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NinjaBreadMen

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About NinjaBreadMen

  • Birthday 03/25/1989

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  1. Absolutely brilliant! I agree it could use some scatter terrain and a couple of larger terrain pieces too, but they're better suited to being mobile anyway: As the base board this is just fantastic
  2. I would have thought option 1, as if we apply the same logic be to a critical strike trigger: Moderate damage with Critical strike * 3 would be worked out 1. 3dmg + 1dmg + 1dmg + 1dmg = 6 6/2 = 3dmg 2. (3/2dmg = 2) + (1/2dmg = 1) + (1/2dmg = 1) + (1/2dmg = 1) = 5dmg And our group's never played critical strike as seperate instances of 1 damage, as that would cut straight through armour for one thing. Though that's just my understanding of it.
  3. Good job Henchman Joe! It was a great day and I'm happy to report Wong performed as hoped He even tried to turn a peacekeeper into a piglet which was an unexpected decision by me
  4. Woop woo! The bayou's needed some fresh leather from all the hydes we Gremlins are gonna round up! Hooooeeeeeeeey!
  5. Woowoo! Maybe this year I can walk away with more VP's than people who only attended one day >.< Cannot wait for this
  6. Love it! Good foresight making the base removable and playable ^^
  7. Eep! Gimme a sec and I shall send my entry money your way *Payment sent: Now I'm legit!
  8. Lenny is a one-man auto-buff. Som'er never leaves home without him. Unless something's going to be threatening his WP as then Lenny kinda starts crying like baby ;P Even then though, I'd tend to play him very conservatively, but still field him.
  9. GREMLINS GREMLINS GREMLINS! Factions which aren't gremlins are simply referred to as "moving targets"
  10. Like Dgraz said, the Archer's ability to fire into melee is huge. They're one of the number of models which (in my opinion) are of unmatched benefit to Ten Thunders Brew Master over Gremlin Brew Master. BM can lock models down and effectively (or literally) paralyze them in in attack range, so being able to then shoot them, with no fear of clocking your Master is a great ability. Also, and I could be a little bias as a Gremlin player ;P , but I'd rather have the push trigger on defense than the damage: A push lets you escape melee and shut down a charge if you can cheat in high on the first attack, plus the obvious benefit to positioning your archer out of combat to take his next shot. A negative twisted damage is a little treat if you can pull it off, but it's not as reliable as moving your model to make a better attack in their own turn. But like I say: Gremlin Squeel ftw ^^
  11. The original Perditta sculpt is spot on for the Western stand-off pose, this art's a little stale imo. I've no intention to replace my metal Kin, but I'll wait to see the plastics before I make up my mind ^^
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