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Wetfishwanted

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Everything posted by Wetfishwanted

  1. You can always drop them off the back of the mech rider before she gallops clear.
  2. I'll be back in Manchester next week and wonder if any one would like a league game? Alternatively, if any GT'ers would like a refresher in beating an Arcanist crew then I'd be happy to oblige. Regards, Neil
  3. Indeed what a great day's gaming and thanks to my opponents Dave, Connor, Joel & Mark. Does anyone know if Mark Elwood posts on these boards as I owe him an apology. In virtually my only success in a rather one-sided game I managed to do something rather nasty to his teddy only to realise on later reflection it was an illegal move. Thanks, Neil
  4. Agreed, but the golem is only an enforcer so it can not take both December's Armour and the Imbued Protection which is suggested by some of our posters.
  5. Anyone wanting to give Snowstorm a new home? Unpainted preferred.
  6. I should be down on Wednesday evening, anyone looking for a game?
  7. OK. New crew box finished (bar some basing) & looking for first game this Wednesday evening, would anyone like a game? Neil
  8. Ello Mike! Let me know if you ever fancy a game, could play at Manchester or Stockport. Regards, Neil
  9. Hello, Looking for some games at the NWGC, Stockport. Played a bit under 1.5 with a Ramos crew, now want try out the second edition after having picked up the new rule book. Any interest?
  10. I've now been re-united with my rule book which leaves another that was handed in at the NWGC. It appears to belong to a veteran of the game as its seen plenty of use - so anyone lost a rulebook?
  11. Evening everyone. A couple of thank you's, firstly, to Craig for running the event and secondly to my opponents who showed great patience and sportsmanship in the face of my faltering play. A special mention must go to Nathan who allowed our game to go on way past time and allow me to snatch a draw. My rule book never turned up, though another was left at the NWGC, has someone perhaps picked up mine by mistake? My name is inside the front cover. Regards, Neil
  12. I played a couple of games recently with a Ramos led crew where I seemed to be at at an immediate disadvantage. Both were shared strategy games, the first shared treasure hunt against a never born crew that had Collodi and the second, shared destroy the evidence against an outcast crew with Von Schill. Both games require interaction with a counter in the middle of the board. In the first game the speed of Collodi surprised me (I'd never played against this model before) as by interacting with his puppets he was able to advance up the board and still manage a (2) interaction with one of the puppets on his first activation. The second game saw Von Schill arriving at the centre of the board with an AP to spare on the very first activation. Do Ramos led crews have an answer to this speed? I can see how I can get an insignificant model to the centre on the first activation but this would be summoned (and therefore slow) and would have to wait until next turn to take the 2AP interaction.
  13. Edited. Sent by PM instead

  14. I have finished painting painting (the varnish is just drying) my Rusty Alyce model and I am ready to start including her in my Ramos crew but I had a couple of queries on her rules I would appreciate some help with. Impressionable allows Alyce to use a scavenger master's Ca when casting her spells which seems fairly straight forward. The rule goes on to say that the Alyce model gains all the master's abilities affecting it's Ca; would this mean in Ramos's case Alyce would get his tome characteristic and the surge trigger as well? Something to Live For any crew containing Ramos (or Leveticus) draws two additional cards during the draw phase when either master is within 3" of Alyce at the start of the draw phase. How does this work? If, say, I have three cards left in my hand after discarding any unwanted cards I could normally draw another three (for a scrap) to form my new control hand. $$With this rule I presume I would now draw five cards instead, do I then have to discard two of these to meet the maximum hand size rule or can I keep all five and have a control hand containing eight cards? Cheers.
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