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Jabberwocky last won the day on November 19 2017

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About Jabberwocky

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  • Birthday 11/14/1969

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  1. Jabberwocky

    Iron Painter - Final Results & Prizes

    Congratulations to all the winners and congratulations to those of you that demonstrated your Iron as well. It is no small feat to finish the contest, regardless of your final standing. Thank you to all the participants for sharing your works with us.
  2. Jabberwocky

    Round Three Voting - Information

    My voting is done and critiques have been passed on to the powers that be for distribution--hopefully you'll have my thoughts tomorrow or Monday. Regarding how judging is done (at least from my perspective), I would refer folks to my "Open Letter to the 2017 IP Contestants" thread posted elsewhere in the Wyrd Events section for my own take on the subject. To address specifically the diorama vs. single model issue, I will agree it makes things more challenging as both a contestant and a judge. As a contestant, how do you invest your time? As a judge, how do I compare the two? In my personal opinion (which is neither official Wyrd law or even the opinion of the other judges necessarily), storytelling is generally easier to do with a diorama/ multimodel type setting vs. a single model, so for me will often score a bit better in theme. The drawback (again as a generalization) is that dioramas or multiple model pieces are often technically inferior to single models, simply because the artist has to divide his or her attention between 2 or more models, plus the scenery. If the entries from two artists are equally matched after theme and the technical aspects are evaluated, aesthetic is often what I use for a tie breaker. Artistic impression or aesthetic is much more subjective; it’s that intangible “wow” factor and will often be the deciding factor between pieces. Size of the model, degree of difficulty, composition, innovation, creative use of material, and all the little details calculate into this for me. This rubric does tend to lend itself to weighting dioramas heavier, simply because of the amount of details and difficulty that goes along with production of a diorama scene; however, a well constructed display base for a single model can (and does) tip the scales back, as it can create a bit more of that pleasing aesthetic. Due to the intense time constraints of each round, an artist that has created a multiple model scene will be rewarded over a single model IF (and this is a huge if) all other factors are equivalent from my perspective. In the end, it is where you want to put your eggs and there is no wrong answer. Both single models and dioramas advanced in round two.
  3. Jabberwocky

    Open Letter to the 2017 Iron Painter Contestants

    Octavus (and everyone else that is interested)-- I'd be happy to give you my thoughts on the theme...a couple of disclaimers, though. First of all, I am only one of five judges, so my advice/opinion is still a significant minority. I am not a lead judge or a head judge; I just happen to be the most verbal. "Stranger Things" is obviously a reference to the show on Netflix. If you haven't seen it, I highly recommend it! That is the most direct reference here, but there certainly is no requirement to have seen the show. I think the entire Malifaux setting itself could fit under the category of "Stranger Things"--paranormal, spooky stuff. This may be before your time, but things from the Twilight Zone show to me would probably fall under the category of "Stranger Things". Anything that would be unusual or unpredictable in a given setting. It could just be something that is strange looking--think a circus sideshow act. I want to stress again that these are just my opinion and obvious stuff that I thought of when the theme was released. As with anything, there is risk and reward for taking the idea and putting your own spin on it. Sometimes the most novel ideas are stuff the judges *haven't* thought of, rather than the obvious things that pop into everyone's head. I hope this is helpful for you! Best, Sean PS: If you haven't seen Stranger Things, I really do recommend it, regardless of whether you are using it in the competition or not!
  4. Jabberwocky

    Open Letter to the 2017 Iron Painter Contestants

    @Nonparity happy to help and I hope this ends up being one of the nice takeaways from the competition aside from the experience of trying new things. @SevenThirtySeven you are very welcome. I plan to continue the feedback each round for those that advance in the gold and silver tiers. @Joe Cool you are welcome as well. One interesting thing that you will find as you do this (both in competition and otherwise) is that what you thought was a glaring error is in reality often not. Sometimes being so close to the project skews your idea of what is "wrong". There have been a number of times where I have perseverated over some detail, only to find that not only did the judges not notice, I was complimented on it. An artist's worst critic is most often himself or herself...
  5. Jabberwocky

    Open Letter to the 2017 Iron Painter Contestants

    @Demonn Agram Of course @Bozydar I hope you find it beneficial for future projects!
  6. Jabberwocky

    Open Letter to the 2017 Iron Painter Contestants

    @Buntman I am glad you found it helpful! @icatsai It was my pleasure.
  7. Thank you to all the contestants for entering the Iron Painter this year! Entering a contest always is a challenge and entering a marathon like IP is very impressive (or some would say insane). I wanted to let you know in broad strokes what I look for as I judge this competition. As a disclaimer, the following points are mine and mine alone. Beyond the scoring rubrics of Aesthetics, Technical Skill, and Theme, Nathan and Aaron have given the judges free rein to judge as we see fit. This is my particular take on the contest; the other judges probably have similar ideas, however art is subjective and what appeals to one person will not always appeal to another. As you know, there are 3 judging categories for the IP contest. Technical skill worth 0-10 points, theme worth 0-10 points, and aesthetics worth 0-5 points. Technical skill is probably the least subjective of the categories. In my mind, an “average” (5) paint job should have a minimum of a basecoat, shade and highlight. Additional points are scored for smoothness of the blends, appropriate contrast for the materials you are painting and attempting more advanced techniques such as OSL, weathering, gore, and freehand. These extra points can offset (to a minor degree) a more technically superior "simple" paint job. Once the additional points are scored, final points are included for how well these techniques are done and the degree to which they are done. In my opinion, the intense time constraints of the competition put the greatest pressure on this category for the painter. Getting that super smooth blend or detailed freehand takes time, which is a luxury that you do not have… Theme is the second category and obviously plays an important role in scoring. While on the surface it can appear intuitive to the contestant, for me there can be layers to the degree to which the theme is viewed. For example, in “Water, Water Everywhere” there naturally is the suggestion of water to be incorporated into the base or the model in some fashion. In my opinion, the second part of the theme is key: “Water Everywhere”. This implies more is likely better. Having a guy standing in the desert will get you a very low score. Having water on the base or the model somewhere will get you an average score and having a lot of water may improve it even more. When I hear the phrase “water, water everywhere”, I also get a sense of urgency, like water out of control or wildly flowing. I would also caution the contestants to try and utilize ideas that would likely be universally understood by the judges. We have different backgrounds and live in different parts of the world. Something that is colloquial reference to another part of the world may fly right over my head as an American. I would like to think that in this day and age of the internet l am a citizen of the world, but there is a lot of information out there! Artistic impression or aesthetic is much more subjective; it’s that intangible “wow” factor and will often be the deciding factor between pieces. Size of the model, degree of difficulty, composition, innovation, creative use of material, and all the little details calculate into this for me. This is where I put storytelling—is the piece telling a story about the world it is set in or about the model itself? Since this is an online competition, unfortunately photography plays a role how the model is represented. A photograph with less than ideal lighting or one taken from a minimum number of views makes it more difficult to accurately evaluate the piece in the online setting. I would encourage everyone to take high resolution, large pictures from multiple viewpoints (if possible) and detail shots if you have a large vignette. Finally, art is ultimately in the eye of the beholder. Judging is highly subjective and will vary (oftentimes significantly) from person to person. The judges this year are from all over the world. The other judges very well may disagree with me on certain points and you may disagree as well and that is OK! I will try to include both the things I liked about the pieces and the parts that were done well along with a critique or two. Depending on the critique, I will try and offer one possible solution to correct it if you would like. Please understand that my opinion is by no means the end all and be all; so I hope you take my comments as they are intended-purely constructive and to help improve your work for future projects. If you have any further questions about a particular critique, please feel free to contact me and I would be happy to discuss my thoughts with you. Best of luck in the coming weeks and I look forward to seeing what you all come up with! Kind Regards, Sean "Jabberwocky" Fulton
  8. Jabberwocky

    Freehand-along, week 1 - sketching out

    Thanks for the invite! I have a couple of pieces. The first is some fancier edge/trim on the sleeves and possible the skirt on a dress. Here is the model, Kristianna from the Reaper Warlord miniatures game: Here's the concept: I am planning on going with a gold trim. Do you typically start with your midtone and work up and down, or your shading colors? ---------- Post added at 10:51 AM ---------- Previous post was at 10:36 AM ---------- My other piece is a somewhat more detailed insignia (at least for me). Here is the model: This is a gift for an acquaintance at my LGS and he asked that I include the insignia for his army somewhere on the model. I am planning on putting it on the rear haunches of the mini. Here is the insignia:
  9. Jabberwocky

    Freehand-along, week 1 - sketching out

    It takes a lot to get me out of lurking mode here, but this could do it! Thanks for offering to start this up Mako! I really enjoying seeing everyone step out of their comfort zone. Freehand has always been one of those things I was afraid to do; I've done a few simple lines or checks here and there, but that is about it. I'd like to join in if a) it's not too late and I could use a non Malifaux piece (at least for this run through). Please?
  10. Jabberwocky

    Congrats to all at Wyrd

    Bravo! May the new year bring you much success, boyos!
  11. Jabberwocky

    Work work work

    Great job on these--I have been prepping the Punks Zombies and this will be a great reference! Out of curiosity, did you pin the arms or just glue? They look so fragile...
  12. Jabberwocky

    Studio Miniatures Zombie Mob 006

    I wouldn't have made the connection, but you nailed it. Fantastic!!!
  13. Jabberwocky

    Tannhauser - Dero Faction

    It's not just you!
  14. Jabberwocky

    Modular Snowy Badlands board for Malifaux

    Waitaminute. Is there a witchling wielding a candy cane sword??
  15. When I think of "Battlefield Babe" this is more what I imagine, eh Supervike?