Jump to content

Wong


scottb

Recommended Posts

  • Replies 52
  • Created
  • Last Reply

Top Posters In This Topic

This would be a good one for the Rules Marshals to weigh in on since I don't think this would exactly work. Transformed models still retain their Spells and Wound Stats.

I would also be willing to bet that it sees an errata that states it is non-master.

I said bury, not transform. You can bury a model with the Three Daemon Bag. I've only once been in a scenario where I needed to off Ophelia to prevent the Viks from scoring Deliver a Message (I ended up winning 2 to 1). Just once I want to prevent my opponent from scoring victory points by burying my master, instead of just killing them. Of course, the odds of this are incredibly slim.

Actually, now that I think about it, when you place the buried model back on the table it doesn't say that you need line of sight, just that it has to be within six inches of Wong. So it could be used to get past certain barriers, such as popping up on the other side of a wall or through a floor.

Edited by Piranhamoose
Link to comment
Share on other sites

Agreed the only way I see Wong showing up in So'mers list is if you're going against undead or spirits. Even then is he worth 3 bayous?

Like Omenbringer said, I'd mostly take him with Ophelia, though I'd consider him for a Som'er crew when facing Ressers or Neverborn.

Oh another trick that I'm keeping in mind is the safety net you hope you never need to use when your opponent has deliver a message. You can try to bury your master instead of just executing him/her.

Is he a mercenary? Or WP 4? If he is I think I would include him in any list/any Zoraida list when i think there might be the SLIGHTEST chance that I will be having to face Spizamu/Spazamu. When doing 8 damage with Ophelia, object is only going to go so far once you have made her paired pistols 'glowy...' (this obviously applies to any model who has a high damage arc...

Link to comment
Share on other sites

Yes, Wong is a Merc, I'll be trying him in some Guild crews soon. (However, I'm not 100% sure he can make Ophelia's pistols Glowy, because she's a Henchman. Have to double-check the wording on that.)

Glowy: During deployment, nominate one friendly Minion as it is depoloyed. That model's Weapon gain Magical until the end of the Encounter.

So dose that mean that if Ophelia is the leader of the crew you cant make her weapon magical. But if she is hired in as a henchmen its okay?

So let se if I got this on right. Nicodem cast Decay* on Wong. He flips a 9 so Wong has to defend against 16:crows. Wong also flips a 5:tomes witch means that he looses the resist dual with 11 against 16 and triggers Bounce Magic*. So both Nicodem and Wong suffers the damage with on :-fate to the flip. Maybe a bad example since Nicodem can choose to heal him self 2 Wd instead of taking the damage.

Another question. Let’s say Wong Bounced a Obey spell, who goes first?

*(1) Decay (CC: 14:crows/Rst: Wp /Rg::ranged10) Dg 2/3:blast/5:blast. Friendly Undead hit by this spell or by any :blast heal 2 Wd instead of suffering damage.

*Df/Wp (:tomes) Bounce Magic: After this model loses the Resist Duel for a Spell targeting it, the caster and this model both suffer the spells effects. Use the difference in casting and resist totals if a difference is required. The bounced Spell has no effect on either model if the caster could not be affected by it.

Edited by Bahoola
Link to comment
Share on other sites

Well, if Wong is being Obeyed by say, Zoraida - then Wong's bounce fails as Obey can't target masters.

If it's by Henchmen Hamelin though, that's a good question. However in the rulebook it states that the acting player goes first in situations like this. So, I believe, Hamelin would obey Wong first and Wong would then Obey Hamelin.

Also: Henchmen aren't minions, so no he can't make Ophelia glowy.

Link to comment
Share on other sites

Well, if Wong is being Obeyed by say, Zoraida - then Wong's bounce fails as Obey can't target masters.

Just to be clear, it wouldn't affect Wong either.

*Df/Wp () Bounce Magic: After this model loses the Resist Duel for a Spell targeting it, the caster and this model both suffer the spells effects. Use the difference in casting and resist totals if a difference is required. The bounced Spell has no effect on either model if the caster could not be affected by it.

Link to comment
Share on other sites

Well, if Wong is being Obeyed by say, Zoraida - then Wong's bounce fails as Obey can't target masters.

If it's by Henchmen Hamelin though, that's a good question. However in the rulebook it states that the acting player goes first in situations like this. So, I believe, Hamelin would obey Wong first and Wong would then Obey Hamelin.

Also: Henchmen aren't minions, so no he can't make Ophelia glowy.

Yeah just found it on page 9 in the small rule book. And where about to edit my post but you beat me to it ;)

Clcl. So brutal effigy already has a magical weapon, just need a hitty minion with a good damage spread as well. Would sue be a good choice...? Paired, critical strike, ranged. Bert is another obvious choice. Might be worth starting a new thread called "Wong tag team: answer to spizamu..."

Link to comment
Share on other sites

Just to be clear, it wouldn't affect Wong either.

*Df/Wp () Bounce Magic: After this model loses the Resist Duel for a Spell targeting it, the caster and this model both suffer the spells effects. Use the difference in casting and resist totals if a difference is required. The bounced Spell has no effect on either model if the caster could not be affected by it.

Wait, I thought that the obey on Wong would be good, but the bounced spell (the one going back to Zoraida) would fail. Wait... wait... nevermind. Reading. hmm. That does make bounce magic better than I thought it would be.

Link to comment
Share on other sites

Still think Rami with Wong for magical is one of he best, Ophelia to give him auto Dumb Luck and a hauler to heal. Not to mention 16" range and cb 7 well for a Bayou crew... with the Viks Sue is a great choice or the Freikorp Specialist

Edited by rgarbonzo
Link to comment
Share on other sites

  • 2 weeks later...

While we're on the subject, does his Lightning Jump flip a card for the initial target of the spell as well as other models?

The folks in my gaming group say it does not, but the wording on the card says you flip for every model within 5", not every other model.

I have always played it that you do not flip for the original target, but it seems to me that you should, unless there is something I am missing.

Edited by BC3
Link to comment
Share on other sites

As far as I know, a model is not within "itself". The 5 inches is measured from the edge of the models base, but not within it so the model is not actually within the 5". If you can understand that :P

Definitely agree. Think of the randomization for the secondary damage as similar to a pulse effect (note I said similar to not as).

Link to comment
Share on other sites

Hmm I wonder how Wongs Df/Wp Bounce Magic* trigger works. A situation that occurred last Thursday at the club. Candy cast Self-Loathing* on Wong and I decided to bounce it. Wong takes a :-fate damage flip with damage grid 1/2/3 (and he goes first sense he is the defender). Now over to Candy, the card says “the caster and this model both suffers the spell’s effect*.” Does that mean that Candy takes

a) The same amount of damage as Wong?

B) A :-fate Flip with the same damage grid as Wong 1/2/3?

c) Or a :-fate Flip on her own weapon with 1/2/4 damage grid?

"Page 19 small rule book. *Effect is a game term referring to anything that changes a model’s state."

Df/Wp (:tomes) *Bounce Magic: After this model loses the Resist Duel for a Spell targeting it, the caster and this model both suffer the spells effects. Use the difference in casting and resist totals if a difference is required. The bounced Spell has no effect on either model if the caster could not be affected by it.”

(1) *Self-Loathing (CC: 12:masks/Rst: Wp/Rg: 8) Select 1 of the target model’s basic melee weapons. Target suffers a Damage Flip with that weapon that receives :-fate. This Damage Flip cannot be Cheated.

Edited by Bahoola
Link to comment
Share on other sites

Another question about lightning jump does it still deal 2 damage to the secondary target even if the primary target resists it? I think I it would since the spell was successfully cast the primary target is just resisting its effect, but the additional effect of hitting a second target shouldn't be affected right? and then does the second target get a chance to resist? Or is it just 2 straight damage no resist?

Link to comment
Share on other sites

Another question about lightning jump does it still deal 2 damage to the secondary target even if the primary target resists it? I think I it would since the spell was successfully cast the primary target is just resisting its effect, but the additional effect of hitting a second target shouldn't be affected right? and then does the second target get a chance to resist? Or is it just 2 straight damage no resist?

I would say that you are correct.

The spell was successfully Cast. Resistance by the initial target doesn't impact the resolution of the secondary effect. The secondary target(s) suffers the 2 damage (reduced by things like Armor or Magic Resistance) without an opportunity to resist.

Hmm I wonder how Wongs Df/Wp Bounce Magic* trigger works. A situation that occurred last Thursday at the club. Candy cast Self-Loathing* on Wong and I decided to bounce it. Wong takes a :-fate damage flip with damage grid 1/2/3 (and he goes first sense he is the defender). Now over to Candy, the card says “the caster and this model both suffers the spell’s effect*.” Does that mean that Candy takes

a) The same amount of damage as Wong?

B) A :-fate Flip with the same damage grid as Wong 1/2/3?

c) Or a :-fate Flip on her own weapon with 1/2/4 damage grid?

"Page 19 small rule book. *Effect is a game term referring to anything that changes a model’s state."

Df/Wp (:tomes) *Bounce Magic: After this model loses the Resist Duel for a Spell targeting it, the caster and this model both suffer the spells effects. Use the difference in casting and resist totals if a difference is required. The bounced Spell has no effect on either model if the caster could not be affected by it.”

(1) *Self-Loathing (CC: 12:masks/Rst: Wp/Rg: 8) Select 1 of the target model’s basic melee weapons. Target suffers a Damage Flip with that weapon that receives :-fate. This Damage Flip cannot be Cheated.

Not so sure this is clear cut except in one unique situation.

Because Candy has to select the target models basic melee weapons (Wong's Iron Fan of Tsu Li in this case) when she casts the spell (locking it in), Wong's Bounce Magic trigger will have the same weapon specified during its resolution (Bounce Magic does not allow the spell to be changed). Since Candy doesn't have an Iron Fan of Tsu Li melee Weapon she cant be affected by the Bounce and neither model would be affected.

Now the only unique situation where it could happen is if Candy specified the Bash melee weapon. Since both models have that basic melee weapon the Bounce Magic trigger could resolve.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...

Important Information