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Shadowdragon

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Everything posted by Shadowdragon

  1. Shadowdragon

    Painted Minis

    A gallery of the Malifaux miniatures I've painted
  2. Which is why Malifaux doesn't have premeasuring which is only added to games to counter those with the skill to accurately gauge distances... oh wait.
  3. Just out of curiosity, is there a reason behind giving damage it's own flip? Why not just make the damage based on the margin of success of the attack flip? Is this something that was considered and discarded during playtesting? I've noticed this in a lot of miniatures games, but I've never understood the reasoning behind making damage randomized separately from the attack.
  4. According to the special terrain feature in the story encounters section of the core rule book the hanging tree is on a 50mm base and is Ht 6 (so about 5-6 inches tall). That seems rather small though.
  5. Not sure if this is the best place for this, but I was wondering if anyone could suggest some good online stores based out of canada that stock Malifaux 2E miniatures. The only one I've been able to find so far is meeplemart, but I'd like to see if there are any others.
  6. Each master has a particular play style that favours particular players and schemes/strategies. That's kind of the point, no master should be good for everything and everyone. If you use one master for a particular scheme/sttrategy combo, and another master for another scheme/strategy combo then that's exactly what you're supposed to be doing, just like it is with every other miniature in this game.
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