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Obscure_Ref

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  1. Hey everyone, do to some unforeseen circumstances last time (like me forgetting the packets...) I have decided to run part 2 of the Summer of Beerlifaux Story Encounter this Saturday, August 24th, at 5pm!!! Hope to see you there!!! ----------- Antoinio and I have been working hard on Part 2 of this exciting tale! Some on down to Guardian Games this Saturday at 5pm for the last Beerlifaux at the current location. Lets give it a good send off with the continuation of The Unusual Suspect! So, at the last event we played Malifaux 1.5. I received some feedback about playing 2.0 at the next event. I wrote the next scenarios to be compatible with both systems. Due to the poll I posted and the feedback, the next two events are planned to be using M2E. Now, I will ask the players that show up on the day of the event if they would rather play 1.5 due to the last event also being 1.5. If I get a consensus then we will play 1.5, BUT EXPECT TO PLAY 2.0! For those who played a master at the last event that is not supported by M2E, you will not be penalized. We will work something out. Please bring your resources for both systems! I hope to see you all there. 5pm, $10 buy in and prizes like normal!
  2. About to ruin your day, but the Vic's look like the Spice Girls. :Hiding_Puppet: From left to right: Ginger Spice (Doesn't really work, only one though), Posh Spice, (Both Vic's) Scary Spice, Baby Spice, and Sporty Spice. And yes, the girlfriend helped me with labeling. Take it up with Scary Spice. :1_Happy_Puppet1:
  3. Antoinio and I have been working hard on Part 2 of this exciting tale! Some on down to Guardian Games this Saturday at 5pm for the last Beerlifaux at the current location. Lets give it a good send off with the continuation of The Unusual Suspect! So, at the last event we played Malifaux 1.5. I received some feedback about playing 2.0 at the next event. I wrote the next scenarios to be compatible with both systems. Due to the poll I posted and the feedback, the next two events are planned to be using M2E. Now, I will ask the players that show up on the day of the event if they would rather play 1.5 due to the last event also being 1.5. If I get a consensus then we will play 1.5, BUT EXPECT TO PLAY 2.0! For those who played a master at the last event that is not supported by M2E, you will not be penalized. We will work something out. Please bring your resources for both systems! I hope to see you all there. 5pm, $10 buy in and prizes like normal!
  4. Credits: Tournament Organizer and Judge: Josh Caldwell Story By: Antonio Martinez and Josh Caldwell Proof Read By: Mark Handford Tournament Packet by: Josh Caldwell and Ellie Beebe Thanks to Guardian Games for allowing us to use their venue. And thanks to Joel for supplying the beer. Rules: • Single Faction (Does not have to be the same each weekend, but it could make the story better) • System M1.5 • All games Standard Deployment • Game sizes will vary from game to game. • Models do not have to be fully painted, but it will make the story more fun. Also, bonus points will be given for fully painted crews towards becoming the “Master of Beerlifaux.” • Schemes will be Unique throughout ALL THREE EVENTS. • Beer Baubles are in effect • Have fun! Game Setup: Before the start of the encounter you will need to determine who will be the attacker and who will be the defender. To do this each player will flip a card. The player who flips the highest will be the attacker and will play the Attacker strategy and/or gain the Attacker benefits. The other player will be the defender and will play the Defender strategy and/or gain the Defender benefits. Shuffle your deck and continue setup as normal. Prizes: Prizes will be raffled off like normal at Beerlifaux. The Master of Beerlifaux: This summer you will have the honor of battling it out to become The Master of Beerlifaux! During each event, you will be able to earn Story Points. These story points will cumulate and will be counted during the last event, where the person with the most Story Points will be named The Master of Beerlifaux (with a plaque and a special prize). Points will be awarded as thus: • Play with a Fully Painted Crew (awarded per night)- 3SP • Play the same Faction during all three events (awarded at the end of the event)-3SP • Play the same Master during all three events (awarded at the end of the event)-5SP • Buy the TO a beer (Once per event)- 1SP The Unusual Suspect “Nothing is as it seems…” The Malifaux Master A lone lantern softly swings from the ceiling in a otherwise dark room. In the center of the room, just behind the light, is a wooden chair. You find yourself strapped to this chair, beaten, bloodied, and broken. It is a small room. No windows, just a single barred door. You can hear water dripping from the ceiling. Clearly this is a lower cell in the Guild prison. This fact is made even more evident by the two Guardsmen standing in the shadowed corners. You don’t know how long you have been here, or how you got here. All you know is that your jaw hurts and that things probably could, and will, get much worse. The last thing you can remember is jumping off of the train heading towards the breach. As you hit the ground whistles rung out and Peacebringers were fired. You can remember dodging around the corner of a rundown building before darkness set in. And now, you’re tied to a chair. Encounter 1- The Job An officer walks in and nods to the guards. The guards nod back and leave the room. The officer looks at some files briefly and looks at you. “So, how about we start at the beginning?” he ask. “Ok. In the beginning, there was a breach, people went through the breach, and found an old town called Malifaux”, you calmly state. The officer frowns. “Real smart, wiseguy. Do the words ‘supply wagons’ mean anything to you?” the officer replies, pointing the file in your face. “Oh. You mean like supply wagons carrying illegal stuff for the guild? The type of supply wagon that the guild don’t want people to know about?” you state with a calm look on your face. The officer starts to show signs of getting angry, but cools off a little as he walks away to the other side of the cell. “Sure, I can tell you about supply wagons. Goes a little something like this.” • Game size: 35ss • Round length: 120 minutes • Strategies: Modified Shared Supply Wagon • Special: During setup, the Defender will have two Supply Wagons. The Attacker will have none. The Defender sets up the Supply Wagons like normal. The Supply Wagons will act like normal. A model may only defend one wagon during the turn. • Attacker Benefit: One minion, 5ss or less, has the “From the Shadows” ability. • Defender Benefit: One minion, 5ss or less, gains “Immune to Influence.” • Attacker Victory: 1vp per Supply Wagon Damaged. +1vp per destroyed Supply Wagon. • Defender Victory: 1vp per Supply Wagon within 3” of the center of the table at the end of the encounter. +1vp per wagon if it is undamaged. “And that is what happened.” you finish your story and calmly look at the guild officer. You cough a little. “My throat is a little dry, could I get some coffee or water?” The officer looks hard at the files and then to you and then back at the file. He closes the files with disgust and walks over to the cell door. “Get me two coffees, I think we are going to be here for a while.” he shouts out the door. He then closes the door and leans on the wall of the cell rubbing his eyes. Encounter 2- The Ballad of Carl A young lady guardsmen enters the room and hands the officer a cup of coffee and then walks over, unties one hand, and gives the other cup to you. She leaves the cell as the officer drinks a large gulp of the coffee and then opens the file and flips through a couple pages. “So what did Carl have to do with all this?” the officer asked as he looks up from the files and then you. “Carl? I knew a Carl. He was pretty good at making coffee. This coffee taste like [big bad swear word], but it is guild coffee and what do the guild know about doing things right.” you state as you take another drink of coffee. The officer just stares at you blankly. “How about Carl with the case, not the coffee.” he ask. “The case? The case. What was in the case? What did Carl have to do with the case?” you ask, a puzzled look upon your face. “I remember now. Carl didn’t need that case, or what was in it. Yes, as I remember it…” • Game Size: 40ss • Round Length: 120 minutes • Strategies: • Attacker: Modified Destroy the Evidence- Place one 30mm “Carl” marker (Stats: Wk0/Cg0, Ht 2, Wp5, Ca3, Df5Mask, Wd5, “Squeal” Defensive Trigger, “Give me the Case- This model may only be targeted by melee strikes or Melee Spells” “Little Fear- Insignificant models and models engaged in melee may not target this model”) completely within your opponents deployment zone. Place two “Bodyguard” (Wk0/Cg0, Ht 2, WP5, Ca3, Df4Mask, Wd5, “Squeal” Defensive Trigger, “Give me the Case- This model may only be targeted by melee attacks or Melee Spells” “Little Fear- Insignificant models and models engaged in melee may not target this model”) markers completely within 10” of your opponents deployment zone. o Attacker Victory: 2vp if “Carl” marker is removed from play. 1vp per “Bodyguard” marker removed from play. • Defender: Modified Treasure Hunt- Place a 30mm “Case” marker in the middle of the table. The case must first be picked up by the Defender, but afterwards may be picked up by either side. Models in base contact with the “Case” marker may take a (1) Interact action to pick up the case. A model carrying the “Case” can drop or pass it to another model in base contact as a (1) Interact action. Models changing position on the table by an effect other than the Walk action or leaving play drops the “Case.” While carrying the “Case,” reduce the models walk to 4, and cannot have its Wk increased by any means. Spirits lose the ability to move through other models, and the ability to ignore terrain penalties while carrying the “Case.” Models lose the Flight and Float abilities while carrying the “Case.” Insignificant models may not pick up the “Case” marker. o Once during the encounter, the model who is holding the “Case” marker may use a (1) Interact action to open the case. Flip a card:  Black Joker- Boobytrapped! Take a damage 1/3/4 flip ignoring armor.  Weak- Empty! You have been tricked. Nothing happens, for now…  Moderate- A Gun! One Melee Weapon or Ranged Weapon of your choice gains +1Cb until the resolve effects step.  Severe- Money! The Models controller may draw two control cards.  Red Joker- Gems! Your crew gains a additional Soulstone to their cache. o Defender Victory: At the End Step of the second turn, if one of your models has the “Case” marker, score +1vp, to a max of 4vp. “And that was the last I heard of Carl and the case. Never got to find out what was in the case. Maybe something else the guild would not like people to know about.” you finish your story and take a drink of your coffee, looking at the officer as if it was his turn to speak. The officer closes the files and start to walk toward you, but just as he starts the cell door opens and the lady guild guard looks into the room. The officer stops and looks back. “What is it Samantha?” he says holding back the anger in his voice will little success. “We found something you need to see.” she stated. ************** Thank you for participating in part one of The Summer of Beerlifaux Story Encounter: The Unusual Suspect. Please join us again Saturday, July 27th at 5pm.
  5. for the encounters, can everyone bring two supply wagons and some 30mm markers. thanks!
  6. Hey everyone, I posted a update and a reminder that it is this weekend!!!
  7. This summer I will be hosting The Summer of Beerlifaux, with our friends over at Guardian Games. All three Beerlifauxs (June, July and August) will be linked together as one story encounter. First Event will be Saturday, June 22 at 5pm. Guardian Games will be the venue. 303 SE 3rd Ave, Portland Oregon, 97214 (503) 238-4000 Here is a bit from the packet: The Unusual Suspect Rules: • Single Faction (Does not have to be the same each weekend, but it could make the story better) • System M1.5 • All games Standard Deployment • Game sizes will vary from game to game. • Models do not have to be fully painted, but it will make the story more fun. Also, bonus points will be given for fully painted crews towards becoming the “Master of Beerlifaux.” • Schemes will be Unique throughout ALL THREE EVENTS. • Beer Baubles are in effect • Have fun! Game Setup: Before the start of the encounter you will need to determine who will be the attacker and who will be the defender. To do this each player will flip a card. The player who flips the highest will be the attacker and will play the Attacker strategy and/or gain the Attacker benefits. The other player will be the defender and will play the Defender strategy and/or gain the Defender benefits. Shuffle your deck and continue setup as normal. Prizes: Prizes will be raffled off like normal at Beerlifaux. The Master of Beerlifaux: This summer you will have the honor of battling it out to become The Master of Beerlifaux! During each event, you will be able to earn Story Points. These story points will cumulate and will be counted during the last event, where the person with the most Story Points will be named The Master of Beerlifaux (with a plaque and a special prize). Points will be awarded as thus: • Play with a Fully Painted Crew (awarded per night)- 3SP • Play the same Faction during all three events (awarded at the end of the event)-3SP • Play the same Master during all three events (awarded at the end of the event)-5SP • Buy the TO a beer (Once per event)- 1SP Thanks for looking at the post and hope to see you there! Oh, and a sneak peek of the story: A lone lantern softly swings from the ceiling in a otherwise dark room. In the center of the room, just behind the light, is a wooden chair. You find yourself strapped to this chair, beaten, bloodied, and broken. It is a small room. No windows, just a single barred door. You can hear water dripping from the ceiling. Clearly this is a lower cell in the Guild prison. This fact is made even more evident by the two Guardsmen standing in the shadowed corners. You don’t know how long you have been here, or how you got here. All you know is that jaw hurts and that things probably could, and will, get much worse. The last thing you can remember is jumping off of the train heading towards the breach. As you hit the ground whistles rung out and Peacebringers were fired. You can remember dodging around the corner of a rundown building before darkness set in. And now, you’re tied to a chair.
  8. Will you add me to Through the Breach's roster?
  9. Not trying to pimp my own show, but on episode 10 of Through the Breach Podcast I go through using a squadron putty slurry mix to fill in the gaps on the Malifaux plastics. It is the best way I have found to do it. You can brush it on and because it goes on thin it will not obscure detail. http://throughthebreach.com/blog/?p=86 I also have a video I am working on about it as well. :-) https://pbs.twimg.com/media/A32LRq_CEAA3cI-.jpg:large
  10. Friday Night Malifaux is on at Guardian Friday, Feburary 22 @ 5pm. Come get your game on! MFP (Most Fun Player) will win a free $10 blister. MFP will be determined by popular vote. (NOTE: MFP will only be voted on if we have 8 or more players.) Dead of Winter Achievements will be brought if people want to participate in that as well. $5 admission to play Dead of Winter, free for those who just want to game! :-)
  11. Saturday February 23, at Guardian Games in Portland Or, is this months Beerlifaux! It will be a 50ss (25ss per crew) fixed master Team Tournament that will use the Adepticon Malifaux Team Tournament pack(for the most part, look at page 2. Paint is Not required.)! Teams will be determined at the event (preference will go to players choice, but we need to make sure everyone is included ) Here is a link to the rules pack: http://www.adepticon.org/13rules/2013malifauxteam.pdf If you have any questions please message me at josh@thedeploymentzone.com If we fail to receive enough players for a minimum 4 teams, then we will revert to lasts months Beerlifaux pack. Please check in at 5pm. $10 buy-in. And yes Beer Baubles are in effect. What are Beer Baubles you ask? -Well they are something fun that was created that you can spend to force your opponent to re-flip something, or allow yourself to re-flip something! Alas, no, they do not work on jokers. Fate is not that kind. How do I obtain these Beer Baubles? -Glad you asked! You can get them by buying a beer (or wine or cider for the non-beer drinkers)! But what if I don't drink? - That's fine too! You can still come down and have fun with us! And any soda, snack, model purchase will net you a Beer Bauble! You can also tell the bartender a joke (but it has to be funny)! Games are scored via win/loss. All prizes will be raffled off. You receive raffle tickets for: Playing a game, winning a game, and using a bauble. So come on down to Guardian Games Saturday the 29th at 5pm to be merry, have fun, and play some fraking MALIFAUX!!! Here is their website for directions: http://ggportland.com/ Finally, this event is for the grown ups, or as grown up as we can be playing with little toy soldiers. So this event is 21+ only! Also, 20% off Malifaux model purchases the night of the event. Hope to see you there!
  12. Friday Night Malifaux is on at Guardian tonight. 5pm. Come get your game on! MFP (Most Fun Player) will will a free $10 blister. MFP will be determined by popular vote. (NOTE: MFP will only be voted on if we have 8 or more players.) Tonight, 5pm. Malifaux!
  13. Hey everyone, I will be down at Guardian Games today @5:30 for Friday Night Malifaux! Come down and play some games, meet new people and have some fun! You do not have to be 21+ to come and play tonight, but you do have to be 21+ to enter The Critical Sip!
  14. If you are a local to Portland, Or area I can act as a distributor to help with shipping costs. Just let Mark and I know when you order. Thank you all for your interest and kind words! We at TTB really appreciate you all and look forward to seeing these played with!
  15. @Mako: We might be able to arrange that. Let me talk to Mark. Also, the Retro Deck is fantastic also! I recommend both! *happy*
  16. Saturday January 26, at Guardian Games in Portland Or, is this months Beerlifaux! It will be a 35ss fixed faction event that will run 3 100min rounds! And yes Beer Baubles are in effect. What are Beer Baubles you ask? -Well they are something fun that was created that you can spend to force your opponent to re-flip something, or allow yourself to re-flip something! Alas, no, they do not work on jokers. Fate is not that kind. How do I obtain these Beer Baubles? -Glad you asked! You can get them by buying a beer (or wine or cider for the non-beer drinkers)! But what if I don't drink? - That's fine too! You can still come down and have fun with us! And any soda, snack, model purchase will net you a Beer Bauble! You can also tell the bartender a joke (but it has to be funny)! Games are scored via win/loss. All prizes will be raffled off. You receive raffle tickets for: Playing a game, winning a game, and using a bauble. So come on down to Guardian Games Saturday the 29th at 5pm to be merry, have fun, and play some fraking MALIFAUX!!! Here is their website for directions: http://ggportland.com/ Finally, this event is for the grown ups, or as grown up as we can be playing with little toy soldiers. So this event is 21+ only! Also, 20% off Malifaux model purchases the night of the event. Hope to see you there!
  17. Thanks to everyone who came out to eat cake, drink beer, and play some fraking MALIFAUX!!!
  18. I will be down today at Guardian Games from 4-7:30 today. Come down, bring your Malifaux or some hobby stuff. Lets have a beer and have some fun. Demos available upon request!
  19. This Saturday December 29, at Guardian Games in Portland Or, is this months Beerlifaux! It will be a 35ss fixed faction event that will run 3 100min rounds! And yes Beer Baubles are in effect. What are Beer Baubles you ask? -Well they are something fun that was created that you can spend to force your opponent to re-flip something, or allow yourself to re-flip something! Alas, no, they do not work on jokers. Fate is not that kind. How do I obtain these Beer Baubles? -Glad you asked! You can get them by buying a beer (or wine or cider for the non-beer drinkers)! But what if I don't drink? - That's fine too! You can still come down and have fun with us! And any soda, snack, model purchase will net you a Beer Bauble! You can also tell the bartender a joke (but it has to be funny)! Games are scored via win/loss. All prizes will be raffled off. You receive raffle tickets for: Playing a game, winning a game, and using a bauble. So come on down to Guardian Games Saturday the 29th at 5pm to be merry, have fun, and play some fraking MALIFAUX!!! Here is their website for directions: http://ggportland.com/ Finally, this event is for the grown ups, or as grown up as we can be playing with little toy soldiers. So this event is 21+ only! Also, 20% off Malifaux model purchases the night of the event. Hope to see you there!
  20. So I just want to say that this was a splendid idea Rameses. Looking forward to this again!. Now, I did recieve my gift about a week ago, but the blizzard that people are enduring over on the other side of the states is affecting my coworkers and I as well. Thank you Dorian for AMarcus! I need him in case I want to play Marcus in a tourny environment! Also, some of the things that have been gifted on the boards are flipping amazing! Great work everyone! Happy Holidays! And be safe everyone! Winter is coming! :1_Happy_Puppet1:
  21. Sent in my info! I am in peeps! (So Richelieu,you can stop txting me every five minutes to sign up...lol) :Paralyzed_Puppet:
  22. Hey everyone, this is Josh from Through the Breach and I just wanted to point you in the direction of my other show, The Deployment Zone, because we just released Episode 26.5 which is a play through of Evil Baby Orphanage. Now, I know what you are thinking. "It's a audio cast, how can this work?" Trust me, it translates very well. Have a listen if you like. It gets many praises from us. Thank you all! Here is the link: http://thedeploymentzone.com/episode-26-5-welcome-to-evil-baby-orphanage/
  23. So, while I am edit The Deployment Zone I find that I have extra time to fiddle around on the interwebz. Lately I have been playing around with the crew creator and, funny enough, today I was looking at lists I could bring Sue with. This is what I thought of with Pandora (also, was just trying to make a different style Pandora list). Neverborn Crew - 35 - Scrap Pandora -- 6 Pool Primordial Magic [2ss] Brutal Effigy [4ss] Iggy [6ss] Insidious Madness [4ss] Stitched Together [5ss] Stitched Together [5ss] Sue [8ss] I don't know how well this will do but I am interested to try it.
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