Malicte Posted August 28, 2013 Report Share Posted August 28, 2013 Might be worth throwing a post up over in Rules Discussion? Quote Link to comment Share on other sites More sharing options...
Gorbad Posted August 29, 2013 Report Share Posted August 29, 2013 Is there any reason to think it works like that aside from the "someone told me someone else had said"? Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted August 29, 2013 Report Share Posted August 29, 2013 Saying that Justin said it gives it more weight than someone said someone said. I'm skeptical, but I can't dismiss the possibility that it might be true out of hand. Quote Link to comment Share on other sites More sharing options...
Mach_5 Posted August 29, 2013 Report Share Posted August 29, 2013 Nothing's official until it's in the official FAQ. Quote Link to comment Share on other sites More sharing options...
Gorbad Posted August 29, 2013 Report Share Posted August 29, 2013 Using the name of a designer still, IMO, puts it on the category of someone said some said. If he were to say it in a public manner, on the forum or at a q&a session at a con or something then it gains more weight but until its in the FAQ its still not the rules. Unless of course the rules already say so, and I can't think of anything in the rules that would indicate that, but I could be forgetting something. Quote Link to comment Share on other sites More sharing options...
jager3306 Posted August 31, 2013 Report Share Posted August 31, 2013 its interesting to see the complete lack of Candy, not trolling or anything but she is still solid Quote Link to comment Share on other sites More sharing options...
Helm Posted August 31, 2013 Author Report Share Posted August 31, 2013 Used Candy in a couple of 30SS games recently. Using Incite, Melancholy and Candy in conjunction is pretty strong, and the fewer the models on the board, the stronger she gets. Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted August 31, 2013 Report Share Posted August 31, 2013 I agree, I'm not claiming that it is gospel, and as I said, I disagree with that interpretation. However, as a developer's name was mentioned in conjunction with this interpretation, and the fact that no developer has yet contradicted it, (not that I expect them to jump into a forum and do so every time someone says that they said something) I would caution you to keep in mind, that this *might* indeed be how it works. I would expect that unless Justin pops in and adds his .02 now, we won't actually get an answer until they complete an official FAQ. Until then I'll be interpreting it that it doesn't stack into one source, but will be trying to figure out what to do if it does. Quote Link to comment Share on other sites More sharing options...
Gorbad Posted September 1, 2013 Report Share Posted September 1, 2013 I'd actually take it the other way. Since no developer have steppes in an confirmed it, it decides firmly in the realms of unconfirmed rumours. Especially since this doesn't seem to arise from a genuine rules ambiguity, but just the statement that someone heard something. Equally I don't expect it to be in the FAQ because it just wouldn't be a frequently asked question. Quote Link to comment Share on other sites More sharing options...
Mike3838 Posted September 1, 2013 Report Share Posted September 1, 2013 Reason to think it might possibly stack into one damage source: What's the point of Voices if it doesn't? Quote Link to comment Share on other sites More sharing options...
Mason Posted September 1, 2013 Report Share Posted September 1, 2013 Reason to think it might possibly stack into one damage source: What's the point of Voices if it doesn't? I just assumed it was to keep people from preventing the damage via Soulstones. That, and giving her basic attacks an awesome paralyze trigger. Quote Link to comment Share on other sites More sharing options...
scuttlebut Posted September 1, 2013 Report Share Posted September 1, 2013 Reason to think it might possibly stack into one damage source: What's the point of Voices if it doesn't? Does the example quoted on page 53 of the M2E rulebook cover this? It goes on to say that all effects which are not conditions and other than a list of which Misery does not fall into, ALWAYS stack unless they say otherwise. The example given is Canine Remains and their 1" aura handing out -2df if you are within 1" of two of them. I'm not assuming myself to have any special incite (pun intended) into this but that certainly cleared it up to me. Quote Link to comment Share on other sites More sharing options...
Gorbad Posted September 1, 2013 Report Share Posted September 1, 2013 At 1 ss the paralyze triggers seems like it would be enough to justify buying it. That it stops people from preventing damage seems like a bonus. In fact, if armour could prevent misery damage (the crews main source of damage?) it seems like it should be worth more than just 1ss. Quote Link to comment Share on other sites More sharing options...
phreaker187 Posted September 1, 2013 Report Share Posted September 1, 2013 Reason to think it might possibly stack into one damage source: What's the point of Voices if it doesn't? Because in the beta Joss or maybe it was Ramos had an aura upgrade that let armor reduce damage to zero making Pandora/Sorrow spam totally useless (not like it would work anyway). I think this upgrade was removed in the current release so Voices is pretty much useless right now. We could see something in wave 2 where it becomes relevant again. On a side note I would be shocked if Wyrd claimed both Misery auras stacked into a 2 point aura, they're both totally different sources. I wonder if the guy throwing around Justin's name caught the tail end of a conversation and took it as gospel. Quote Link to comment Share on other sites More sharing options...
Drix Posted September 6, 2013 Report Share Posted September 6, 2013 At 1 ss the paralyze triggers seems like it would be enough to justify buying it. That it stops people from preventing damage seems like a bonus. In fact, if armour could prevent misery damage (the crews main source of damage?) it seems like it should be worth more than just 1ss. In that case I'd say that's exactly why it should only cost 1 ss. No crew should have that big of a handicap even before a single model is placed. In other news what do people think of the finalized Poltergeist? He went down a stone in cost, gained a wound, lost a point of defence, and had +5 added to the TN of Paranormal activity. Worth it now? Quote Link to comment Share on other sites More sharing options...
Gorbad Posted September 7, 2013 Report Share Posted September 7, 2013 I'll try him out, he have been very hit and miss for me during the beta through so I think that the Primordial Magic is likely to be my standard choice. I'm willing to be convinced that its a good option though. Quote Link to comment Share on other sites More sharing options...
Joel Posted September 7, 2013 Report Share Posted September 7, 2013 I used him at the end of the beta. His -ve flips on Wp aura is reason enough to use him. Treat him as a "super-sorrow" and get him near a target you wish to disable, and the sorrows will be able to paralyse with impunity. His speed also makes him a good sorrow waypoint. Primordial is a great totem though, and it is really a scheme-dependent choice for me between the two. Quote Link to comment Share on other sites More sharing options...
Gorbad Posted September 7, 2013 Report Share Posted September 7, 2013 That's why he have been hit and miss for me. If he works he is fantastic, but I also find that he can die very quickly indeed and I mind that more than losing a sorrow (I fond those very useful, but also disposable). Quote Link to comment Share on other sites More sharing options...
Mason Posted September 7, 2013 Report Share Posted September 7, 2013 This is more for the purpose of theorizing than an actual list, but what about Pandora and nine or ten Sorrows? Feasible, or just silly and ineffective? Quote Link to comment Share on other sites More sharing options...
Joel Posted September 7, 2013 Report Share Posted September 7, 2013 Lol! Might actually work, but would suggest using the poltergeist or doppleganger in there so that sorrows have initial waypoints to jump to. Getting them started, or just. Using pandora would cluster them up too much. Having a second point, and one that can take the depression upgrade, seems like a very good addition. Pandora Doppleganger 6-7 sorrows Potentially nasty. Quote Link to comment Share on other sites More sharing options...
Drix Posted September 7, 2013 Report Share Posted September 7, 2013 Mannnnn I want to play her so bad but I think the old Pandy kit is HIDEOUS. Quote Link to comment Share on other sites More sharing options...
Fenton Crack Posted September 7, 2013 Report Share Posted September 7, 2013 Mannnnn I want to play her so bad but I think the old Pandy kit is HIDEOUS. I too am not the biggest fan of the original Pandora sculpt, but the alt I feel is totally acceptable. Quote Link to comment Share on other sites More sharing options...
Gorbad Posted September 7, 2013 Report Share Posted September 7, 2013 I prefer the original to the apt, but I'm really looking forward to the plastics if it looks like the art. I'm going to have to get that box just for that sculpt, even if I probably doesn't need more than 3 sorrows. Quote Link to comment Share on other sites More sharing options...
Domime Nox Posted September 15, 2013 Report Share Posted September 15, 2013 I really like the alternative model, which is good because I like Pandora but hate the model that comes in her box. As to Pandora herself I'm trying to figure out the real trick to her. I played against a McMourning crew yesterday, and it was just a nasty drag out fight. I lost by 2 VP (I should have won, but forgot to deliver my message even though I set up for it, DOH!) but I lost Pandora in the fight because her range kind of forces her to get right into the thick of it. To take full advantage of her abilities she has to be at the eye of the storm, which while it does make for a nasty series of events, her and 2 sorrows were tearing stuff up by making it attack itself, then going "by the way you lost a Wp duel take damage" but she draws a lot of fire, and seems to have less health than many other masters. Candy is able to help a little with the goody basket, but a bit of focus fire and Pandora drops, which isn't cool since she's also the catalyst for all those sorrows. Quote Link to comment Share on other sites More sharing options...
Gorbad Posted September 15, 2013 Report Share Posted September 15, 2013 Hmm, I've found her to be very survivable. She does needs to get close but you can layer multiple tests on people (Fears Given Form and terrifying) and with a defence of 7 (WP) and her push trigger if she successfully defend she can be hard to pin down. And if you still have issues look at the Nexus of Power upgrade as well. I've found it to be more of a problem with people killing the crew than Pandora. In fact I'll often throw her at parts of the enemy crew to force them to try and deal with her while the minions score points. Quote Link to comment Share on other sites More sharing options...
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