrees he needs a better way to passively spread poison to make several actions both on his card and thematic models work. I personally think he's too easy to neutralize. Besides finding extra slots for Stilts/hide in the mud that just don't seem worth taking in lieu of Binge and one or both new upgrades. Drinking contest ending at beginning of next activation might help. I also think changing "You're drunk, go home" to be a reverse squeel that pushes the enemy model up to 4 inches and give out poison 1 after resolving might help out a few issues. Make it on a tomes too so it doesn't conflict with all the masks, rams and to a lesser extent crows triggers we need in bulk.
  12. I'm certainly going to try out a moon shinobi some more and see how he performs in random crews. I can see he is useful in certain situations and I didn't think he was terrible when I did use him a few times with Brewmaster. Just overcosted by a stone and maybe missing a little something. I can say the same for a Bushwhacker, who should have a min 2 damage rifle or zero/card discard focus. I still think compared to a lightning bug the shinobi is a niche take. If I suspect I'm going to face Lilith, riders, etc, yeah a shinobi looks ok. Even facing Ressers I'd probably take a taxidermist at 1-2 stones more instead since I think he'd be more impactful. I could take a lightning bug in any crew and get some work out of him. He's reckless so reliably more mobile. He can potentially get an extra interact at the end of the turn for a suited card. He can hit reliably and as a cast action so also gets around incorporeal or bullet proof. With the right cards he can slow a model or heal a group of models. I just don't see taking a moon shinobi over the lighting bug 9 times out of 10.
  13. I'd say the Slop Hauler is better in combat and as a scheme runner too for one stone less than the moon shinobi. Reckless, bayou two card, a long charge range, a ranged attack and the ability to drop a model's defense to 4 are fantastic. You hire him for healing but he can fill other roles. As is, I don't see myself taking a shinobi in a competitive list. Too many stones for niche abilities.
  14. Yeah, I picked up Sensei Yu the other day as he was the only model I was missing to play Brewie in 10 Thunders. I certainly don't want to play 10 Thunders at the moment but I do want to use Brewmaster more and I know he's better in that faction currently . Or at least can take a Yasunori, haha.
  15. That's a good idea that I should try some time. Certainly worth doing if Mah has something she really needs dead. I'm definitely finding Mah and the crier are shaping my hands out to be crazy good most turns.
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