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OTP

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Everything posted by OTP

  1. Sorry Keith Robinson, I tagged the wrong Keith - it should have been Kieth Watson I have messaged Makrar who put his name down
  2. Keith, you seem to be next on the list and I now can't go - Mike I assume Keith just PayPals me? But given we have never met perhapse you could vouch for me?
  3. Hi All, I was hoping for a bit of advice, I am looking for a third master to compliment but also counter point Rasputina and Lilith my two current masters. Primarily I need a new painting project so would be after something with a strong visual theme, and that can be played well within them, for Raspy uses only frozen heart stuff and cats, and Lilith only nature and Nephilim. (neither of them massively restarted themes it must be said). I guess I am looking for some sort of support and or summoning master I suppose – that’s said it would have to be just something sufficiently different to add a new play experience Thanks All Pete
  4. So don't go? why must every new idea be met with negativity - dont like it? Organise your own event
  5. No idea why this is trying to quote Panzer.... but hopefully not Lee! Is there room for mire than 22 Dave?
  6. I will be coming down with Mike and i Think Lee as well- see you there
  7. Thanks Jonah, - and dont worry i read my question back it does read like I asking where the marker drops
  8. Exactly Neilh, that was the question - reading back i wasn't that clear
  9. Hi all, a question form a recent game: Misaki hits and kills something and triggers "next target" - " after damaging push this model upto 4" in any direction". Does she push then drop the head marker, or drop the head marker and then push (potentially into it) Cheers Pete
  10. I'd almost turn the original question around - why would you take them together? Paralyze one, you got them both, Slow one, you got them both - DISTRACT one - get them both etc etc (you can run your opponents hand out real quick) Lilitu i like but i just dont see what Lelu brings for his 7 stones (beyond that big downside)
  11. Thanks gents, food for thought, I guess my issue is with nothing built in they don't seem to do any of that reliably.
  12. Hi Jeremy, can you expand on Oiran being amazing, even fast and focused (via the upgrade) i don't see what they do?
  13. I have paid up aswell Dave, Pete Wright - though i suspect Wayland have me down as Marie again
  14. Nice easy run to York, great cause great crowd, hope to get up there
  15. OTP

    Ramos Upgrades?

    I put it on Ramos, then i can be sure its range to effect the spiders without shackling Joss, don't count out seize the day either that's another good one
  16. You will only buy 1 fuhatsu or one pack of katanaka snipers to use the examples above. Is nekima likley to bought less oftern than fuhatsu? Same discussion as when the lone marshall was released. I like the scuplt ill still buy her. But its certainly a outlier price wise
  17. She isnt on a base there so 'loses' half a cm or so on the young - but yeah much smaller then expected espcailly give then price
  18. I'd like to pick her up, but what you describe EntrepeNinja, seem to require huge amounts of adrenalin, it cost two to trigger into Uppercut, and at only base Ml 4.... if you have already spent 2 to trigger into it, how many do you have left you bump the ml up into something decent, both the first time, and certainly the second? This is whats holding me back (along with the lack of models, and a dislike of proxying). how are you getting 6/8 adrenalin? or are you doing the above with 4? So drop 2 hit at ml6 (which is good) then drop 2 and hit at ml4 (which is not)
  19. Exactly what I logged into say Mudge, many thanks to everyone that responded - now to try and find some emotional tricks and practice practice practice i guess
  20. This is what i was trying to say Scott but couldn't 100% agree with mythicFox here its fairer for the top players, not the middling ones, for the reasons above. (but i know you like it and i don't - i don't even like it in tennis when there is at least a strong "entertainment at the end argument") As for henchmen, my issues isn't so much with them per se - its with mixing them in. Say I have Mei and a few other constructs and declare aracanist - whoops I don't have a henchman unless i have a larger collection and have joss or cassandra etc. or a very themed collodi crew, vasilisa cant hire half of it, or even Marcus, Myranda cant hire half of it. Is it a puzzle to solve - maybe for those of us with lots of stuff, for others its just a barrier to entry.
  21. Thanks everyone for there thoughts so far - id hope this doesn't end the thread, as id still like tips on the things already discussed. Scott nailed the question, Joel nailed the answer. Scott please do write a blog it would be a great read. The emotions are i think the big thing, and as Joel identified it both positive and negative ones "i have this won" and "i cant win from here". Id love to hear tips people have on controlling this it would help in Malifaux and frankly (if some what dramatically) in life. Now i just need to figure out my opponents weaknesses - though id rather remove mine!
  22. the issue isn't really the speed of the plastic releases, its that the metal production stopped so far before the plastic were ready - i am sure there are good reasons for that too, but the OP is right, you (for example) just flat out cant get some things in the UK now.
  23. I am after a bit of help really, I have got to the point where I can’t see the good in my masters / Crews whilst every opponent seems over powered. I don’t need there good points listing I can see them – the just don’t seem to stack up to what other crews bring to the table. I’m not so much after “Raspy is awesome – she can dole out 20 dg in one ap” (which she can, I have wiped a crew out in one activation once – but doesn’t often) or “Ramos can summon 40 more ss of models in game”. I have played Raspy a lot (and I think just need a break) Ramos and Marcus moderate amounts. Part of me is looking for a wholesale change I think. That said the main issue: Certainly locally all my regular opponents have figures me out – they know what I’m going to try and do. I however haven’t figure them out. I can recognise I have some habits – I can be baited into to wasting ap/cards killing things, I like to paralyse or root models – sometimes an excellent idea other times I do it just because I know it annoys me and throw me off my game, and thus I hope it does the same. People have been helping on twitter and one of them offered to expanded hence starting the post here. How do I learn my opponents (I haven’t managed to in 2 years) and how do I change my game to force them to learn me again And after playing arcanists for 2 years im toying with a break and looking at: Sonnia/Hoff Seamus/Nico Leve Brewmaster/AN other Colette also come into mind Many thanks!
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