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alegionaire

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Everything posted by alegionaire

  1. Please pardon my pics as this is my first scratch built rendition of the Whiskey Golem. Also in hindsight I should've used more contrasting colors. Also I apologize if the pics/posting is in the wrong format. This is also my first image posting on the forums. I just got back from templecon in RI where I submitted this model for the crystal brush. I got an honorable mention. Thanks for checking it out. I'm debating if I want to keep it, redo another version, or sell it. By the way, the eyes are flickering LED lights. very cool in person. Thanks, Chris
  2. Yes, there is a waiting list for the event. If you register now you will be added to the list.
  3. For what its worth, I would prefer for painting to be required. Although an introductory level could be use. I.e. two colors + primed. That way at least you can tell the models apart....somewhat. let alone how nice it is to play w painted models.type this although I need to paint my crews up. On a related note, do the models need to be WYSIWYG? I would expect some leniency w some wave 2 models still not available. Thanks, Chris
  4. Jonasty and Ian, Sorry I couldn't join the festivities. Sounds like all had fun. Please run another event...soon.
  5. Anyone else have any experience w/ the Brewmaster? I keep looking over it several times and thinking why? He sounds fun to try out but I feel like something big is missing everytime I look at their rules...oh ya, its damage potential...
  6. Yes, the Ophelia thread in the gremlins forum led to an interesting read about RAW vs RAI and comparisons to other masters. Regardless, I expect that with very little corrections/alterations, these clearly broken rules could be eliminated. I would add to it that there is currently no logical reason to attach the weapon upgrades to Ophelia before the game. Instead, for 1ap ea. round one, the young lacroix (or lacroixes?) can add her upgrades onto her. This also seems to be an oversight. I humbly wait for a clarification/FAQ. It the meantime, I will play her as I believe the rules are intended and therefore more conservative.
  7. Jonas, Since you are going to be away...figured it was a good time to chime in. I'm also pre-registered and looking forward to playing. However, I haven't got the official approval...yet. Thanks in advance for running the event! -c-
  8. just wanted to say to everyone I met and played...well met. I truly had a good time in the masters. Definitely no easy matchups. Also nice to see other people playing ophelia...Silly me I thought I was in the minority. Grats to Greg for tearing it up in the masters! Grats to weakland for avatar...i guess there's always next year, maybe... Thanks, chris flores aka 'alegionaire'
  9. Thank you Adam and all, I had a fun time playing in the event and meeting some new people. I surely will regret posting this, but I "enjoyed" playing against Pandora twice...the reps will probably help w/ Adepticon. Thanks again, Chris PS: Adam, Is there something you'd like to tell me? Nice pic of my a$$.
  10. thanks for the correction. Yes jump is a (2) action. I appreciate the responses. However, let me summarize my questions: A) does jumping vertically or horizontally get reduced for difficult terrain? I assume not as it is already reduced. if you jump down a sheer cliff (unclimbable) does it reduce the damage from falling damage? A model with a 5" movement, jumps down from a 3" wall, does suffer the standard damage from falling down 3" or is it modified to 0.5" of falling (5"movement /2 = 2.5" jumped + 0.5" falling). C) can you jump both vertically and horizontally? It seems as though the RAW prohibits this. Thanks in advance.
  11. Good afternoon, Could you please clarify how the Jump (All) action is used? For example, does a model that uses the jump action ignore difficult terrain for measuring? In addition, is the model subject to falling damage, if the model doesn't reach safe ground w/ its jump action? Three examples of a model with a 5" movement is on a roof which has a 1" tall and 1" wide parapet. The wall on the other side is a 3" tall wall including the height of the 1" parapet: WALKING:The model could use a standard walk action to climb up the parapet (difficult terrain) =2" of movement. The model would then place the model so the back edge of the model is resting on the parapet. It would then move forward so the rear edge of the base is on the outside of the wall (~2" of movement), then fall the remainder of the distance (3")...taking uncheatable falling damage. Lastly, if the model survives it could move the remainder of its movement distance away + second action from the wall. Correct? JUMPING: A) The model could use this action to jump over the wall. In this example, the jumps up to the top of the parapet (1" = 2" of movement). It then jumps 1" across the parapet (1" = 2" of movement). it then jumps 1/2" down the wall (1" of movement). It then falls the remainder of the distance (Less than 3"). So it takes no damage. or The model uses a jump action to jump over the wall. It jumps up above the parapet (1.125" = 2.25" of movement). It then continues it jump over the parapet (1.125" = 2.25" of movement). It then continues the remainder of its jump down the wall (.250" = .5" of movement). The model then falls the remainder of the distance (2.75") for no falling damage. Just trying to get some clarity. This question came up after a recent game to determine if jumping was a viable option. Thanks, Chris
  12. so Antizombie...are you still playing malifaux? If so, where do you play? Steve Z referred me to you.

  13. thank you so much. I came to post my concerns and read that nathan is promptly looking into the card issue...nice job guys! Customer service A+++
  14. Quick clarification on 1. Can I use 3 chi points to gain level 1 of each of the 3 paths. I.e. can you bounce between paths as you gain chi points as long as you wholly complete a level in a particular path?
  15. okay, I'm fairly new to ressers and want to start trying out YanLo and his crew. Do I understand correctly, that you can use chi points and work on multiple paths concurrently? I.e. I start w/ 3 chi points, I can use 1 to gain level 1 on all 3 paths. Also if i use weight of the ages w/ trigger lost to time to kill an enemy model, do i get two chi points?
  16. I'm looking forward to the event. As far as terrain, I will bring my terraclips and other building terrain (and forests - lilith wants more forests). I.e. I'll bring whatever terrain that I can get my hands on before the event.
  17. Matt, Count me in as well. Looking forward to it! Chris Flores
  18. I'm anxious to hear how much fun, if any, you have w that list. Please share the gencon results.
  19. I had an enjoyable individual's event despite the chaos in the beginning and the obviously sub-standard terrain. Shooting was deadly in most games, cuz you couldn't hide. I wish I played a little better in the final game vs Jonah (and the return of Lady J). But all of my games were fun. The players were nice guys, good sports and made for some challenging games. Also it was fun to fit in a quick training game for a new player in between rounds. In addition, being the only Neverborn player there that I saw...was a pleasant surprise. Looking forward to the next event and playing with more of my stuff. By the way, I swung by to check out the doubles event ("Brawl") and didn't see it. Did it go off? Thanks again to everyone! Chris "Alegionaire" Flores
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