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4thstringer

Sanctioned spellcasters and jury

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I've had a really good experience today with the sanctioned spellcaster with his no charging trigger from the jury.  It absolutely crippled an alpha strike ready gremlin list.  Has anyone else tried this/ had success with this?

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I haven't tried it but I guess I'll run into it tomorrow since my dear guild clubmates seem to follow this forum nowadays. :(

;)

What were they trying to alpha with and how did you get to it? I thought out-activating was a big deal for making alpha succesful.

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1 hour ago, Ludvig said:

I haven't tried it but I guess I'll run into it tomorrow since my dear guild clubmates seem to follow this forum nowadays. :(

;)

What were they trying to alpha with and how did you get to it? I thought out-activating was a big deal for making alpha succesful.

If you got nellie ... You are pretty safe :-).

 

10 hours ago, 4thstringer said:

I've had a really good experience today with the sanctioned spellcaster with his no charging trigger from the jury.  It absolutely crippled an alpha strike ready gremlin list.  Has anyone else tried this/ had success with this?

I haven't tried that, but i tried the combo with austringers and that is brutal!

Getting rid of a high card because your opponent has to cheat or trade 1 for 2 cards is very useful!

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2 hours ago, Ludvig said:

I haven't tried it but I guess I'll run into it tomorrow since my dear guild clubmates seem to follow this forum nowadays. :(

;)

What were they trying to alpha with and how did you get to it? I thought out-activating was a big deal for making alpha succesful.

Don't they know I'm not to be trusted?

The Alpha was going to be a fast reckless Burt followed up by at least one swine cursed.   He used an iron skeeter to move Burt right outside of my other models.  

And I was running Nellie and had 9 activations so the potential alpha was more about early piece trade then total devastation.

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@4thstringer

We run with a pretty open mind around here and try all sorts of stuff. When you go crazy you sometimes discover something 

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I tried a game where I was going to use the spellcaster as a "gun turret" with AP from my other henchmen.  Unfortunately the spellcaster was gunned down before she could cast, and generally Henchmen AP are better than spellcaster AP.

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36 minutes ago, jchrisobrien said:

I tried a game where I was going to use the spellcaster as a "gun turret" with AP from my other henchmen.  Unfortunately the spellcaster was gunned down before she could cast, and generally Henchmen AP are better than spellcaster AP.

Did you use El mayor on it?

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I didn't get the chance! LOL  I had a line up all my models lined up "Western showdown" style. I should have gone into cover instead.

Using a Henchman AP to make the spellcaster shoot a model and keep it from charging might just be worth using a Master AP on ;)

 

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Are the spellcasters something that Lucius might like working with?

 

I usually run TT, but since my McCabe guardsmen purchases are going to keep building up, I figured I might as well get the other master that really likes those Guild Minions...

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4 hours ago, Drowsheep said:

Are the spellcasters something that Lucius might like working with?

 

I usually run TT, but since my McCabe guardsmen purchases are going to keep building up, I figured I might as well get the other master that really likes those Guild Minions...

I don't usually use sanctioned spellcaster in Lucius because lucius doesn't bring a lot for him, not because he doesn't do a lot for lucius.  I'm not sure that is solid reasoning though.

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