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rekoJ

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Posts posted by rekoJ

  1. And thanks again for your answer. :)

    Cool, Bishop was - as I've written - on my list, too. I really like the miniature, just a bit of Tormentor from Thrill Kill (if someone know it). And when he's reallx such a good brawler he can amend every crew.

    Ok, I think I will try with the spiders of the starter. If I don't get along with it I could prox it with the spider swarms of Fearless before my next order.

    Great, Zoraida is my favorite Neverborn Champ and would be the first starter set I would buy. I love the swamp theme and already have same terrain for that ambience. And the Mire Golem just looks awesome. Is it just as hard as it looks like?

  2. AoM was kidding there. Joss is a must include in my opinion in the Steampunk Crew. (M&SU really)

    He has perfect machine like Ramos. Is a construct so Ramos can heal him and is likely the best Minion at Close Combat in the game.

    Ah ok, then I will set him on my list.

    But I've heard Lilith or Viktoria would be the hardest encounter in close combat.

    Ramos can create his spider swarms, right? Are the two swarms in the starter set enough for a game or do I have to buy more of them to bug really? :spider:

    And what about Bishop? What makes him a great deal?

    Can you tell something about Zoraida? I really like her, but read she would be a very defensive model. Is that right?

    ... Can't wait 'til the rulebook is finally here... ! :peace:

  3. @Angel: Thanks a lot for that extensive answer!!

    When you say "The Death Marshal Crew," do you mean the Death Marshals, Death Marshals + Judge, or the full starter crew? If you mean the latter, you can't bring Perdita along unless you're playing a Brawl. Brawls are the larger games where you can bring 2 masters on each side. Now, if you just want to bring Perdita as your master with Samael and some Death Marshals, that's a fine list to play, and it can definitely even be competitive if you play it right.

    Yepp, I mean the full starter crew. So I could change my listing from the original starter crew to the Perdita-Samael-Death-Marshal-Team? That's great, so I've got some variety to test out.

    The Nicodem list you've got there is just fine. I'd still recommend some Samurai Punk Zombies, though. The Necropunks and the Zombies are pretty disposable, and relatively cheap. And they bring different fun possibilities to the table. However, if you just want to run Nicodem, Mortimer, and Nercopunks, that's totally legal and respectable.

    Thanks for the hint! But I really don't like the Zombies, that's the point. I think I will try the listing with thw Necropunks.

    What do you want to know about Joss? (He's lost the Injun, btw. ;)) If you've got Ramos, you've got no real reason to to pick him up. Actually, if you run any Arcanist crew, you ought to pick him up. Joss is one of those models that your opponent cannot afford to ignore. He pumps himself up with Power Counters whenever he activates, charges, or makes a melee attack, and he can spend these counters to increase damage, get a force field to work as armor, or even reactivate. Paired Axes with the possibility of 2-4 additional Dm is nothing to sneeze at. If your opponent is worrying about Joss, he's not popping your spiders or any of your other models (Hoarcats, Gamins, Saberteeth, etc.). If your opponent takes out the other models instead, he's probably getting a fully charged Joss shoved down his throat as payback.

    Great, that's exactly what I was interested in! ;) I just wanted to know how he is played and how he could complete my ordered crew. So you don't think that he is a good investment if I've got the Steampunk crew?

  4. Hi!

    I've just ordered my rulebook and have no idea about the point value of the minis and the rule for creating a team. For the first games I've ordered a team:

    Miners and Steamfitters Union - Crew

    Leveticus - Steampunk Necromancer

    Rusty Alyce - Steampunk Mercenary

    (By the way: Can anyone tell something about Injun Joss?)

    I think this will do it for the first games. But of course I'm thinking about future teams. ;)

    My favorite faction are the Neverborn, so I would buy every team of it I think. From the Arcanists I love the Steampunk Team that I will build up. From the other factions I would eventually create some small parties. But as I don't know the rules I can't say if it would work. Perhaps someone could give my a helping hand and tell me if my teams are a) regular and B) playable.

    The Ressurectionists:

    Undertaker

    Mortimer

    Necropunks

    The Guild:

    The Death Marshal Crew

    Perdita

    Samael Hopkins

    (Can I combine the two characters with the crew?)

    From the Outcasts I like the Gremlins (what is the Hog Whisperer and do he need the package of 3 piglets?) and Bishop. So this guys I could use to fill up the teams.

    If someone could satisfy my curiosity I'm very pleased! ;)

  5. Hi together!

    I'm Dennis from Germany, 28 years old and playing TTG for a few years. I've tried a lot of systems - Warhammer Fantasy was my first one (mea culpa), Dark Age, Fearless, Alkemy, Rezolution, Urban War, Helldorado, D&D Chainmail, Infinity and some more. I'm still playing Dark Age, Alkemy and Urban War. I've just ordered my Rulebook and the first teams. I'm very anxious to get to know Malifaux finite!

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