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bluepanther

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About bluepanther

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  • Birthday 01/14/1986

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  1. All summoners being less useful when not the leader, just means they need to be the leader. They won’t be the hired master. That is what I said... Again, this was in response to someone else.... Who said summoners are weaker as hires.. also, I at no point said I thought it was OP.
  2. Cool..... I don’t think it’s broken.... which I said above the comment you decided to quote me on. The comment you decided to point out was a direct response to someone else saying summoners are less effective as secondary hires. Even if I did think it was broken, listing battle reports does nothing but change the models involved. The post was made to see what people thought about changing the rule entirely. Is that so hard of a thing to understand? Obviously most people are fine with it as is. There is really no need to even discuss it further. If, I could delete the thread, I would.
  3. Just because I “feel” like it shouldn’t be a thing doesn’t mean I think it’s “problematic” as it pertains to balance. All summoners being less useful when not the leader, just means they need to be the leader. They won’t be the hired master. It is what it is. Obviously more people are ok with it, than aren’t. That was the point in the Poll... to see.
  4. When we started closed beta; I wouldn’t take a 2nd Master in my games because I didn’t like the idea of it to begin with. (How many aren’t doing for that reason now) Its possible that people don’t take a 2nd Master because they feel that the masters cost too much or that it doesn’t feel right. That doesn’t mean it’s not really good. I don’t think it’s busted. I think it’s good enough that you’ll always want to do it. In 2E how many people didn’t hire Ashes and Dust or Howard Langston because they thought they cost too much. What the reports show now doesn’t mean it’s how the game will shake out. Lady J or Seamus as a second master.. having a beater master, then hiring a summoner or support master as the 2nd Master. Why wouldn’t you do that? 16ss isn’t that much of an investment. I could hire a 10ss model and something else. Gain 1 ap but lose Master level abilities.
  5. It’s the feeling that... every crew needs or will have a second master. That’s my issue. It’s almost like you pick a Leader, then decide what second master you want is, and then hire your crew.
  6. My area has been chatting a lot about multiple masters. We understand that originally it was said this couldn’t be changed, but if enough people don’t like it; I think it should change. We feel like it’s bad, because it is so good to hire a second Master. The possibility of not allowing them to be hired in competitive play was brought up as well. Please respond to the poll and let your voice be heard.
  7. Can a model “flip” and “scrap” an asset to prevent damage from a single attack? I personally think; because the rules don’t say “once per resolve step” or anything of that nature, you should be able to. Thoughts?
  8. Any update on this?
  9. We will be demoing The Other Side on Sunday, January 6th from 2pm-5pm. All participants will be entered into a drawing to WIN a Gibbering Hordes Allegiance box! Stop by and check it out! The Mighty Meeple 8440 Pit Stop Ct. NW Concord, NC 28027
  10. What: Malifaux Enforcer Brawl When: Sunday January, 13th, 2019 Where: The Mighty Meeple 8440 Pit Stop Ct. NW Concord, NC 28027 Additional info: There will be a $5 entry fee for the event. Store credit will be given out based on attendance, and prizes will be raffled off to participants. Everyone will have a chance to win something! If you do not have an Enforcer or a Fate deck, one will be provided to you.
  11. Come out in October & November learn Faux!
  12. What: Malifaux Enforcer Brawl Where: The Mighty Meeple 8440 Pit Stop Ct NW #180, Concord, NC 28027 When: Sunday, December 9th 1:30pm-4:30pm Fee: $5Prize Payout: Store credit for 1st, 2nd, and 3rdMalifaux Enforcer Brawl puts all players on one table to BRAWL it out through 6 turns. If you don't own any Malifaux models, or have never played Malifaux, don't worry; we will provide a model and deck of cards to you! That way you can join in on the fun! We will max out at 6 players on any given table at which point we will split into smaller tables. There will be 2 rounds.Additionally, the amount given in store credit will vary dependent on attendance and other prizes will be raffled off to all participants!We hope to see you there!
  13. Declared Faction: Arcanists Crew Name: Kaeris Golem 50ss Leader: Kaeris - Cache:(5) Seize the Day 1ss Grab and Drop 1ss Blinding Flame 1ss Malifaux Child 2ss Carlos Vasquez 9ss Stunt Double 1ss Fire Golem 9ss Well Rehearsed 1ss Oxfordian Mage 6ss Blood Ward 0ss Temporary Shielding 0ss Oxfordian Mage 6ss Doom Ward 0ss Temporary Shielding 0ss Oxfordian Mage 6ss Nemesis Ward 0ss Temporary Shielding 0ss Arcane Effigy 4ss Fire Gamin 4ss This is what’s I was looking at. I figured the child and Kaeris can give the Golem burning turn one. Carlos can push and walk twice. Then the Golem can take the (0) to place next to Carlos and take his burning. At that point the Golem can possibly charge something Turn 1 and get some burning on the enemy. I don’t know. Just a thought.
  14. Declared Faction: Arcanists Crew Name: Kaeris Golem 50ss Leader: Kaeris - Cache:(5) Seize the Day 1ss Grab and Drop 1ss Blinding Flame 1ss Malifaux Child 2ss Carlos Vasquez 9ss Stunt Double 1ss Fire Golem 9ss Well Rehearsed 1ss Oxfordian Mage 6ss Blood Ward 0ss Temporary Shielding 0ss Oxfordian Mage 6ss Doom Ward 0ss Temporary Shielding 0ss Oxfordian Mage 6ss Nemesis Ward 0ss Temporary Shielding 0ss Arcane Effigy 4ss Fire Gamin 4ss Curious if anyone has made a Golem build. I feel like he could be a strong model. Sure he only has Df4, but if Kaeris and Child give him some burning turn 1, then he can activate and place to Carlos to take his burning which should be a decent amount of burning to start. Not to mention it’s a 10” place so he can get way up the board when he takes the burning from Carlos. There is an extra stone so the Gamin could be a Medical Automaton for scheme running/healing. Maybe the Mages aren’t necessary. Just wondering if anyone else was looking to try and make Kaeris work with him. I also considered this build with Sandeep to give him incorporeal.
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