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PM8K

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Everything posted by PM8K

  1. PM8K

    Lawrence, KS

    i should be free most evenings, though i think monday and wednesday nights or weekends would be best for me.
  2. PM8K

    Lawrence, KS

    Unfortunately, without a car and with the amount of coursework i have i doubt i could make it down there, sorry. I was hoping to find some more local games to take out the travel factor.
  3. PM8K

    Lawrence, KS

    I'm starting school this week, but i should have some free time almost any weeknight. I'm near hometown games in lawrence, so we could probably play there.
  4. Hey all, I've been playing malifaux with some friends from home for several months now, but have moved onto attend school in lawrence kansas. I was wondering if there were any such players in town. I stopped by one of the local game stores and the owner said he didn't know of any, so i thought i'd give the forums a try. If not, I'll have to look into some of the KC suburbs.
  5. PM8K

    35 SS Guild crew

    I was watching the need of certain suits as i was building my crew. As I'm focusing on headshot and suppressing fire, I'll need crows for the former, and just a good high card for the latter. If I force him to burn a control card to avoid either, its still a good outcome. While the option for perdita to obey is nice, I think i'll mostly use the totem and abuela for the obeys. And the nephilim already has the suit. So that leaves the main masks for grandma. After all that, any bad cards left in my hand can be replaced with hero's gamble.
  6. So I have to put together a 35 ss guild crew, and I ended up coming up with the following: Perdita (2 ss cache) Abuela (7 ss) Nino (7 ss) Santiago (7 ss) Convict Gunslinger (6 ss) Enslaved Nephilim (2 ss) This would give me a crew costing 29 ss with a total max cache of 8 soulstones. I plan on trying to play some card control with headshot and suppressing fire, with a little help from obey to get more shots off. If not, I can always just shoot things to death. Any ideas/comments on a crew like this?
  7. I didn't see anything on here, so if i missed it please direct me. But how does the guild deal with LCB and the dreamer sprawling nightmares across the board? I had a teddy, copelius, and LCB on my guys who were just out of the deployment zone during turn 1. And LCB tore up LJ during turn 2.
  8. I just picked up convict gunslinger to back up my perdita crew. Gunfighter and his ability to paralyze models is definitely worth it.
  9. PM8K

    Guild and Schemes

    The only other one i see is grudge, which is good if i'm running some good melee units. I think Eye for an Eye sounds like it should be pretty good for the perdita crew, as with their ranged shots most of them are most likely not going to die. Or Sonnia if she can summon more witchlings
  10. Wow, I was hoping to keep myself to focusing on only a couple factions... But as I am now building a good amount of variety to back up kirai, I may want to buy the dreamer and night terrors for a brawl...would be a fun combo to try This game is draining my wallet
  11. So, after a couple games with a friend, I've noticed he has picked schemes that are virtually impossible for me to stop. For example, he was using Colette and the showgirls, and managed to not only to complete sabotage on the first turn AND pull his models back from firing range, he claimed he could also have picked power ritual and complete that as well. As these free victory points on turn 1 sound utterly ridiculous, I was wondering if the guild has any great schemes that aren't necessarily turn 1 completions, but if they prefer certain ones over others. If I have Lady J, I pick bodyguard because those 12 wounds are just impossible to break through. Also, if you have any advice on stopping colette and her combo, let me know.
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