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Dirty Moses

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About Dirty Moses

  • Birthday 02/19/1989

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  1. sounds like your opponent will be sitting around for 1 hour for each of your activations and kicking him self on why would he play a game with you and probably never play another game with you again where it take 3 hours to get to turn 4. plain out not fun
  2. why make a thread or open any thing for descussion when you can just ask that Cock-Bag (Calmdown). he knows it all.
  3. the datsue-ba is not what makes the list. she is in their for flavor the real power in this list in Kirai and the Gaki. only single minded players would see this list and think that the datsue-ba killing the one Desperate mercenary is the main goal of it....... and by flavor the datsue ba kill the desperate merc with a weak damage of weigh sins (1) it give a seishin, a corps counter, and a gaki. it also give kirai a healling flip......hum 2 models + healing flip = free shikome, and gaki. turn one and whole crew still move at least 15" in the turn. so lets think a little before we call list weak. when I have a 3 point gaki model that is a 4 wd spirit with a corpse counter over my Strategy turn one.( as long a a gaki has or is with in 6" of a corpse counter it cant be killed.
  4. the datsue ba is not what make this list op she is just in their for flavor you have to look harder/ mabye play the list to under stand.
  5. if you are playing kirai against neverborn you all way lose kidnap...... "kidnap seishin
  6. Her check this out the most OP 35 ss Kirai their is =) Kirai 1 lost love 5 seishin 1 Datsue-Ba 3 Gaki 1 desperate mercenary U can add the avatar if you want i do just cuz I want to get her on the field but then game mostly never makes it past turn 3. the one way i see to try to make this better is to -1 Gaki and +1 k9 remains. lol give me question if you need to know how but my turn one looks like. summon shikome, and ikiryo both in melee turn one with the my opponent( and he had no activation's left) and summon one gaki with a corps counter on him and i still have 4 seihin and kirai has full health.
  7. Any kirai game with out the datsue- ba is madness!!!!!!!!!!!!!!!!!!
  8. Her check this out the most OP 35 ss Kirai their is =) Kirai 1 lost love 5 seishin 1 Datsue-Ba 3 Gaki 1 desperate mercenary U can add the avatar if you want i do just cuz I want to get her on the field but then game mostly never makes it past turn 3. the one way i see to try to make this better is to -1 Gaki and +1 k9 remains. lol give me question if you need to know how but my turn one looks like. summon shikome, and ikiryo both in melee turn one with the my opponent( and he had no activation's left) and summon one gaki with a corps counter on him and i still have 4 seihin and kirai has full health.
  9. she maybe a def 4 and 9 wd but she can still pass off damage to her seishin, her seishin can give her cb 9 and she will most likely start off the turn with fast. if she so happens to take damage you can still sack a seishin to give her a healing flip. Kirai has never been the best solo master. she has always been a support peace for her crew and her avatar doesn't change that at all.... O and in her avatar form her seishin beacon range increases to 10" O_o. she moves for a (0) and can make up to 4 melee strikes in just her activation alone. think about the whole crew with her avatar it nothen to shake a stick at.
  10. I didnt like it at first but it grew on me. now it is one of my favs.
  11. I think that the shikome is best when summoned because she can never be slowed so why no summon here and save the 8 points
  12. Sweet thanks lol you post make me like it even more than i already do =). still haven't been able to play it on the table i win with kirai by turn 2 to 3 in most games. BANG! IN YOUR FACE!
  13. the color may look like it changes in the lighting but i also higlight my orange with yellow =P
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