I've decieded I'll start a blog on this here site, it seems to make sense being as most of my hobby focuses around Wyrd games. I also run a blog on Wordpress, so it'll be the same post as on here, if I like posting here more I might move over altogether, but will see for now.
First up, a look back on my hobby for the past year seems to be a decent place to start.....
I've been meaning to do a little look back on what I've been up to last year in both gaming and painting, as much as fo
Few days have passed since the event at mansion.
Characters received letters from Mr. Johnson, inviting them for a job that begins at southern entrance to Malifaux. Curious of quest at hand they arrived to location they were given, each arriving at their own pace. First to arrive was Joseph, he saw Richard Johnson talking to two other well dressed men and a lady in front of two horse draw
It's been almost two months since the TOMB3 has started, and I had a slow start. But I am getting up to steam now! Last week I played my first game (against Lucius) and I am finishing up my paintjobs on the Cerberus, Silurid and Jackalope. So this blog entree is about that.
First some words about the test game. I played against Lucius, the guy playing him quite new to the master (as I am to Marcus). Due to time we didn't finish the game, but we both knew how it would end: total annihilation of
So my basing pad arrived! This means I can make some gorgeous forest bases! First thing I did is work out a basic 50ss crew to base and paint first. This is what I ended up with:
Arcanists 50ss Crew
Marcus -- 6ss +The Trail Of The Gods - 1ss +Feral Instincts - 1ss +Pack Leader - 1ss
Jackalope - 2ss
Moleman - 4ss
Myranda - 8ss +Imbued Energies - 1ss
Razorspine Rattler - 7ss
Sabertooth Cerberus - 9ss +Imbued Energies - 1ss
Silurid - 7ss
Waldgeist - 6ss
No idea if it is any good, but
Our Gremlin player shows up, and so we have a 5th player.
The event this week is Sandstorms, which force Blind deployment, and at the cost of discarding a card, you get to make all the board severe, and get 2 script for killing a model.
The first thing we have to do at the beginning of a week, is buy a new model. I select a rail worker, as I normally don’t find much use for them, and so don’t select them. Should give him a decent run in the campaign to show to me what he i
This blog entry finds me in an oddly reflective mood, and rather than waste the moment I thought I'd put it to use.
For those who don't know, and given how open I am about it there probably aren't many, I suffer from bipolar disorder. Most of the time, thanks to medication, you wouldn't know. But there are times when things get a little beyond my ability to control them, and the upshot is normally mood swings from misery and depression, up to moments of hyperactivity and mania, and then back ag
I’m going to do a brief series of posts on my Campaign crew. Some of this is quite old, and the campaign isn’t finished so I don’t know when I will finish them.
We are taking part in Nytheria as well, so we are using their stronghold bonus and events. The campaign is due to last 6 game weeks, but that may be more real weeks
4 players showed up. We had Wrath, hoping to get the whole band eventually, Bad juju, Hannah and then myself.
I’ve signed up as an arcanist (
There's two things I would like to post an update about. The first a bit more practical, the other something I already learned from the TOMB proces.
I have glued the Marcus box together. They are very nice miniatures and weren't too difficult to assemble. I noticed a bit change from other plastic boxes; all those mighty beasts arent tiny fiddly plastics. They are sturdy, but have some places where there's quite the obvious gap. Filling it nicely with greenstuff has been my challenge. All in all
When I got back into the game last month, my fiance (now wife) picked up the Misaki box and a couple of snipers. Now that we have some free-time, I've been able to test some of my theory crafting against this killy crew. Most people, when they see a problem like this, they look at the rest of the faction and say, "What can my faction bring to solve this problem?" Prone, as I am, to the Mimic sub-faction, my answers must be found there. Mimics are a control crew that requires a lot of finesse,
On the Wyrd forums I found the TOMB 3 Rules and Signup thread. It inspired me - I have so much lying around. This is a great way of building up a new crew, sharing experiences, and getting some feedback about it all. So here's my blog for october!
I am choosing to play Marcus! Why you would ask? Apart from him being a beast (pun intended) there's another story to that. Recently I really started painting my models. I made basic bases from greenstuff, and as I progressed I wanted t
So after much thinking I've decided to hang up my Guild badge after the UK Nationals.
I have loved playing them this year, ever since Lady Justice carried me to my first Malifaux tournament win in January. They have taught me whole new ways of dealing damage. Few things are funnier than seeing enemy Henchmen running away from the Governor's Proxy because they know what's coming from Ama no Zako...
The rarity factor has also been great. Over here there's Paul Butler (now 10T), Paul Campbell, A
I threw together a quick Shadow Emissary proxy this morning to take to a tournament this weekend. I had a mantic figure lying around that might have been some sort of "mother of dragons but not really" thing, and the mother came right off the base with no bother. This wee guy was what was left, and while the paint job could do with some more detail, I'm pretty chuffed with it for a couple of hours of work. Now shh, you'll wake him!
It's been a while since I've been able to paint my own models (been working on some commission stuff recently), so I took some time to finally paint up everyone's favourite foul-mouthed mercenary, Taelor. I'm a bit of a geek on top of all the nerdiness that comes from miniature-based hobbying, and a big fan of Scott Pilgrim. I own a gorgeous t-shirt with one of Megan Lara's designs on it, a lovely pastel-coloured Ramona Flowers effort that regularly accompanies me to Malifaux tournaments, and ma
Characters present: Joseph Sturm Joanne Strivins Pieter Strahovksi
Story continued from Devil’s Den. - Joanne Strivins received the pendant from the floor and put it in her knapsack while others search badly injured people for valuables, except for Arnold who headed to counter and took a bottle of ale which he then opened while taking seat. Joseph let go of thin man, picked his gun from the ground and asked the man for valuables he was carrying. Man took a old pocket watch and offered it, b
Here is the list of Fated characters and possible assistants who are involved in TtB Campaign: Prelude to Chaos. Character: Joseph Sturm - Invested
Nationality: German - Age: 30 - Hair colour: Blond
Allignment: Outcast - Pursuit(s): Guard
Character: Joanne Strivins - Fated
Nationality: English - Age: 22 - Hair colour: Red
Station: Mortuary staff - Pursuit(s): Overseer
Fulfilled Destinies: "When the Gears turn upon the story best forgotten"
Character: Arnold Bergra
Characters present: Name Joseph Sturm Joanne Strivins Arnold Bergrand Devar Wolf
The game began with four players boarding the train that would take them to Mallifaux. -
It was clear and warm midsummer day when the fated ones first met each other at train to Malifaux, in the passenger carriage number 6. First one to arrive was stoic german man wearing an uniform called Joseph Sturm. Right after him a quiet man named Devar Wolf from Threekindoms arrived, wearing black long coat and cowboy hat
By the time this gets published, the #wtfaux podcast will be a thing!
This podcast won’t be me spouting opinions. I have Twitter for that, as I’m well aware that the only person who agrees with me is me. And even that’s only some of the time…
No, this show will be about Malifaux events. I love these days out, flipping cards and having a laugh with good friends. The best part about them is that everyone talks to everyone and there is always interest in how things go from those who can’t make
I've determined that these models and upgrades are essential to my version of the Neverborn Lucius crew.
Lucius +Legalese  +Secret Assets  +Suprisingly Loyal 
The Scribe  Doppleganger  +Useless Duplications  Guild Lawyer  Changeling  Changeling  Mr. Graves 
This allows for some interesting variations: featuring one of two high cost models (Candy or Mysterious Emissary) or a mix of mid to low cost models and upgrades (Beckoner/Tannen/Retribut
There's something that gets under my skin, heh, when I theory craft my Lucius crew and I find non-mimics therein. Certainly, you can't go wrong with Austringers or Riflemen, or whatever you feel like taking. But, the point is, I don't feel like taking them. Personally, I feel that the sole purpose for Lucius to take 'Surprisingly Loyal' is to run Guild Lawyers under the Neverborn flag. Each Neverborn Master represents a facet of Neverborn culture and how it interacts with human society, usua
Just to let people know
As of the start of 2016 I will be taking over the management of the UK Malifaux Rankings, keeping these up to date, the originals are at www.malifauxrankings.com.
Before then though I want to start taking ranking scores for the rest of the world, specifically those regions mentioned in the Wyrd Forums Community Events area; North America, South America, Europe, Africa and Asia (as well as the UK).
I’ve set up example pages at www.potentiallylethal.co.uk/malifaux-rankin
Hi all, So when I first got into table top gaming, kit conversions and kit bashing were a big part of what drew me to these games. At first, I started with bigger pieces that were easily "magnetizeable", and eventually started taking that with smaller models. My latest kit conversion is with the Coryphee, from the Arcanist Faction. Being that they can be used as single models, or as a duet, I thought I'd take a try at magnetizing the legs to the stands. After about an hour of work with a fresh