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Twisted Metal

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Everything posted by Twisted Metal

  1. Book Tara Viks All card packs except gremlins Order number 15653 Placed at 05:09 on 8/14
  2. Levi can't take Bishop. Im not really sure what synergy your referring to with joss. For his points I would rather take a rider.
  3. I really really really hope Levi is in the first wave.
  4. It's often easy to forget that the forum population is only a small part those that play the game. I don't think a vote in that fashion would be very representative.
  5. If you have heard any 2.0 content of a pod cast post the name if the pod cast and the episode below. Lets get a list together for those that may not know where to look. Malifools: Episode #42a Aethervox: Episode # 21 Through the Breach: Special Report V2 Interview
  6. Yeah I'm on that one now. I've since revised my original questions on the first page.
  7. Huh? 40k has never had all of their stuff up to date in one edition. I was using a 3ed Sisters of Battle in 5ed. It's one of the reason I dropped 40k like a sack of poo ---------- Post added at 08:00 AM ---------- Previous post was at 07:59 AM ---------- No problem with the archers? I think your the first.
  8. So I'm a little confused. What happens to the existing models that have current rules, are not in "phase 1" but are scheduled for "phase 2"? Do we just have to suck it up and not play with half of our collections for six months? What happens if a new player only has one or two crews and they are in phase 2? Cut them out of the game for six months and expect them to come back?
  9. Thanks guys. The effigy just always seems to be better bang for the buck with certain masters however I think I'll give the Sarg a go.
  10. I just realized that I've been playing guild crews on and off for the past year and a half and I don't own any totems. The fact that I haven't really missed the totem kind of indicates to me that they are not auto includes like the totems for other factions. For instance, when playing ressers, arcanists and neverborn I almost always take one. So prove me wrong. What totems do you take with what master and do they actually bring any value to your crews?
  11. With the delayed release of the revised model rules how do you plan to keep new players that may only have one master engaged in the game if that master/ crew is only released in phase 2. You dont expect them to be cut out of the game for six months and still return do you? How should brick and mortar stores approach this new edition in terms of product that is already in stock. Each blister and box on the shelves will contain outdates and out of print cards. Is there going to be some type of recycling program to return product or at least get new cards? What would be your recommendations to henchman who will be giving demos over the next few months. They will still be giving demos of 1.5 knowing that 2ed could be just a few weeks away. I guess the real question is how do you keep it from feeling like a bait and switch. Will all named unique models be henchman?
  12. I was thinking of picking up Nekima but with M2 on the way I'm not too sure anymore. The last thing I want to do is buy models to have the rules change on me three months later and end up with a worthless model. I guess my question is, are the changes to the current models going to be so radical that I should just wait and see what they do before I buy anything else?
  13. Anyone know where to sign up for this?
  14. Good call. I forgot about her but now that I think about it always does trip me up when I play against her. Me) I cast Rigor Mortis on Dita Them) Uhh no you don't she's I2I Me) WTF
  15. I'm racking my brain trying to think of a Living model that is I2I. The vast majority of I2I models are constructs, undead or otherwise immune to MORAL DUELS regardless if they are I2I. I think this is where a lot of the confusion comes from.
  16. Thats a really cools idea. They could take the clockwork trap idea and just run with it. Instead of a mechanical jaw it could be ensnaring vines or something like that. I'll give it a ponder over the night and see if I can come up with a home brew stat card.
  17. I just played a game running Nico, Yin and a hanged and I have to say the results were quite gross. Nico tosses up bolster. Yin gives the Hanged anathema and floats into the enemy ranks and possibly puts up gnawing fear. Hanged follows up by using smell fear. If your close enough use last words twice forcing a bunch of moral duals at a -1 wp. If they flee Yin starts putting down the pain with wicked disengaging strikes. Anything that sticks around is probably going to be taking additional Terror checks. The combo depleted my opponents hand so quickly he didn't have anything left to retaliate with.
  18. To be honest Rafkin has never pulled his weight for me. Also I used Mortimer a lot back in the day and thought he was well worth his points however since I've dropped him from my lists I've been winning a lot more games. My suggestion is to try the list a few times and learn from experience. In regards to Molly. Spend the extra stones and pick up either Izamu or the dead rider. If that dosen't float your boat grab Toshiro. Toshiro summons more and better stuff than Molly, has more effective movement and can actually fight.
  19. Marcus hires Kaeris and Ama No Zako into the same crew. If Ama No Zako has last whisper up and Kaeris dies within the Aura she can use the 1AP to burn a stone and do a healing flip. If she heals does the removed from game part still apply?
  20. I have found that laminating is the best way to go. I understand that you want to be able to fold the cards but over time the cards will wear out on the crease and rip in half. Not only that but the cards are more susceptible to wear on the edges and will start to look ratty. Finally at some point a drink will be spilled on them which is easily cleaned off of a laminated card but not so much off of an unprotected one..
  21. For some reason I have never been able to kill Mcmourning. I think Crazycarl is just too damn good with him.
  22. Yeah I would have no issues with climbing over and dropping right down. Also becarefu about saying "jumping". Jumping is its own action... Speaking of which has anyone ever actually jumped in this game? I cant think of a single instance where I spent the AP to actually jump.
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