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Extinction Angel

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  • Birthday 08/23/1983

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  1. I think Lucius' transforming wasn't an avatar-related one but simply his reverting to whatever form he keeps hidden under the mask. My guess is (margin of error +- 100%) that whatever Tyrant entity has ahold of the governor (or vise-versa) has summoned up minions in the form of Lucius and his lawyers. Only time (and maybe nerdelemental) will tell.
  2. Gonna echo the "just about everything" sentiment. Just make sure it's coherent. Zoraida offers some decent tactical flexibility. With book 2 and 3 range is easier to come by. Now we have Tuco, who even adds some and Zoraida could make some serious use out of the Arcane Effigy as well. I plan on picking up all the effigies for my collodi and zoraida lists but so far I see the mysterious and arcane effigies being the most useful. Need to look at the others more carefully though. Bad Juju has some great synergy with Z and serves as a beat-stick.
  3. Tuco is a nephilim. They are Special Forces: Dolls. If a non-neverborn master takes them (there is one in each faction) they (the master) gains the Aetheric Connection ability which does some stuff I don't really remember right now. Otherwise they opperate just like all other Special Forces. *edit* Also the Effigies are amalgamations (visually) of all the different masters in the faction and are themed off of that. For instance the Arcanist one has lots of magicky ranged stuff and it's gun is CA -> CA instead of CB -> DF.
  4. Tuco ain't no joke. Can't wait for the model. Also, big news for Collodi players, he gets 5 new Special Forces Dolls. One from each faction.
  5. I'm waaay to tired to remember her requirements exactly so I won't post in case I'm just plain wrong. Turn 2 is the soonest you can bring an Avatar out. And when you do bring out your Avatar it counts as summoned HOWEVER they don't get slow. The avatar gets any leftover General AP and can use any of it's free action abilities, for instance Avatar Zoraida has Casting Expert so she can avatar up and pins and needles twice. One rule I'm not 100% about is whether or not a master using something like Fast (lilith) then going Avatar, if her Avatar can still use Fast. Pretty sure the answer is no. The Avatars work very similar to how Chompy and the Dreamer work, except it's a one way street. Once the Avatar is out, it's out for good.
  6. JuJu is even mo' bettah with Avatar Zoraida, who is pretty darn scary.
  7. I'll be there. Don't know how much time I'll have for Malifaux, but I've signed up for one of the Avatar demos, which I can't wait for. Also, is anyone going to the Muse concert on Wednesday? I'm trying to get some transportation arranged.
  8. One of my favorite 35SS lists is: Lilith Cherub - 2 Terror Tot x1 - 3 Young x 3 - 18 Mature x 1 - 10 Which leaves you with 2 extra SS. Diving attack and transposition is such a strong combo. I like having the extra SS in my pool. Personally, I end up with bad hands more often than not and can always use those extra cheats. The most important thing to consider is what schemes are you going to choose. That could influence your list choice as well. Tots are not insignificant so they can claim objectives/area, so if you want to run some schemes like breakthrough or stake a claim you might want 3x tots for sprinting. In this list I use my tot for stake a claim a lot. Very handy.
  9. *looks over shoulder for sneaky girlfriend* I could watch Zatanna's legs all day. Etrigan on the other hand? I'm not sure if I could stand a full feature length film of his rhyming shenanigans. There was a really great Batman/Etrigan cross over where some very nasty demons get awoken underneath Arkham asylum and Etrigan is in it, but not enough to make him that annoying (he's mostly in human form). I'm gonna watch Thor and Cpt America, but I'm not going to expect either of them to be very good. Especially Thor. That way, if they manage to be even mediocre I'll be impressed.
  10. Superb conversion. And hey, he's a Dark Angel, they spend lots of time brooding and being secretive. That really does leave little time for wargear maintenance.
  11. +1. Getting rid of those damned Ice Gamin/Hoarcats/Gremlins is a great use for Abduction.
  12. Yeah Black Joker aside, it's pretty easy to manage and predict when All Done is the right thing to do. If it's Chompy's last attack for instance, it's probably not going to matter whether you killed whatever you were attacking or not, you still want him out of there.
  13. I pretty much agree on every count with Dolomyte. I would say that the Viktorias can actually give a couple of our masters a run for their money. They have some yoyo tricks that can actually upset our own movement shenanigans. Ronin can be difficult to kill in one activation and Freikorp are absolutely a pain in the butt against a Dreamer crew. Any Outcast player not running at least one or two Freikorp against Neverborn better have a good reason (Levi of course has a built-in reason). And speaking of Freikorp, it appears Von Schil is missing from the list. I think Lilith is the best bet against the Freikorp. WP duels just won't cut it so that hurts everyone but hurts Lilith the least. I think LCB would do alright if you stayed away from things like Stiched, Insidious Madness, and Alps.
  14. It's really easy to take control of the activation sequence with collodi having so many little buggers about. And hopefully he'll get a heavy hitting 40/50mm base doll in book 3. He has so much potential, but so little resources right now. I really like the combo of Doll Parts, Breath Life, and Doll Friends. Requires a scrap counter, but can really hurt something close. Especially if you have a wicked doll you can summon the Marionette into base contact with. Collodi is my favorite Henchman thus far (Kaeris is a close second). His theme song should definitely be Dope Hat by Marilyn Manson.
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