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About ttsgosadow

  • Rank
    The Henching Dutchman
  • Birthday 10/11/1983

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  • Gender
  • Location
    Alphen aan den Rijn [NL]
  • Interests
    Organising events, painting and playing Malifaux in general and Guild, Resurrectionists & Neverborn in specific.

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  1. Hi all, Coming period I will be hosting bi-weekly Malifaux gatherings at our local E-Sports Game Arena! Ofcourse just coming to play is nice, but I am attaching an achievement league for the period till 4th of October. More info below (and in Dutch). Feel free to contact me for more info! Location: E-Sports Game Arena, Raadhuisstraat 134, Alphen aan den Rijn Times: Thursday 23 augustus 19:30 - 22:00 Thursday 6 september 19:30 - 22:00 Thursday 20 september 19:30 - 22:00 Thursday 4 oktober 19:30 - 22:00 Type of event: achievement league using custom made achievements to be handed out at the location. Link to facebook event: https://www.facebook.com/events/2074353892894888/ --- De komende periode organiseer ik om de week op donderdag een speelavond bij de E-Sports Arena hier in Alphen. Natuurlijk is gewoon potten komen spelen al leuk, maar om er wat meer jus aan te geven (en prize support) wil ik in de periode tot en met 4 oktober er een achievemenet League aan verbinden! League: Malifaux Arena Kom je in de periode tot en met 4 oktober bij de E-Sports Arena een of meerdere potten spelen? Dan krijg je van mij een achievement sheet. Tijdens je potten in de Arena kan je deze achievements scoren. Dat is leuk, en zo verdien je raffle tickets voor een prijzenuitreiking op 4 oktober! Speeldagen bij de E-Sports Arena Alphen aan den Rijn: Donderdag 23 augustus 19:30 - 22:00 Donderdag 6 september 19:30 - 22:00 Donderdag 20 september 19:30 - 22:00 Donderdag 4 oktober 19:30 - 22:00 Ivm verzendkosten voor de prijzen, wil ik de deelnemers een bijdrage van E 2,50 vragen. Link naar facebook event: https://www.facebook.com/events/2074353892894888/
  2. Hi all, Saturday 1st of september I am organising a Malifaux Tournament here in Alphen aan den Rijn, The Netherlands. Details, and a more elaborate Dutch description below: Location: Hoge Ogen, Julianastraat 26, Alphen aan den Rijn Time: saturday 1 september, 10:00 - 17:00 Type of event: tournament using GG18 rules This will be the second Malifaux event in this store - looking forward to growing the scene there! There's a barrista at the location! Facebook event: https://www.facebook.com/events/492220087893443/ And in Dutch: "'Tis the last rose of summer,Left blooming alone;All her lovely companionsAre faded and gone."- Thomas Moore, The Last Rose of Summer, 1830Toernooi: Prepare to Fade (II)Na een geslaagde eerste keer, organiseer ik weer een event bij Hoge Ogen, Alphen aan den Rijn. Zaterdag 1 september aanstaande spelen we daar drie potten Malifaux in een toernooi format. Laat je door het woord toernooi niet afschrikken; het is gewoon een structuur dat we zeker drie potten spelen!Voel je vrij om een nieuwe crew uit te proberen, rare combi te maken en tegen nieuwe crews te spelen!Voor deze keer wederom de nieuwe locatie: Hoge Ogen. Sinds kort is het ook mogelijk in deze spellenwinkel events te organiseren, en daar maak ik graag gebruik van. Om 10:00 beginnen we met de eerste van drie potjes. We spelen GG18, met ~2 uur per pot. Deelname is € 5,- met natuurlijk de nodige prize support. Kom jij ook? Laat het ff weten ivm aantal tafels e.d. Locatie: Hoge Ogen in Alphen aan den Rijn, Julianastraat 26, Alphen aan den Rijn Datum: zaterdag 1 september 2018 Tijd: 10:00 - 17:00
  3. ttsgosadow

    M2E Tournament sat 21 jul [NL]

    Hi all, Saturday 21st of july I am organising a Malifaux Tournament here in Alphen aan den Rijn, The Netherlands. Details, and a more elaborate Dutch description below: Location: Hoge Ogen, Julianastraat 26, Alphen aan den Rijn Time: saturday 21 july, 10:00 - 17:00 Type of event: tournament using GG18 rules This will be the first Malifaux event in this store - looking forward to growing the scene there! There's a barrista at the location! And in Dutch: Laat maar weten als je kan komen, dan kan ik rekening houden met aantal tafels."When Titans fight, it's the grass that gets hurt" - Malifaux proverbToernooi: When Titans Fight (2)Het is alweer even geleden, een Malifaux event in Alphen, maar zaterdag 21 juli aanstaande organiseer ik een toernooi! 'Toernooi' is misschien een zwaar woord, we gaan drie potten spelen van dit heerlijke spel. Voel je vrij om iets nieuws te proberen of juist voor hoogste score te gaan!Voor deze keer een andere locatie: Hoge Ogen. Sinds kort is het ook mogelijk in deze spellenwinkel events te organiseren, en daar maak ik graag gebruik van. Om 10:00 beginnen we met de eerste van drie potjes. We spelen GG18, met ~2 uur per pot. Deelname is € 5,- met natuurlijk de nodige prize support.Kom jij ook?Locatie: Hoge Ogen in Alphen aan den Rijn, Julianastraat 26, Alphen aan den RijnTijd: 10:00 - 17:00
  4. ttsgosadow

    State of the local metas

    Do we have the same meta? Location: Alphen aan den Rijn, The Netherlands For me here as well - meta is 3-4 reliable players, and a couple of unreliable. There's also people who live just too far away for a casual game, but do tend to come over when there's an event or other organised play. Most winning I couldn't name masters, because for us it's really the player. One of our guys wins most games/tournaments. When he played Neverborn, that was the top faction. He won with a lot of different masters. He's running Ressers Nico now, so he wins quite some, but wouldnt be different if he picked another master. So I would say our meta has winning/strong players more than winning/strong masters. Our biggest gripe? We would like to grow the number of players, but that's really a challenge.
  5. ttsgosadow

    Guild in the competitive scene right now

    That Sonnia crew looks strangely familiar
  6. ttsgosadow

    Guild in the competitive scene right now

    It's insane how much mobility this crew makes with the pushes from the investigator and Grimwell. Chain activation makes it fast to react as well. With this setup there's nowhere on the board you can hide (bar hiding models in such a way that they wont impact the game in the first place). The trick to making it even better is not just to push Sonnia forward and hit a semi-clumped up part of your enemies crew, but to have some pushes/things available after that to get her into relative safety. Would really love other peoples experiences on that, as well on the first turn can be played: wait out your opponents moves so you might need less pushes on Sonnia and can anticipate, or just grab initiative first turn, and try to blast their crew before they could get in better positions?
  7. ttsgosadow

    Guild in the competitive scene right now

    Lets see if I can remember properly Game 1: vs Reva Didnt really blast too much, and was just figuring out how the crew worked. My opponent did a ballsy move to hit Sonnia on a charge turn 1 and killed her. I tried to hide Sonnia with her last AP, but didnt work out the ranges from Reva right. This became a theme where I tried to gouge the return strike from my opponents crews all tournament. Overextended Francisco to kill Reva, but lost too much oomph to win. Actually a game I was about to lose, but given ply and that I could get it on both my last models prevented my opponent from winning the game. Draw! Game 2: vs Yan Lo I played a lot of Yan Lo not too long ago, so knew what to hit. Everything was hidden really well. The Emmisary I could hit with a stone for plus flip. Then add tome for a burning, and as you can shoot three times of him (htk ftw) I blasted away quite some of his crew. Turn two almost everybody else went down. Yan Lo lived, but given the insane mobility with the investigator I could catch him with Francisco. For this game my opponent hampered himself too much trying to place everything so that a blast cannot hit more than one model. I think if your opponent does that he is fighting a downhill battle from the start. Game 3: vs Nicodem (Travis list) Not seen this variant before. With all the pushes I could draw a bead somewhere in the crew, and from turn one half the crew was in shambles. Sure he draws lots of cards, but nothing can make me miss a Ca 9 shot. I was afraid of him summoning and overwhelming me all game, but he couldn't recover from turn 1. Not much to say - he tried to wall himself off, and almost did that. But the tiniest gap, and then the entire crew clumped up, meant lots of burning meat Game 4: vs Nicodem (Jamie list) Sadly paired against a fellow dutchman. I feel this list is better, but that's a dicussion for another time. My opponent kept Nicodem away form me behind a big rocky wall. I could only see HtW models (Mortimer popped mlh turn one). But he spent his high cards summoning, and a ca 9 + 13 was enough for blasts with burning on Mortimer, so I could continue shooting away that side. But the flame walls here decided the battle. Blocking LoS between Nico and the corpses/undead meant he had a hard time replenishing losses and didnt get the plus flips where it mattered. Three turns in a row I killed everything he summoned (and some on the side). And the bits of damage he did werent enough to keep Sonnia away. The effigy being the hero there. Tough battle, but after turn 3 I just mopped up everything. <intermezzo, 4 games against rezzers day 1. The faction I played the most, so that certainly helped! Had a lot of Vodka in the evening, hehe> Game 5: vs Shen Long Never played against Shen Long. Was a nice game, where I failed to kill Yasanori in the first two turns. I was a bit overzealous with my focus for dg, thus only just not killing him (miscalced my dg potential because of the armor). Shen was very versatile and able to fill in the role of beater once yas was gone, and the combined pressure made Sonnia fall over. In hindsight I should have focussed more on yas with the rest of my crew, instead of chipping away somewhere else too quick in advance. Also my opponent handling Shen as good, and making the right calls made that he got in the charge/blast/conditions/whatever he does to slay Francisco AND Sonnia in one activation of Shen. Revenge for his brother as well Game 6: vs Lilith Here I feel I made a big mistake. First turn I took down the sniper with 2 of the 3 changelings and Iggy. I really needed them down. Gave away take one for the team, which I might have been able to avoid if I wanst so burned upon killing everything. But the big mistake was forgetting about my malifaux child, and thus doing some silly action with another model instead of walling Sonnia off from the countercharge from Lilith. Even then I could have kept her away enough, but my brain was fried. Well played by my opponent - Lilith is really strong! Overall I feel that I could've won more games if I knew the crew better. Saw no pool where I couldn't wield her. Really wonder how she goes against other opponents. I really hated armour, for example, because the blast does almost no dg with that. So for example Sandeep I have no idea if it works. Sonnia is quite sturdy, with Df 7 Wp9 and soulstones to survive any retaliation on turn 1 I've seen. So I could always get 6 shots in, which in most cases meant I would win the game if Sonnia was still alive turn 3. No idea how usefull this write-up is. If you have any specific questions, feel free to ask! Sadly I havnt ran her since. The Malifaux community is really small in Holland; and I can't run this against my friends, as I will lose them!
  8. ttsgosadow

    Guild in the competitive scene right now

    Thanks for the kind words, but I must admit this list is heavily inspired by Duncan Blitz. He ran Sonnia very succesfully in Nova, if I recall, some time ago and this list has been pieced together based upon different facebook threads with lots of discussion about the ideal list. The list indeed almost solely supports Sonnia. I feel there is literally no swap you can make in the list without losing focus. If anything I would like to have something else than Dr Grimwell - he is really weak and/or overcosted, but it's the extra 4" (and a walk to boot!) that makes me just pay whatever he costs. General strategy is to turn one blast three times into your enemy, then repeat top turn 2 as you are almost sure to win initiative. If you didn't do enough damage by then, its very hard to get back into it. But Sonnia can be quite sturdy, so its not all this one trick and lose if your opponent still has something. I discovered that flame wall is insanely powerful, and it makes that Sonnia and this list is actually pretty versatile; either theres not enough terrain/blocking stuff and you can win on blasting your opponent, or theres a lot, and you can seal the deal with good placed flame walls. Some things I tried/found out: There's no deployment where you can't make your opponent on turn one with 3 shots. had a corner deployment where I even had pushes left! Investigator OP! You can setup the entire thing on actiavtion 2 on turn 1. At first I wanted to out-activate my opponent, or at least see what he was up to, I ended up regretting that mostly compared to the few games where I just burned down everything on activation 2. Your opponent is likely to give you initiative first turn, and then he has one move before his too clustered deployment messes him up. If you can - and mostly in hindsight it was possible - try to have a push or something to pull Sonnia a bit back after she has blasted in the turn. This can help a lot. Your opponent's best chance is to take out Sonnia after the second wave of blasts, without too many losses. Every game where Sonnia wasnt pressured a lot I could win, and the games where I lost there where opportunities that I gave away and my opponent capitulated. Playing Sonnia is fun against Nicodem :):):)
  9. ttsgosadow

    Guild in the competitive scene right now

    I played this list for all the games. Was my first time playing it for real, after one practice game at home. It’s really strong and I feel someone with more experience can easily play top tables with this. Declared Faction: Guild Crew Name: Sonnia Poland 50ss Leader: Sonnia - Cache:(3) Cherufe's Imprint 1ss Cherufes Parting Gift 1ss Counterspell Aura 1ss Malifaux Child 2ss Francisco Ortega 8ss Hermanos De Armas 1ss Wade In 1ss Dr. Grimwell 9ss Expert Sleuth 1ss Papa Loco 7ss Expert Sleuth 1ss Brutal Effigy 4ss Guild Investigator 6ss Watcher 4ss
  10. ttsgosadow

    UK Nationals - 10/11th November 2018

    My plus 5 Dutchies are: Gjalt Hooijkamp Maric-Alexei Brouwer Robin Kamerman Paul Wiggers Jeroen van Riel
  11. ttsgosadow

    Schemes & Stones Collodi Crew Spotlight with Alex

    Loved this spotlight, as it's right at the time I am considering playing Collodi the coming period. Having listed to most of Alex's youtube channel I feel this condenses all that info in one (well edited) episode! +1 from my, Kyodee!
  12. READ ALL ABOUT IT! On the third of february this year, I will be hosting a Malifaux tournament in Alphen aan den Rijn, The Netherlands. Feel free to join our little meta and have lots of fun! Lifeless words "Aware that I have been here before I pause in your words. I have slept in this flesh, dreamed these winter bones." - Joyce Wakefield, Winter Conversation Lifeless words will be a 50ss Gaining Grounds 2018 tournament held in Alphen aan den Rijn, The Netherlands. All details are below. If you have any questions, feel free to PM me. The Venue: Games Guild, Concordiastraat 26, Alphen aan den Rijn (navigate on Hofzichtlaan 4) Shop contact: info@gamesguild.nl or 06-18081858 Date & time: saturday 3rd of february, starting 10:00 'till 17:00 Entree Fee: € 5,- Prizes: Guilders & Mystery boxes.
  13. 3 tickets for the Dutch team are on the list! Really looking forward to the evening program on saturday as well! @trikk
  14. In the proces of getting the Dutch delegation there
  15. ttsgosadow

    Errata impact on Nellie.

    And the question: who will be at top then? I am curious!