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Tutorial - Blending without Mixing


EricJ

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Blending without Mixing Paints

In my most recent miniature post (female cyborg warrior) it came up a couple times that I blended with thin layers, rather than mixing paints or wet blending, and I wanted to share some of the techniques I use for this as well at get feedback on others experiences. This is just the method I use to achieve this effect, but seems to work rather well for me.

The Background:

My painting is not complex, in terms of equipment. I developed without even knowing about paint additives; flow enhancers, slow-dry, etc…My tools are simply water to thin the paints, and of course the paints themselves, which in my case have always been GW citadel colors.

The Theory:

I believe that anything that takes where pigment ends up out of the control of the artist is dangerous. The most obvious example of this is dry-brushing, which ultimately leaves the artist helpless where exactly paint falls, with only a general control. However this also takes form subtly in very thin, watered down layers as well, which is the heart of this tutorial and why I mention it here. Applying very wet paint means that the drying process itself takes control out of the artists hands, especially if you only are thinning with water. As the paint dries, much like a drop of coffee on the counter, the pigment is not distributed evenly, and likely not as the artist intended, leaving either a ring at the edge of the area or uneven coverage all around. In many ways the heart of this technique is dealing with this problem.

The Basics:

The idea is a simple one. If you start with a mid-tone color, and then with a lighter color apply in successively smaller layers of very thinned paints, you start to build up highlights on top of your original color. Likewise, you can do this with shadows as well, deepening them with successive layers of thinned paint. Most importantly the benefit of this is that since each layer alone has such a small overall effect, that it puts a lot of control into the hands of the artist, allowing gradual changes, simple corrections, and frees them from relying on mixing paints and all the potential difficulties that arise there.

The Tools:

1 small brush, I use a GW Fine detail brush

1 larger (but not too large) brush, I use a GW small drybrush

A palate (not wet-palate)

Paints

Water

The Technique:(this works best on large areas, if the area is too small there isn’t room to use it)

This is a 2 brush technique, so have both ready, I tend to keep one in my mouth while I use the other, but that’s not necessary.

Step 1: Thinning your paints

This unfortunately this is something largely developed with experience, however the goal is to thin them dramatically to only barely cover. Perhaps 7-1 to 10-1 ratio of water to paint. Note the paint will not be as thin as a glaze, as you will see later, you remove most of the pigment, so you need slightly more of it.

Step 2: Basecoat

Paint the entire area in a mid-tone of the color you want, as you get more comfortable this can change some depending on the overall effect you want, however starting with a mid-tone is generally safest.

Step 3: Applying thinned paints

Generally apply your thinned highlight color to the area you want highlighted with your detail brush. Try to only apply the paint to the area to be the most highlighted.

Step 4: Removing the thinned paints

This is the important step to deal with the problems I’ve addressed above in the theory section. Once the paint is applied I do not let it dry on it’s own as that would generally leave a harsh line at the edge of where I applied the paint (no matter how thin you’ve made it), and also likely as it dried leave an uneven layer. The solution is with your mid sized brush to essentially brush away as much of the paint you applied as possible until the entire area is completely dry. This is also a feathering technique, as you can brush pigment outward from where you applied it, stretching the pigment thinner and thinner as you move further from the highlighted area. However the paint at no point is left to dry on it’s own, when you’re done with this step you’ve wicked away all the water and much of the pigment, while the pigment which is left is stretched over the highlight area, out from where you first applied the paint. This is the tricky step and does take practice, however once you’re used to it, can happen very quickly. Also note if you’re having problems with the paint running out of your control, you’re probably putting on too much paint. You just barely apply any before spreading it. (this does make it hard if you’re painting in a hot dry area where this may dry too fast before you can do this step)

The best way to illustrate it is to perhaps explain how I first came across this. I had accidentally gotten a drop of thinned paint in the wrong section of my mini, and in a panic I grabbed another brush to wick it away best I could, brushing it away best I could. It actually worked quite well, until I realized that it did leave a very faint tint of the color.

So I’ve since referred to this technique as “tinting”

Here is a photo to illustrate 2 points, the first line is thined paint applied to show how thin the paint is, the 2nd line was one I applied and then feathered and brused away. They are both done with shadow grey on white, making them seem a bit...crude, which I did it to be a bit more obvious about what is going on. (also note the first line did not dry evenly, and definately developed a line around the edges as well ;))

BwoM-brush-strokes.jpg

Step 5: Repeat

Repeat steps 3 and 4 over and over and over and over very slowly building up the highlight color, apply less thinned paint each time so the pigment will stretch less and less far during step 4. This achieves a nice smooth blend.

While this sounds like it may take a long time, once you are used to it, you can switch back and forth between brushes very quickly, in fact I usually don’t have to get more paint on my detail brush for 3 or 4 repeats. Not having to wait for paints to dry has it’s advantages! I imagine though it must make for a interesting scene when in full action as I’m switching back and forth between 2 brushes every couple seconds.

Step 6: Shadows

Shadows are done essentially in the same manor, except apply paint to the area to be darkest and feather the darker pigment away from this place, again using very thinned paints. Just like in steps 3 and 4. An added benefit is also that you can add multiple colors to the shadows to give a more complex effect. (cyborg warrior is an example of this)

Step 7: Corrections

There always tends to be overlaps where highlight and shadow may not mesh quite right, In these places I will take the base coat color, and using the exact same techniques in steps 3 and 4, apply paint along the midline between highlight and shadow and feather in each direction to smooth the transition between the two

Step 8: White

The extreme highlights in this technique will likely be done with white. White, as it's devoid of the color of the what's below it, strongly suggests that it's a direct reflection of a light source and therefore very effective at both adding depth and adding a sence of environment to the model. Even if you do not want to take your highlights all the way to white, since the layers are so thin, you can stop well short of pure white at the extreme highlights. The skin of the cyborg is an example of using white to tint the skin color to simply produce a lightened version of the color underneath rather than producing a white highlight. (see the example below)

THE RULE OF WHITE: The #1 rule of white is that if you want to use it, make sure you are prepared to apply it in many many thin layers, there are no shortcuts with white unless you want to end up with poor blends and chalky looking highlights.

Applications:

Shading with multiple colors to add depth and complexity to shadows

BwoM-skin.jpgBwoM-skin2.jpg

When you are adding tints to shadows to slowly built them up, you don't have to use the same color over and over, in fact using multiple colors can add significantly to the miniature. The two examples above show how this can be used for skin, however it's outstanding when used on cloth or on nmm (or other "hard") surfaces as well.

the first image shows shading with both reddish brown (dark flesh) and bluish grey (shadow grey) in order to add complexity and depth to skin and to show bruising around the cybernetic parts

The 2nd image just shows adding both blue and green shadows to skin to get a more complex shading effect.

Starting with a VERY dark basecoat

BwoM-blade.jpg

Starting with a very dark basecoat and only building highlights can be used to create a very dark look to a miniature while still defining the area with effective light tones. In this photo the blade is a black basecoat, first built up with shadow grey, then finished taking it all the way to white

Reflective Cloth - Satin or Silk

BwoM-satin.jpg

Satin or silk has a unique property of being both very reflective, yet defuses light since it is still a woven cloth. As seen in this photo the method here was using a base coat and then using this technique to highlight with white immediately with no color between. The result is a blend stright to white (suggesting a reflective material) however with some of that white difused to suggest a woven cloth.

Subtle hot spots on "soft" surfaces

BwoM-skin3.jpg

Since you are adding highlights so slowly it makes it much easier to create subtle hot spots on surfaces such as skin where you do not want to take the highlights all the way to white, however using white in subtle ways to add highlights gives that extra layer of depth. In this photo only a very few layers of extremely thined white were applied to her thighs, and while it does not change the color of the skin tone significantly, it does add the illusion of a hot spot and external light source (much like what makes NMM believable) but done so in a much more subtle/defused way as to suggest a soft non-reflective surface.

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This is the damndest way of painting that I have every read about Eric, with the whole paint on, paint off (no Karate Kid cracks damn you) technique.

I've always learned to start with the darker colors first and then bring them up which has worked for me, but I feel that I have really leveled out of late and either don't progress, or at worse, regress a bit.

I've got a rather 'basic' miniature in mind that I think that I'll try this on and see just how things progress.

Thank you for sharing!

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Nice. I'll defnitely try that later today, eventhough I am sure I'll eff it up. Two questions though: Do you simply load the brush and apply or do you first touch it to a cloth to soak off some water? Do you clean the "soaking brush" between the wipes?

I have tried the very same thing as you do several times before, but I always got a really ugly-looking edge (like the first one on your picture)... I think that's because the paint dried too quickly.

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Mosch, my brush is actually not very full of paint, I don't put much on at all actually. I've heard that people in hotter/drier environments have a very difficult time doing this, since the paint dries so fast. I'm lucky and live a block from the ocean which keeps the air cool and moist even in the summer.

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@eric

I like to try out different things! Even if I know how to do something I might learn useful things by doing that something in a different way. I modified my skin technique a bit after trying Klute's method, for instance. I don't use his method 100 %, but I have incorporated some of it in my own method. Maybe there's something in this technique that will stick, too!

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Thank you, Eric. I will be the first to admit that I am a terrible painter, but am certainly willing to learn. I study the works of all of the above painters because their minis are so lovely and I would love to paint like that. So I am going to really work at your technique. The tutorial is very through and if I can improve my painting using your technique, then just think what a good painter can do :)

Ann

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Nice article Eric!! I've just begun experimenting with layering myself as I've primarily been a wet-blender in the past. I've been running into problems getting wet-blends to be ultra-smooth with the lighter pigments (like white). I have been layering lately (the muscles on my Destroy!! entry) but letting the layers dry between instead of feathering/removing the paint.

The removal stage of your technique seems rather tricky, but I imagine it comes with practice, as both you and Scott get excellent results with it.

On a side note, since you don't use mediums much I'd recommend flow-aid. I didn't give it much credit myself when I was wet-blending exclusively (didn't seem to have any effect frankly), but I found a water/flow-aid mix has been instrumental in smooth layering. I'd recommend you give it a shot.

Thanks again for this excellent tutorial! I'll be trying the technique.

Take care,

Laszlo

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I have been trying to do your technique now. Played a little around with it. I have no idea how you do it. I ALWAYS get those tide marks and when I wipe the paint, I always leave a little drop behind where I take the brush away from the minis surface.

I tried retarder and my flow-improving Erdal Glänzer, both did not help. I am not sure if I am wiping away too much or not enough - too much because of the paint drop left, not enough because of the tide marks. Any pointers for that? I can take a photo later...

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  • 3 weeks later...
  • 5 months later...

A lot of problems with paint comes not from the paint being too thick, but from having too much paint on your brush, thus getting problems with controlling it when it gets applied on the miniature. I don't know if this is what casues your problems with grainy paint, but it is something that is important to consider.

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Something to add to what Anders said, having a clean painting spot and pallet, and changing your rinsing water a lot is essential or else dust will get in your brushes and paints and create grains. Grains can also come from old colors that have half dried in their pot.

[edit]

Another phenoménone that can explain a grainy effect (without having real grains though) is if you only add white in your highlight color. If you apply the mix with short stabs of the paint brush, you might end up with a chalky effect (very useful for rocks, but not for the rest). Two solutions to correct this are either applying your paint with long strokes or, instead of using white, use an ivory or pale grey color, the transition will be less harsh.

[/edit]

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  • 1 month later...

Eric,

Recently I have been experiment with your article and when I paint using this technique the result is an almost drybrushed look. It is also very dificult to place small highlights with out it spreading everywhere. Do you have anytips on how to fix my problems?

Jake

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