Jump to content

Kharnac

Members
  • Posts

    18
  • Joined

  • Last visited

Everything posted by Kharnac

  1. should you get initiative on turn one/the collette player has yet to combine his two coryphee into a duet: The LCB/the dreamer/day dream walk across the board, kill something (usually one of the coryphee), and walk back play is pretty demoralising. I'm no fan of Collodi for similar reasons.
  2. I'm quite sure the Collodi plan can only go wrong if the neverborn player is an absolute moron, and i find assuming/hoping/praying your opponent is less than intelligent is simply bad form.
  3. I'll elaborate more fully at such a time when a rulebook is present in front of me, however, the basic form is thus; Collodi and a large complement of his boys (a large number of stones in terms of cost, twenty something i believe, but completely worth it for the sheer 'I win the damn game' factor) Activate on turn one, and using their stupendous amount of flexible movement (more than an entire boards worth by far) walk up to whatever model they damn well please and then decimate it with an almost equally stupendous amount of attacks (that gets more stupendous the less movement is involved). After this, dependant on the exact circumstance, they can leave their opponents threat range, or remain there, in a very hard-to-kill way. (again, will elaborate with actual abilities and such when possible) Panda isn't even necessary for that part, she simply makes it more than likely that you will attain initiative on turn one by putting your opponent on minus flips. (This may have something to do with the doppleganger, but i may also be making that link up - refer to rulebook, all i know is the neverborn guys i play against regularly play lists that include collodi and his boys + panda + doppleganger + stuff). In my locality at least, we were all expecting to see Collodi smashed through the floor with the cuddle-bat, and I for one am nothing but extremely vexed as to why this has not occurred.
  4. Panda + Collodi (sp?) = you've lost one Coryphee before you've even activated a model. good game.
  5. take power ritual/bodyguard as schemes and profit. The only 'problem' with Collette is that her list is pretty standard, as you've no doubt gathered. Box + Coryphee + Doves is it, although Gunsmiths and/or Johan can sometimes be seen (only in 5-10% of my games have i played a non-showgirl model), but it's often just not worth it, unless you're running a specific model to beat a specific strategy or crew. Dont underestimate performers either. The main reason you buy them is for the mannequin and it's companion shenanigans, but having them up front with Cassy/Whirling Blender is good, they have a good selection of support abilities, and letting one die (or even killing it yourself) to give one of those two models reactivate is stupid good when going for the throat.
  6. peacekeeper is immune to influence - doesn't work.
  7. if you're going to make this play with a family activation, use the two obeys to move Nino, and actually activate him last - if you do not do it this way, you won't be able to get In My Sights for combat 9 - which is important simply for hitting high def models like Lilly, or for getting the plusflips against low def/high wounds models like the mature to increase the chances of trigger happy.
  8. unless it specifies, no you don't. you're delivering orders via messenger eagle
  9. lol, the extra errata, of course. There was me leafing through the first errata about 6 times
  10. I'm in Yeovil, Somerset, and my local store [incidently run by my flatmates] has a monthly league going strong with a minimum of 14 players, usually more, with more players picking the game up all the time.
  11. are these changes now official? if so, could i have a link please?
  12. quick question to follow on from this; would i be right in saying that since Perdita does not herself have companion, but does have family, that if she is involved the companion chain, then she must activate first?
  13. ohwow, those are nice models. What're they actually from? shall look forward to some gameplay orientated feedback too, i've been um-ing and ah-ing over the guild guard for literal months.
  14. ah i see Witchengine, a gaming store at the bottom of town very often has players milling about who're up for a game.
  15. aye, i am indeed based in Yeovil now the question is; have we met?
  16. Pays in very much the same way as being any kind of student does, except it's more interesting EDIT: Hurray for simultaneous posting!
  17. Kharnac here, hailing from Somerset, land of the tractors. Also friend and flatmate of Omadon, who i understand has been beaten with the Henchman stick. Avid player of Malifaux, as well as various card games, TF2/Tekken6, and professional Philosophy Student.
×
×
  • Create New...

Important Information