I'm gonna try him out with both Mortimer and Sebastian to see if there's some practical combo potential there. In theory it seems it would be, with things like keeping Mortimer fully healed even though he's chucking out a corpse counter with Corpse Bloat every turn, as well as sacrificing Mindless Zombies for 2 cards and 1 soulstone if need be. I also like the flexibility of Poison in that kind of list, by either healing friendly models for 2 every turn or dealing 3 damage per poison tick instead of the usual 1, for a potential 6 damage in one turn. Hadn't thought about using the Vulture to transport Mindless Zombies around, very cool interaction there!