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T.N.T.-Tommy

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Everything posted by T.N.T.-Tommy

  1. T.N.T.-Tommy

    Ulix art

    I like it well enough, except for the peg (pig?) leg. It have some air of Long John Silver over it. I applaud the art going away from pure hillbilly since if he looked that way he would probably end up looking like Somm'er's cousin from the hills. All in all, this is tha master I want, if not for looks so for mechanics.
  2. Focus is still an AP (or more) spent to gain focus. That is an AP you can't spend on another shot, to move or to interact. Focus is benefical but it do not come free (not even if you for some reason can take (1) interacts as (0))
  3. Errr, first of all you mention Focus action. That by itself is a 'penalty'. To increase the range you have to spend an AP (to aim or focus on spell casting or whatever). As well as argue about how probable/improbable it is to hit a target at 15 or 30 meters you could start to question the lethality of attack a vs attack b. Also, have you ever tried to draw, aim and shoot in the same movement? A target too close, that also move might actually be harder to hit than the same moving target further away, simply by the fact that you have to move the barrel of the gun further to keep it ained at the target. However, all this is beside the point. This is a game and a game have to to some degree be balanced. As it stand currently the game is rather balanced between shooting and melee (some exceptions ofc) and to introduce "more realistic rules for shooting" (in a game that have magic, risen corpses, angry mini-dragons and green rednecks) would shift that balance. Different games have different rule sets and different ways to score a winning game. This is Malifaux, we shoot from the hip, have gremlins and mindless zombies.
  4. There are a few alternate themes for the page but no complete tool to individualise how the page show up to you. Absolute bottom of the page, under "Chage Theme"
  5. *cough* The Dreamer all of a sudden turned into the dream-self of an old geezer who dream of his childhood with NES-8 bit and those pocket games... What is next? Mumin troll arcanist Raspy crew? Keep up the good work.
  6. Why would it be wrong fluff-wise? Imagine a band of pathfinders having a drink at their favourite saloon, playing cards, taking in brilliance and oogling beckoners or Mr Graves. Then Lynch make them an offer, says he need some dependable souls for a mission and he have heard about their skills. All paid in brilliance, or booze, or... How good they will be in such a crew is up to how you play them to their strengths I guess.
  7. I'd say yes. Ml ≠ Close attack (the claw marks) Sh ≠ Projectile attack (the pistol) Ml and Sh are the stats, Close and Projectile are the type of the attack ( I use the terms from the rulebook) At least as written the Hug should deal damage. It fulfil all the criterias for frenzied once it activate.
  8. Hmmm. Wish she had an upgrade for that hammer.... Combined with some of her other abilities. "Hammer time!" and that -- flip mean "Can't touch this"!
  9. Good art, I'd have liked her a bit stockier but... Now we all just have to unite and give the guys at Wyrd! a message from the union that we want her box asap. This is a master I'll definately get.
  10. That is one disturbing bit of rat art! However, I dirgess, I like the new site. We humans are like guinea pigs, let us poke around a bit in our "new cage" and we will love it. I can agree to some of the feedback here but there are so many small thins that are easier to find/see now. An improvement over all. 'its 'eads. I miss the old puppet smileys. 'eads 'ited
  11. Yes, Hannah is in the core rulebook (book, not the rules manual) and in the Outcasts 1st Arsenal Box.
  12. Yes, Hannah is in the core rulebook (book, not the rules manual) and in the Outcasts 1st Arsenal Box.
  13. Hannah of the Freikorps. Think this was a special edition model, there is another thread with a pic of the model.
  14. Hannah of the Freikorps. Think this was a special edition model, there is another thread with a pic of the model.
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