tadaka Posted August 24, 2012 Report Share Posted August 24, 2012 Whats the limitation on serve me im assuming you cant just give a master reactivate and thus sack him Quote Link to comment Share on other sites More sharing options...
Sarsnick Posted August 24, 2012 Report Share Posted August 24, 2012 Whats the limitation on serve me im assuming you cant just give a master reactivate and thus sack him He can actually give himself Reactivate. I was mistaken. The limitation on Serve Me is it needs to be a friendly model and have Brilliance. Quote Link to comment Share on other sites More sharing options...
thebarbalag Posted August 24, 2012 Report Share Posted August 24, 2012 Whats the limitation on serve me im assuming you cant just give a master reactivate and thus sack him Sure you could, just not Lynch (Never Touch the Stuff), or an Immune to Influence Master. Or an enemy Master. So, it would have to be in a Brawl with two Masters. Quote Link to comment Share on other sites More sharing options...
tadaka Posted August 24, 2012 Report Share Posted August 24, 2012 Cool friendly was what i was looking for. Thanks. Quote Link to comment Share on other sites More sharing options...
Sarsnick Posted August 24, 2012 Report Share Posted August 24, 2012 Sure you could, just not Lynch (Never Touch the Stuff), or an Immune to Influence Master. Or an enemy Master. So, it would have to be in a Brawl with two Masters. You can give Brilliance to a friendy ItI Master with the Illuminated's Cloud trigger or a normal attack from HD. Serve Me has no Wp resist at all. Quote Link to comment Share on other sites More sharing options...
thebarbalag Posted August 24, 2012 Report Share Posted August 24, 2012 Truth. Forgot the lack of resist, so yeah, any friendly Master with Brilliance. Quote Link to comment Share on other sites More sharing options...
tadaka Posted August 24, 2012 Report Share Posted August 24, 2012 Sounds like that ability could be used for a nice late game hail mary play. Just give whats left of your own crew reactivate and tear some stuff up. Quote Link to comment Share on other sites More sharing options...
*Jack* Posted August 25, 2012 Report Share Posted August 25, 2012 anyone put any thought into what collodi would be like with mr Lynch? Quote Link to comment Share on other sites More sharing options...
Zwergenkrieger Posted August 26, 2012 Report Share Posted August 26, 2012 Nice to read that wonderful thread here! A question to all of those who already got a look on the rules: I´m especially interested in Mr. Graves and the Beckoners (just love these models), but I regularly play Pandora and Lillith – do you think that any of Mr. Graves or Beckoners will be a good addition to either Pandora or Lillith? Thanks in advance Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted August 26, 2012 Report Share Posted August 26, 2012 Mr. Tannen is a great source of WP duels and control, and happens to be a Woe. I'm not certain looking at them if I'd replace any of my existing crew line up for anyone other than Mr. Tannen. The Beckoners are neat, but really,... the twins...no comparison. If you need another beater in your crew and don't want to bring Lelu Mr. Graves could be useful, hit hits hard, and has some movement shennanigans to take advantage of. Quote Link to comment Share on other sites More sharing options...
E.T.A. Hoffman Posted August 26, 2012 Author Report Share Posted August 26, 2012 Nice to read that wonderful thread here! A question to all of those who already got a look on the rules: I´m especially interested in Mr. Graves and the Beckoners (just love these models), but I regularly play Pandora and Lillith – do you think that any of Mr. Graves or Beckoners will be a good addition to either Pandora or Lillith? Thanks in advance I think Mr. Grave would work well with Lilith. He is nephilum which is good. And he also has many repositioning abilities that might synergies well with Lilith. He basically has a better version of Earthquake. Quote Link to comment Share on other sites More sharing options...
Sarsnick Posted August 26, 2012 Report Share Posted August 26, 2012 anyone put any thought into what collodi would be like with mr Lynch? Collodi needs dolls and while Lynch can take Stitched Togethers, I really think Tannen needs to be there to exploit their Gamble Your Lifes. Quote Link to comment Share on other sites More sharing options...
011121 Posted August 26, 2012 Report Share Posted August 26, 2012 A big hand of cards would make a collodi alpha strike more dangerous of course. Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted August 26, 2012 Report Share Posted August 26, 2012 Step #1: Take Collodi. Step #2: ?. Step #3: Profit. Collodi is so good it really doesn't matter what you take him with. He's nice in that way you can take him with anything and he's still amazing. =) He's just extra awesome with certain combinations. Quote Link to comment Share on other sites More sharing options...
011121 Posted August 26, 2012 Report Share Posted August 26, 2012 I wouldn't go that far. He's very fast but there are certain match ups that are awfully hard as a collodi player (Kaeris, Perdita, Lady Justice, and really any very shooty army leap to mind) if you actually have to engage the enemy. If you can rely on speed to do the strategy then yeah, he's completely awesome. Quote Link to comment Share on other sites More sharing options...
Alviaran Posted August 27, 2012 Report Share Posted August 27, 2012 I think Mr. Grave would work well with Lilith. He is nephilum which is good. And he also has many repositioning abilities that might synergies well with Lilith. He basically has a better version of Earthquake. It moves farther than Earthquak but is a MUCH smaller area so I don't think it is strictly better. That said, combine both together and make people have a bad day. *shrug* Am a bit sad he is the first Nephilim IIRC without Drain Blood though, which cuts down a little of his usefulness as a Nephilim. There is really nothing about being a Nephilim that says "Take me in this crew!" aside from the Shaman really IMO. Quote Link to comment Share on other sites More sharing options...
Blog Posted August 27, 2012 Report Share Posted August 27, 2012 (edited) He doesn't need drain blood. Blood counters and growing is like a "gimmick" or a something you can do If you get the chance. Edited August 27, 2012 by Blog Quote Link to comment Share on other sites More sharing options...
Alviaran Posted August 27, 2012 Report Share Posted August 27, 2012 But being able to contribute blood tokens to others is part of the thing for Nephilim, it is part of what makes Nephilim as a grouping unique. That and Black Blood. Blood tokens are the synergy among Nephilim, their internal interaction. Without that, he has no reason to be played in Nephilim crews for the sake of being Nephilim. At that point, it is like people taking Sorrows with Lilith. Yeah, it works, but it is not a Nephilim and has no direct synergy. My point is, him being a Nephilim doesn't really matter for crew selection purposes. He could have had no keywords at all and it would have had basically the same exact consequences. He'd find his way into Lilith lists not because he is a Nephilim but because of his own abilities that synergize with a melee centric crew. That is my disappointment with him. I think he's great. I just don't see any reason to take him over, say, a second Lelu necessarily in those lists. Or a Shaman. Or something. If I want him as another component of a Lilith bus idea, he makes it in. But he will do the same in any crew. (Maybe with Dreamer to extend his threat range again a bit) Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted August 27, 2012 Report Share Posted August 27, 2012 I will need to get him on the table, but my initial thoughts from looking at stat lines is that Lelu is still a better beatstick than Mr. Graves could ever aspire to be, and he is more durable as well. I may change my mind on that however. The advantage I see with Graves is that if you don't have the points to bring the twins, because you need to burn points on something else (a beckoner or two perhaps) he is a solid beater just by himself. But if you have the points and space for the twins I still think they are the go to choice. Quote Link to comment Share on other sites More sharing options...
rancor709 Posted August 27, 2012 Report Share Posted August 27, 2012 You take graves for bars closed and in other 10t crews cause when else can you play a bouncer. In terms of nbrutual cold calculated pts effiency book 2 twins are hard 2 beat. Graves bonuses are the crowd control bar closed can provide and gives you a different play style 2 the twins. Quote Link to comment Share on other sites More sharing options...
E.T.A. Hoffman Posted August 27, 2012 Author Report Share Posted August 27, 2012 I will need to get him on the table, but my initial thoughts from looking at stat lines is that Lelu is still a better beatstick than Mr. Graves could ever aspire to be, and he is more durable as well. I may change my mind on that however. The advantage I see with Graves is that if you don't have the points to bring the twins, because you need to burn points on something else (a beckoner or two perhaps) he is a solid beater just by himself. But if you have the points and space for the twins I still think they are the go to choice. I cannot see myself ever taking the Twins over Graves. But, not because of some competitive ideas, simply because of fluff. Sure, with the twins you'll lose some Brilliance synergies, maybe that's bad, maybe it's no big deal. But, for me, I got to run what makes sense. That's while I'd take Oiran. 18" lure, has an ability to make you drop cards, and a show girl as you would expect to find in a casino. That's just me though. The Twins are stupid good, so it doesn't matter where you put them. Quote Link to comment Share on other sites More sharing options...
Q'iq'el Posted August 27, 2012 Report Share Posted August 27, 2012 My point is, him being a Nephilim doesn't really matter for crew selection purposes. He could have had no keywords at all and it would have had basically the same exact consequences. He'd find his way into Lilith lists not because he is a Nephilim but because of his own abilities that synergize with a melee centric crew. That is my disappointment with him. Well, there are other benefits to being a Nephilim than just the Blood. For one, a Nephilim can be easily buffed by Nekima or Black Blood Shaman. The later can also heal him. Then there are the smaller things, like ignoring movement penalty in the Illusionary Forest. Quote Link to comment Share on other sites More sharing options...
Setoth Posted August 28, 2012 Report Share Posted August 28, 2012 I have a joke/theme list in my head of running 3 Lynch with 3 Depleted, Jack Daw and Killjoy to run a crew based off of Damnation Game ('Daw being the Tree in the novel, Killjoy being Greer, Depleted being other servents of Mamoulian and sacrifice fodder for Killjoy). I'm pretty sure it won't be competitive, even if the excess card draw helps both Killjoy and Jack Daw, and Jack Daw gives Arcane Reservoir, but I think with some fidgeting I can make it playable. Quote Link to comment Share on other sites More sharing options...
bigbopper Posted August 28, 2012 Report Share Posted August 28, 2012 Well' date=' there are other benefits to being a Nephilim than just the Blood. For one, a Nephilim can be easily buffed by Nekima or Black Blood Shaman. The later can also heal him. Then there are the smaller things, like ignoring movement penalty in the Illusionary Forest.[/quote'] I agree. Also dont forget that he can be activated after lilith with broodmother, which could be very handy. Quote Link to comment Share on other sites More sharing options...
PeregrineFalcon Posted August 29, 2012 Report Share Posted August 29, 2012 So not sure if this was mentioned yet, but I had a thought about getting Hungering Darkness on the table. I don't have the card in front of me, but to spawn him you need two cards of the same value after he a model with brilliance dies. So because he has a 1 MASK that is treated as a Red Joker and a Red Joker is a 14 (whatever suit), can you use the 1 MASK + Red Joker to get your hungering on the table at with 7hp (I think that's his max). While its getting rid of two amazing cards its something to consider if in a bind. I played with a lynch crew last night, and boy was it tons of fun! Cheers! -PF Quote Link to comment Share on other sites More sharing options...
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