I want to write a tactica about models that don't require cards from your control hand to work well. I could use a few extra thoughts to round out my own and also some community suggestions about models that fit the description.
Here's the gist::
Cards are a precious resource, and there are many models that NEED cards from your hand to be effective. There are also models that do not require cards to be effective. Pretend there is an imaginary stat on each of your cards that equals the amount of cards from your hand that you will need for that model to be effective each turn. Lets call it Cards Required or CR. Then, theoretically you should add up that stat from among your whole crew and if it is greater than six you may have a problem on your hands (pun mileage may vary).
This comes largely from playing against and with Punk Zombies who are one of the prototypical examples of this for me. A PZ has base melee 6 with plus flips. Once he is in combat he really needs no further investment, though, your lowest card in hand could give him flurry if you wanted. This would be a CR of 1 or .5 if you want to get fancy. Half CR could represent simply discarding a card which is almost always less of a resource investment than a specific suit or higher card.
When a model has such low card investment it becomes less and less about how much they can accomplish on their own and more about how they are supporting the rest of your crew just by leaving them excellent cards to use.
High base stats are definitely a major factor in this but there are others and I would love some of your opinions on them.
What does everybody think? What are your favorite models that require minimal or no cards to be effective?