Dont lock upp your crew and try to make the "best" crew there is. Always take into consideration what faction/master you will face and what the strategies/schemes are.
And try to spread out the models you choose to bring. Huggy will act as a heavy beatstick, and Lynch will support him with getting cards to your hand.
One beconer is always good to place out brilliance, and one depleted if things ****s upp and you need huggy on the table again.
After that keep your mind open to models that will win you the game. Slurrids can be perfect objectgrabbers, Waldergaist can support good aswell if you play with forests, Stitched together is a awesome model and good synergy with lynch if you dont meet constructs, The twins if you need to kill stuff in a slautghter or Turf war. Collodi can also be a good choise in a object grabbing mission, or as a assasin. The options are endless.
And always keep in mind, what will a a model like Illuminated bring to the crew? (I find then terribad myself) What will Mr Graves bring to the crew, he will push the crew in different directions, but in combat he falls fast. Mr Tannen is a good support champ, but the give him something to support, like Stitched togethers.
If you have a team made for the strategies/schemes that you will play, and what you will face then you have half the game won. Thens its upp to you how you play and how well you flip.