sludge Posted February 15, 2013 Report Share Posted February 15, 2013 Hi all, Had an interesting situation occur during one of puppet wars games. The executioner (with 2 rips) met up with the ice golem (with 2 rips), attacks and successfully kills the ice golem. Now the ice golem is 'rigged to blow' causing all adjacent puppets to suffer one rip, this would kill the executioner as he has already suffered 2 rips previously, but the executioner is 'having too much fun' and sews up one rip. My question is, which ability goes first ? The ice golems explosion, killing the executioner or the executioners sew up ability, leaving the executioner alive with 2 rips ? We went with the executioners ability going first as he was the animated puppet. Thanks for any help. Quote Link to comment Share on other sites More sharing options...
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