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Anna Lovelace with Von Schill

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Hi Outcasts

I'm Assembling this happy looking girl (not) Anna Lovelace for my Freikorp crew. I have some ideas of combos with the rest of the crew (with Hannah and Von Schill in particular), but I can't find anywhere on the internet some real-player experiencie with this combinations or even with this crew. Since she is Freikorp I assume some of you have tried her. So, any ideas? experiencies? thoughts and prayers?

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It really depends of how are you gonna play your crew. If you want to keep distances and shoot with Trappers, Lazarus or whatever, Anna can shine disrupting enemy movement tricks, and pushing them away; apart of her own ranged attack. 

 

With more CC focused crews, she's not many more valuable than any other 10ss model you could include. 

 

Also, she can be quite tanky with the help of the Engineer, def 6 and 9 wounds with armor +2 can be quite annoying. And worse if you keep distances and benefit from obscured. 

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She can help with model count, the issue is VS works better if every thing is in a bubble, She makes it hard for that bubble to be effective as she keeps everything at a distance., now if you need to keep an enemy's models away from an objective, she is gold as with he Engineer, she is not going anywhere any time soon 

 

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i've found her decent with him. She combos with his Target Practice ability, since she can push models.  And drawing an extra card is always good. 

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The fact that she doesn't randomize on shooting is really great in a Freikorp crew. I think she combos well with the Strongarm or Schill getting stuck in. She's fantastic with fast from Oathkeeper each turn. Only thing to remember is that she doesn't have freikorp armor so be weary of blasts and pulses.

Rush of magic is just gravy.

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13 hours ago, Davos said:

i've found her decent with him. She combos with his Target Practice ability, since she can push models.  And drawing an extra card is always good. 

That was my inmediate first idea: push a bunch of models away with her (0) action so everyone gets a +1 flip clockwork seeker shoot. This can be copied by Hannah (without the trigger) so in my mind sounds pretty nice.

The shooting engaged targets also sound nice since VS, Strongarm or even Hannah can have them "graved" while Anna hurt them or push them away if needed. 

But again, if someone have a real match "tale" to share, it will be nice. I'll do it as soon as I field test her (My local Henchman will probably mop the floor with this, but experiencie is experience)

 

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also: Any thoughts about the invocation's trigger? I won't buy a mindless zombies box for a once-every-3-matches-trigger, but anymay, sometimes can be usefull. Would you choose Mindless zombies or Seishins?

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I think that Mindless Zombies haven't any synergies with Freikorps crews. Seishins can be used to heal a little bit. 

 

Seeing that Anna is some kind of engineer, I'd love to see her summoning some kind of construct, like the Clockwork trap. That would fit better with Freikorps than zombies or spirits. 

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I think the summons trigger is nice though something you want to incidentally get, not to strive for.  IE. "oh, i happened to hit it.  cool".  I don't think you NEED synergies for them to be useful.  They provide activation control, which is something Von Schill really really needs.  So its not bad.  But I wouldn't go out of my way to try to get it to happen.  hitting with the trigger + moderate damage does require a fair bit of effort and probably a card or 2

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Well, I field tested her today, and I'm quite happy.

It was an extraction game, so the vortex (0) action was usefull. The min 3 damage CA attack was nice. The fact that Hannah can copy those actions gave me a lot more options within the crew. For example the (0) vortex was like an 3rd attack when Von Schill was nearby (for the Nythera Aftermath's trigger) so it was 3 ranged attacks with min 3dmg, with the chance of damaging even more for the vortex pushing trigger. 

I was expecting her to help with area control, but she increased the damage output a considerable amount. I will have more detailed info after the second field test

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