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bigbopper

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Everything posted by bigbopper

  1. All good points. If i had thought of the sword Trigger in game i would have tried it, but alas I did not. Glad you enjoy the reports, and thanks for the comments.
  2. Thanks. Tara is very much a work in progress for me.
  3. so we got it wrong. thanks for the prompt reply guys.
  4. Here it is http://youtu.be/FmXKNyTRifc. enjoy
  5. The valedictorians ML attack. The trigger is transfer student "after damaging an enemy, push target up to 4" in any direction, then push this model into base contact with target model" . We played it that I can't happen as the target model was killed and needed to be removed immediately.
  6. As the title says. Model a hits model b with a melee attack and gets a push trigger, the attack also kills model b. does model a still get to push model b?
  7. Yes, facing a DF7 WP9 lady J is a daunting prospect. Restore natural order can be amazing as well.
  8. Like all the riders he is really good. Hold him back for a few turns then watch him shine.
  9. Izamu is another good option. Armour 2 and a one action heal keep him in the fight. Melee expert and a positive to damage flips is very effective. Has some good triggers as well.
  10. Thanks for the kind words. I have every intention of continuing.
  11. I think the clerk that Molly is obsessed about in Wyrd chronicles will be her henchman.
  12. Thanks for the prompt reply. last game I did charge headlong into the enemy and paid for it. next time I was planning to hang back and pick at the enemy crew. I have used waldgiests with lilith and agree they are good with her. you dont need to sell me on silurids they are fantastic. I think I just need to play her more.
  13. Funny you should mention this. In my latest game I took lynch and co, I Had bodyguard on the HD and Bad Juju with the nexus of power upgrade within six of it( didnt realise at the time Hd would get the upgrades ability if he took it himself). when I announced Bodyguard on HD my opponent got Lilith into him quick. it took till turn five before she could finish him off( I ran out of SS). After the game my opponent worked out that Lilith had inflicted between 33-36 wounds on the HD. HD had to heal wounds on himself with some of his abilities, but yes with this upgrade it takes serious effort to kill it. On the other hand it required 5 of my 6 SS to keep him going. SS that could of been handy elsewhere.
  14. Hi Rathnard, thanks for the post. would you mind expanding on how you are using Lilith, just to give me some insight in to how I might be able to get her to work for me? not getting her at the moment. also have you been using her CA 5 options?
  15. Neverborn are my first love in malifaux first edition, and I have been playing them exclusively in the beta. I have used Pandora the most and she feels about right, althought I do have a concern that she could still be a bit of a neg play experience against low Wp masters and crews. When I used her against McMourning she and candy had him paralyzed for three turns which was frustrating for my opponent. I also used the fudge state upgrade for the first time and managed to make quite a few of his minions insignificant. So she still has a lot of "no you can't " abilities. I think she is nowhere near as bad as last edition, but still think I will have to be careful that she doesn't wear out her welcome. Used Z twice, she feels just right. Love the fact that her two limited upgrades are both good, and I can honestly say that neither is better than the other and will depend on what you want to achieve. Lilith is the master I am struggling with, just can't get her to work. Barbaros is a riot to use, but I have to admit that the rest of the nephilim feel weak and fragile. I still think a sprinkling of companion in the crew would be nice. Two of her spells are CA 5 so I really havent tried to use them much as AP are so precious in this edition I can't waste a action on a spell that most models have a good chance of resisting. Having them target defense would make these spells a bit more reliable without raising the casting value. Last game I played I used lynch. Man is he and his crew good. I can really see myself using him alot. Clicked with me straight away. Anyway i rambled too much, overall the Neverborn are great fun to play, have retained their flavour, and are not as OP as before. Good times ahead folks.
  16. I agree it does seem really good, maybe a bit too good. Still nice thinking outside the box by you, I never would have thought of taking taelor with a neverborn crew.
  17. Ah,thanks for the clarification. I thought that upgrade was solid the way I played it, now I think it's amazing.
  18. Really enjoyed this report, thanks for sharing. one question, I thought that nexus of power dosen't work on the model carrying that upgrade as auras dont effect the model projecting it unless specified. I have read in a number of posts that people are using it the way you do, now I am wondering if I have missed something?
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