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Dirty Tricks - Lowdown and Dirty

Whirler
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Figures by Master Box, motorcycle kit by Thunder Model.

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very ell made. I love graffities and level of painting is great. What exactly is conflict here? Part of smalles problem that I cannot see running guy hands - he is carrying food? It is like mad max?

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On 11/6/2018 at 8:33 AM, Decoy said:

very ell made. I love graffities and level of painting is great. What exactly is conflict here? Part of smalles problem that I cannot see running guy hands - he is carrying food? It is like mad max?

Thank you!
Hehe, yeah maybe the storyline was not quite as obvious as I thought :D Yes, he is carrying food - a can, sausage, and some bread. The smaller image here in the forum makes that less visible.  My idea was that he was being chased by the guy on the motorcycle in the back and led into a trap where he's ambushed by the woman on the bike. The fact that these people are chasing, harassing and possibly killing the guy over a few pieces of food seems a bit lowdown and dirty to me ;)

Alternatively, the runner is the 'lowdown and dirty' one who just stole the food from the others. Luckily, he was not able to get away. 

Or, as this is a post-apocalyptic setting, they are all lowdown and dirty. All the nice people have perished a long time ago ;) 

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On 11/6/2018 at 4:00 PM, Ayvran said:

This might seem a bit weird, but the crosswalks are actually my favorite detail. 

Ha ha. Thank you. I was pretty pleased with how they turned out ;) 

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For me the scene is easy to read. Painting is cool, scenery is great. I didn't know what is missing here and then I heard an opinion that you could do tire marks on the street or make the scene rainy and add puddles with tire trails leading from them just to add some kind of movement to the miniatures. I wouldn't think about that myself but I think that it's cool way to mark the movement in dioramas (something new I learned in this topic :D).

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On 11/11/2018 at 4:48 AM, rzaba said:

For me the scene is easy to read. Painting is cool, scenery is great. I didn't know what is missing here and then I heard an opinion that you could do tire marks on the street or make the scene rainy and add puddles with tire trails leading from them just to add some kind of movement to the miniatures. I wouldn't think about that myself but I think that it's cool way to mark the movement in dioramas (something new I learned in this topic :D).

Thanks. That's a great idea. I wish I would have thought of it :D The road does look a bit too nice as it is. Some cracks, puddles and debris would add a bit more realism. 

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On ‎11‎/‎9‎/‎2018 at 4:04 PM, Whirler said:

Thank you!
Hehe, yeah maybe the storyline was not quite as obvious as I thought :D Yes, he is carrying food - a can, sausage, and some bread. The smaller image here in the forum makes that less visible.  My idea was that he was being chased by the guy on the motorcycle in the back and led into a trap where he's ambushed by the woman on the bike. The fact that these people are chasing, harassing and possibly killing the guy over a few pieces of food seems a bit lowdown and dirty to me ;)

Alternatively, the runner is the 'lowdown and dirty' one who just stole the food from the others. Luckily, he was not able to get away. 

Or, as this is a post-apocalyptic setting, they are all lowdown and dirty. All the nice people have perished a long time ago ;) 

I noticed that it is a rule for round 4 for you that your protagonist should carry some food and be in trouble!

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