Hi, cutting in here pretty late as I took a sabbatical from the forums but good job on the tactica. A couple things to consider.
1) Always try to summon a bayou gremlin along with whatever else you are summoning. It pretty much makes the summon free when that BG eventually dies. Its like banking a card for a later turn. 2) Shouting Order is absolutely the biggest reason Cranky makes it in the crew. G&O are at their best with Focus. I will often take IC on them and first turn walk get a focus, concentrate, then next turn should be in place to shouting orders after using both focus for shots. When it comes to Pig Eating Grin no one does more work that Georgy and Olaf.
2) don't be afraid to splat your own BGs if you need cards. Use them in the most annoying ways possible. Stick them in the way of things. Force your opponent to do the work for you, or just have Som'er squish them later. The best thing about Som'er is that everything but the main 3, Somer, Lenny and G&O are expendable.
3) It also can't be overstated how good Crier + Skeeter is for getting schemes done. Turn 1 is almost always a summoning a Crier in unless I've started with one. Never forget Skeeters are summonable too
4) The combination of Gremlin General and B2C makes the crew a lot more resilient than they look. You can win a lot of duels on the strength of General alone, especially with G&O who are Df7 thanks to Lenny. I almost always set them up for some sort of cover too. If you think they are gonna be threatened drop a spit hog in front of them and don't forget that they can shoot things even if in melee. Opponents will often be surprised when G&O still get PEG shots off even while tied up.
5) Brin. So Brin is really good a lot of the time, especially if you are going to be very aggressive with the crew. The combo of B2C and Calculate means its not unusual to run through your deck 2 or even 3 times a turn. I've hit the RJ 3 times in a single turn, made the opponent nearly rage quit. Brin is also incredibly hard to kill with Bayou Gremlin bodyguards around. Also, catch opponents off guard when you pull the strings on a BG and you get a PEG shot at the end of the turn.
6) In regards to PEG and Make Me Proud, say you set it up where you have 3 BG around a model and Make Me Proud one of them, killing the lot. You get to go in any order of Draw, discard, then you get to make 3 shots on that model. Its very very possible to kill 2 or 3 models this way if you have the Masks for Ricochet triggers too.