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Paddywhack

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Everything posted by Paddywhack

  1. Very Nice. I will probably steal this idea when I can. More please
  2. Yaaay! Good job everyone and congrats winners. Great stories all around. Looking forward to the next round.
  3. Looks like a fun table! Your buildings are great and simple, but excellent for the game. Someone else said something about doing a whole table of rooftops and I think that your simple building would be the way to do it. Enough of them packed in together with only small alleyway style gaps and a few bridges where necessary, would be very interesting. I could see Seamus racing across the rooftops being chased by the Guard! Might have to try it when I get home (I'm overseas - so it'll be a while).
  4. Yeah... not looking forward to facing three of these. If they were rare 2 or did not have that (all) action, I'd be fine. They'd still be great models and a good shooty line, but WITH those factors, they are murder. Ggrrrrr.....:Paralyzed_Puppet:
  5. Still only 13 vote....come on peoples, vote! I know (think) that those 13 don't count the participant's votes yet, but we should have more votes from non-participants than 13....
  6. Hey all, quick question. I saw on another thread about using the Vulture's Eyes and Ears to cast Nicodem's Fog spell giving another area of fog. When I was reading over the ruels for Eyes and Ears all it says is that you can use the model for LOS and Range purposes, not that the spell is being cast 'by' the model (so to speak). As Fog is an spell, doesn't it still center off the model casting the spell, in this case Nicodem and not the Vulture? Don't get me wrong - I'd love for it to work as it could be very useful at times, but unless I am missing something or don't understand something, I'm not sure that it works as written. I know I had another Nicodem question.... darn it, can't think of it now. Thanks for any help!
  7. A quick searc turned these options up: http://www.tapirback.com/tapirgal/gifts/friends/reptiles/saguaro-cactus-plastic-f1518.htm Take note, I do not know the company, so can't tell you if they are good or not. 2" might be a little tall, but you may be able to cut it down. Only one version is the bigger problem. The Dollar store would also be a great place to look.
  8. On page 46 of 1.5 it states clearly that friendly models must resist spells as normal, but that during the final totals can 'choose to tie the casting total and suffer the Spells effect.' It never goes on to mention it anywhere else during the description of the process. I am reading it correctly though right? All you have to do is say you tie, regardless of the cards and you can be affected by the your friendly spells? Just want to make sure. Thanks!
  9. oooh. I like that idea. Yes, he's a bully, but the idea of an aura fits better with that theme imo. That would, as you said, make his and Nix's placement that much more important. nice idea.
  10. How about some pics from your demo games? New terrain in action with figs
  11. Hhhmmmm. Reading the rules through for the first time this is not what I thought either. It says on pg 32 on Actions that the name of the Action appears in bold after the () indicating the cost of ap. That would lead one to think that each spell is indeed a separate action. Even on pg 46 where is talks about casting it says that it casts the spell with that name (lower case cast), not that it is a Cast. Oh well.
  12. 125 views and 4 votes.... Come on people - vote already! :Hiding_Puppet: I know there are alot of good stories to choose from, so its difficult, but we should have more votes than this by now. Maybe a Sticky would make it more visible?
  13. Aaahhh, now I remember what kept me from Malifaux the first time. I remember looking at the system a while back, earlier in development, and reading the forums. There were so many issues with models brought back and game balance I decided to keep away. I came back after hearing 1.5 was coming out, that some of the balance issues had been dealt with by a responsive development team, and after finally reading more of the background. Its sad that one of the biggest balance issues is still there though with Hamelin. I'm not backing out now - I really want to get some games in and try the card mechanic. I think I'll overall like the rules set and the more tactical nature of some of your choices. Guess I'll just have to hope that Wyrd keeps listening to customer issues and some errata comes out to balance Hamelin a bit. Admittedly, I'm taking this imbalance on the number of people and posts, both old and new, that continue to bring it up rather than personal experience. However, as a long time gamer I can see how his rules could be problematic just by looking at them. Still - love the background and storyline and the new models are getting better and better!
  14. Thanks! Its been a while -good to get back in it though. The font thing was a stylistic experiment. I know its a bit campy, but wanted to try it anyway - its not something I would do in everything. For such a short story I thought it wouldn't be too annoying The gun was difficult. It is mentioned earlier when he first looks through the railing as sitting on the table below him and he grabs it when he grabs the bag of stones. I struggled to find a way to add it in in a logical way at this word count. Originally the fat man was going to take his belt off and drop it on the table, but when I was cutting down to size, I couldn't word it the way I wanted and in the end it didn't make much sense to me to have him take it off. I got close enough in word count though that I should have described it in more detail when he sees it on the table. It is supposed to be the prisoner's weapon that they took off of him and threw on the table. Thanks for the feedback!
  15. Awesome! Have you played at all with the brothel? How playable are both levels? Are you finding it difficult? Everything looks amazing - more pics as you get em please
  16. Very nice! I really like the buildings. They look like they are very functional. I'm still torn on having buildings with and inside or not, but those are small enough it doesn't matter. At that size its better not to be able to go inside. Can't wait to see more. Are you going to paint them or stain them or both?
  17. Done! It was hard to pick though how to spread my votes out. There were a lot of good stories here. Thanks everyone!
  18. No worries Everyone can always use more practice. Grammar in stories is difficult as you don't have to stay academic in a story meant for entertainment, but you don't want your literary flourishes to make it harder for your audience to read. A fine line sometimes. Keep up the great work!
  19. Nice read. I almost missed it since the title was off. Glad I didn't There were a couple of word choices that threw me a bit and I'm not 100% clear on the ending, but I liked the concept, dialog and general mood of the piece. Thanks!
  20. Excellent! Great last minute submission. Really enjoyed it. Nice use of all the elements, entertaining, easy to read, and creepy ending. I like the 'letter' style of the story. Hard to pull off sometimes, but I think this one worked well. Thanks!
  21. Hmmm... I'm on the same page as Panda right now. I completely understand what you where going for, but at the same time it was difficult to enjoy or follow the important elements of the story. I know there is some kind of background/plot that you are trying to tell with this dream (something about a lost child and a cure?), but I only got a small fragment of the whole. I congratulate you on the style you tried and the overall atmosphere (love atmosphere - its why I read Lovecraft), but I'm not sure I can say I enjoyed it. It may just be not to my taste. I'll have to read it again though to give it a fair shake. Thanks for the story!
  22. Nice story - I really liked it. I have to agree with edonil about Malmo's speech. He's very verbose for a man with injuries as severe as you imply (a broken jaw). Perhaps tone down the injuries to his face and focus more on the rest of the body (maybe they did horrible things to his toes ). As you said, its hard to bring across difficulty with speech throughout a whole story and with a lot of important dialog without losing your audience (which is why a lot of authors steer clear of regional accents - A Clockwork Orange isn't easy for everyone to read). Still, a great story - thanks!
  23. Great little story - loved the imagery. Love the use of the stitched together and thought you characterized him well. Technically you have a lot of run on sentences, which makes the story more difficult to read. Don't be afraid of short sentences if needed (coming from someone who loves long, drawn out, time stopping sentences that can almost be a whole paragraph on their own) Thank for the story!
  24. I really liked it. Both the idea and the execution. Going to be really hard to vote on these... One questions though. You say that it isn't magic, but just soulstones. I am behind (trying to catch up) on the background for Malifaux, but aren't soulstones just another way to power magic? Seems a little off to say its not magic just because it uses soulstones. Maybe that will get cleared up as I read everythign though (will soon have all the books and plan on ordering the next one during Gencon).
  25. Interesting story over all. I like the idea, but some of the structure and spelling issues make it hard to read. I did have a little trouble following what was going on as well, but some of that may do with my being less familiar with the Cult's background. Thanks for the story!
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