Overall Iron Scorpius is a great experience but not something I would do regularly. All players that attended went for it which also was great. Here is a brief summary, if you have more question feel free to ask.
Game 1 - Extraction
Was against a Neverborn playing Lilith, I went with Lady J and dropped the Jury for the Executioner and the scales for another Guild Guard.
We tied 7 vs 7 in a game that I should have lost, 7 – 4. He took Inescapable Trap (2pts) dopple was great for this (LadyJ and Frank were close both times he scored it, as they were also engaged) and Public demonstration (2pts) Lady J killed a Waldgeist so he could only score 2 pts. I took Surround them (1pt) as he took the scheme marker from my corner that the guild guard placed, Lilith switched a Guild guard and killed him and the other was engaged with Mr., Graves and died next turn. I sent both in one flank and the Brutal Effigy on the other, I took Take one with the Brutal and his mistake was killing it turn 5 when he was trying to put the other scheme marker, he should have just engaged it and not killed it. He gave me the Tie there, as we both scored 3 pts for extraction. I really didn’t like Lady J as she kept the middle with frank ant the recruiter but I think she doesn’t help much with the schemes. My mistake was not taking undercover as suggested, but _I thought lady J would die, at most I would have scored 2 pts I think as he moved the extraction to my side and I never got to move it to his side as he always had more miniatures. Executioner did nothing all game, Lilith rooted him all game long I think that was great play on his part. I think a great play would have been to take Undercover and fake Surround them.
Game 2 - Ply for Information
Was against Resser so I prepared for Nico, I was surprised when he announced Kirai which I had never played against.
I won 8 vs 2, I took a Sanctioned spell caster to deny lures and he didn’t have a single lure (But CA vs Ethereal was great). Nelly and the Watcher dominated this game, he took Inescapable Trap (2pts) which was hard to not give as he started with a Hanged and summoned a second one so there where not many places for me to go outside my setup, his other scheme was Dig their graves (0 pts) as I did not lose any miniatures (Nelly and Jury healing was more than enough to keep everything alive) I took surround them and scored (2 pts), his crew was very slow so he could only contest one corner as the watcher fly and move 6 was more than enough to secure 2 markers, he sent Ying after the watcher which I don’t think was a good play as he is move 4. I also took Dig their graves (3pts) which I think I scored easily because of a misplay on his part. I burn my activation first turn dropping low cards to see where he would move to, he went to my right flank and there were 2 big building there which I used to funnel his miniatures, I didn’t move out and proceed to shoot with frank just to ping DMG in Izamu, he then proceeded to summon Ikiryo engaged with frank and Phiona (I didn’t know he could do that) but it turn to be in my favor as I scored dig first turn with Phiona with transparency. Second turn I also burn activation and he was reluctant to engage as I would score ply, so he just stayed outside of charge range and moved up beside the buildings, I shoot Kirai hoping he would summon Ikiryo and he did, well I Plyed it twice and killed it for another dig grave, he just DMG frank which was OK for me, this put him on the back foot sot turn 3 he started to move closer and I just went the opposite way, Nelly started giving slow to his miniatures specially Izamu and that how the rest of the game went, he used Kirai to walk, walk place scheme marker for Trap, and I was always one ply, last turn we tied and that was game. It really showed he didn’t have much experience versus nelly as summoning Ikiryo was a mistake I could exploit.
Game 3 – Headhunter
Was against another Resser player I know well, and there was no surprise here, I know I would face Nico vs Lucius which was not good for me.
I really didn’t know how to approach this game, Nico is a really hard match up for me as he can just stay back and summon all game long, out activate me and flood me over with his horde of zombies. I thought of playing Sonnia and just blast and hope for the best, but the board did not favor Range as there was a lot of blocking terrain (buildings) and a lot small ht2 boxes to block LOS, and what I killed would give him easy access to heads. So Lucius would have to try and beat him. I took both thralls and a guardian for Hold up there forces a queller to put markers down and limit his summoning and his lures. My plan was to go for Hold up there forces and search in the middle as there was a lot of terrain there with a big building in the middle where I places both thralls behind so if he sent anything through they would be engaged with them, the scribe in the middle of them to up there DF, first turn he summoned a Kentauri and a necro punk and sent them on the other flank (I thought cover breakthrough) and sent the investigator and the guardian to engaged them, he managed to put down to schemes before I could killed them and took two head for (2pts) on round 2 and 3, Investigator ate his scheme markers for cards(Really liked him). He amassed a great force of Kentauri and punk zombies, and went in turn 3 he couldn’t commit all to one side of the building so he had to split them up, he had two belles that couldn’t do nothing for the first 2 turns as they didn’t have LOS and they were to one side so a suppression marker eliminated there suits for lure, ha held them back as to not give me more heads. I scored (3 pts) for hold up there forces which he tried to deny luring either one of his miniatures or one of mine but between the 2 thrall and 1 guardian and Lucius able to push/move them I scored all 3 pts as he had more miniatures. The Guardian resisted and so did the Thralls I only lost one Thrall turn 4. He pushed everything turn 3 and 4 to deny my scheme markers for search, and I knew I wouldn’t score point there. The Thrall attacked Asura for the heal on turn 4 and red joker de DMG so a head dropped that he pick up with a belle luring me and a kentauri so he was able to score (2pts) for Head hunter. Turn 5 he started to pick up my scheme markers and lured my surviving thrall and killed my scribe, Investigator removed some scheme markers but I know he would score 3 pts for cover as I I just didn’t have the AP any more to deny it, I thought he had search, but I realize he didn’t put any scheme markers down in the middle, so I thought Eliminated the leadership… So my guardian and thrall keep the middle and I sent Lucius to the one of my deployment corners opposite were he had most his forces (he has 3 kentauri and 3 punk) and prepared to give negative flips and for stones and try to survive round 5 and not give him points for eliminate. He didn’t have any scheme marker for Cover so I was hoping he didn’t have enough AP to put Scheme markers and attack Lucius to get full point as I was capped at 5, (2 pts for heads and 3pts for Hold) I was sure I lost as he had (2pts) for HH and he would score (3pts) for cover, and he just had to reduce Lucius to half wounds for (1pts) of eliminate and it would be 5 vs 6 in his favor. He went to put the scheme marker for cover but the problem was that he didn’t have the AP to get pass my miniatures and put 3 scheme markers, as Lucius had legalize so that corner was off limits, so he only scored (2pts) for cover and he did not attack Lucius, the game ended 5-4 in my favor, as it turn out he had also picked Hold up there forces (really bad pick as I never had 2 miniatures together and the Belles never got a good angle to use lures because of the suppression markers).
So I won but the only game I feel confident about was game 2, game 3 I would have lost if he picked another scheme and did give me 2 heads trying to score breakthrough so early, he could have waited to do it at the end but it was also do to him trying to score Hold that made go for it.
Well its seems lady Luck was on my side. I was first place in the tournament, so thank you every one who put there two cent in, specially @thewrathchilde
I hope you like the summary of the game and really appreciate all the input, as it helps in improving my gameplay.