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soulsculptor

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About soulsculptor

  • Birthday 02/17/1987

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  1. Hey everyone, I will be at EndGame tomorrow if anyone wants to join. I am thinking of showing up between 12-2PM and going for a match or two. Please let me know if anyone would be interested. As to all of the San Jose players, I would still like to drop by every other month. Gas has been killing me on a weekly basis to make the drive now, and I should take advantage of a local gameshop. Hope to see you guys up here some time!
  2. Hi All, Not sure if there is a better place to post this, but I am looking to find some players in the SF/Oakland/Berkeley area. I have seen the find-a-player post, and wanted to see if there are others who haven't posted to it. Send me a PM or post here. I'm looking to get some games in on weekends, but open to evenings as well. The closest place around is EndGame. Hope to hear back! Thanks everyone.
  3. Hey All, I started playing a couple months ago in the San Jose area. I have since then moved north to the East Bay (Oakland Area), and wanted to see if there are any play groups around. Please let me know. I look forward to meeting up. Thanks!
  4. If C. Hoffman is in base contact with Ryle, and Lucius uses "Reinforcements" to move him (as C. Hoffman can have him ignore his targeting restrictions via "Maintain Machines"), does C. Hoffman move with Ryle via "Drawn to metal"?
  5. Thanks guys! The ruling is very much appreciated, and thanks for pointing out the melee ranges!
  6. My friend and I finally got our first match in, with another first timer referencing the manual in a frenzy for basic game rules. Before going onto the match, a question came up during the match that we wanted to resolve. My Guardian was basically stuck in between two enemy models. It was in the 2-inch melee range of a flesh construct (base-to-base contact). The other enemy model, Sebastian, was 2 inches away. Flesh construct has a melee range of 2" but Sebastian only 1". If I physically move 1 inch to melee Sebastian BUT STILL STAY WITHIN the flesh construct's 2-inch melee range, do I trigger a disengaging strike from the flesh construct, despite the fact that I am just moving WITHIN his 2-inch melee range (even if it is away from him)? (Note: once I moved away from him, I could no longer melee Flesh Construct because my Guardian only has a melee range of 1".) Technically speaking, I don't believe it does. However, my friends believe that in the spirit of the action, it should allow for a strike. Match summary: I played box set Hoffman vs box set McMourning We flipped badlands with forest terrain. My strategy was reconnoiter, and his was assassinate. We decided to hold on schemes as it was a bit too much for our first game. It was a very long match with several redone activations to make up for our mistakes. Needless to say, with the scenario and match-up, it was going to be a difficult match. I learned the utility of the watcher fairly quickly, and guardian seems like a must have for all my matches with Hoffman. However, I also learned the devastation of McMournings surgical precision against my armor. Being unable to utilize my ranged attacks, mitigate damage, and separate due to Hoffman's dependency on his constructs, I was quickly destroyed in melee. I still have faith in Hoffman, and know when I have a few more models, I will be more of a force in melee. Thanks for giving it a read. Any and all advice/rulings/comments are appreciated.
  7. Hi all, A colleague and I came across this game by chance, and thought it was pretty interesting. We'll we don't know of any groups that currently play in our area (silicon valley), so we're jumping straight in. He is going Neverborn (The Dreamer and Pandora box sets), and myself with the Guild. I decided to Sonnia's and Hoffman's starter sets. I don't know if this was an unwise choice to begin with, but it's too late to turn back now. I wanted to ask the community a couple of questions: 1. Is there a group anywhere close to silicon valley/SF bay area that is currently running? 2. Any basic starter advice, especially referencing the masters chosen? Or material/resources to reference? We're playing it by ear right now. 3. This is my first miniatures game. I have no idea how to paint these guys. Any resources I can look to with for that as well? At that point I might as well throw them in a can of paint with the skill I have for that. 4. Where can I find more of the fluff for the story-line? I would really like to read more about the setting and characters beyond what I see on the website. Please forgive my noobishness, and thank you all in advance for having me in this twisted community.
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